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Visionaries: Gaming, Media and the Internet Explained

Visionaries: Gaming, Media and the Internet Explained

Overcome Media

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1 Creator

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1 Creator

Gaming explained. Ever wonder how video games are made? Or how the most popular livestreamers and YouTubers go viral? Former ESPN, award-winning journalist Jacob Wolf and Overcome comes Visionaries, a new twice-weekly podcast that takes you deep inside the inner workings of the fastest-growing sector of entertainment with interviews of the powers driving it all. Hear from your favorite content creators, game developers, pro gamers and others who shape the media we consume today. No question is off the table.
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Top 10 Visionaries: Gaming, Media and the Internet Explained Episodes

Goodpods has curated a list of the 10 best Visionaries: Gaming, Media and the Internet Explained episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Visionaries: Gaming, Media and the Internet Explained for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Visionaries: Gaming, Media and the Internet Explained episode by adding your comments to the episode page.

Visionaries: Gaming, Media and the Internet Explained - Unraveling the Threads: Reddit's Descent into Chaos

Unraveling the Threads: Reddit's Descent into Chaos

Visionaries: Gaming, Media and the Internet Explained

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06/23/23 • 64 min

In a hunt for profitability, Reddit's begun limiting access to its API behind a paywall, functionally killing extremely popular third-party apps like Apollo and Infinity. The policy change's started an entire revolt, with volunteer moderators on the site taking some of their subreddits private, ensnaring the website in a battle between its administrators and its community. So how did this all begin? And how is it demonstrative of a larger issue with the Internet and access to free information?

Journalist Alex Pareene, the former editor-in-chief at Gawker and a writer at Salon, joined Jacob to discuss how the Reddit saga is impacting the Internet as a whole.

"It became much more about these communities and about the user generated content, which has become so important to Reddit. But it's sort of important to the Internet in general. A lot of people were very seriously saying all of their Google searches were broken when the subreddits were down because everything, if it was a particular tech support issue or all these other subjects, that you wanted to Google these things, the first page of links would've a bunch of Reddit links."

You can read Alex's piece on Defector here: https://defector.com/the-last-page-of-the-internet

Follow Alex on Twitter here.

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Visionaries: Gaming, Media and the Internet Explained - Creating an Indie Game Success with 'Among Us' Co-Creator Marcus Bromander

Creating an Indie Game Success with 'Among Us' Co-Creator Marcus Bromander

Visionaries: Gaming, Media and the Internet Explained

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07/26/22 • 43 min

Marcus Bromander is the co-founder of Innersloth and a co-creator of the wildly-successful multiplayer game 'Among Us'. "We were basically done with it at the start of 2019. We had put out our third map. We had done enough bug fixes that the game functioned. We were like, 'alright, that's it.' Forest and Amy started prototyping other game ideas that got decently far along, but when 'Among Us' took off again, we were like what do we do? We should ride the wave." Show Notes: @PuffballsUnited 2:13: What Innersloth is working on now. 3:15: How 'Among Us' found success organically on Twitch and TikTok. 6:20: 'Among Us' evolution from initial 2018 release to present day. 7:48: The fan art community around 'Among Us' and how it's helped create exposure. 10:03: How has the game's financial success changed Marcus' and the team's lives? 12:10: Has Innersloth turned down acquisition offers? 13:21: Innersloth's next games and pipeline. 14:41: Marcus' time developing games on Newgrounds prior to forming Innersloth. 17:47: Lessons from 'Among Us' on influencer marketing. 19:14: Running a real business after time working on games solo. 21:50: How the Innersloth team's scaled up. 24:46: Is following up the success of 'Among Us' with another game daunting? 27:44: How would life be different without 'Among Us' and its success? 30:20: Did Innersloth almost give up on 'Among Us'? 33:36: The opportunity to do pop culture integration and merchandising. 35:10: Marcus' recent indie game love. 37:11: The lack of 'Among Us' copycats. 40:26: Innersloth's canceled titles and lessons learned from failure. Go to https://betterhelp.com/visionaries for 10% off your first month of therapy with BetterHelp and get matched with a therapist who will listen and help. #sponsored Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - How Gaming Content is Evolving with Creator Brandon 'Atrioc' Ewing

How Gaming Content is Evolving with Creator Brandon 'Atrioc' Ewing

Visionaries: Gaming, Media and the Internet Explained

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07/28/22 • 64 min

Brandon 'Atrioc' Ewing is a content creator on YouTube and Twitch and member of the global marketing team at Nvidia. "In this world, especially in the past few years, loneliness is at an all-time high. I think of Twitch as the hamburger of human connection. Twitch is the fast food of human connection. It's not that big of a deal. You shouldn't shame someone for having fast food now and then. The only problem is if it's the only thing you ever eat. It's never going to be filling, it's never going to give you the nourishment that you really need as a person. That's where there's a problem." Show Notes: @Atrioc 1:55: How Atrioc grew his YouTube and Twitch by hundreds of thousands of followers in two years. 5:35: Moving away from esports and focusing more on general gaming. 9:25: Was esports oversold to the audience? 10:01: Twitch's pivot away from esports to gaming influencers. 13:51: How gaming influencers have become A-list celebrities. 16:55: TikTok's influence on content consumption habits. 20:27: Gaming influencers signing multi-million dollar platform deals. 22:17: Short vs. long-term mentality as a gaming influencer. 29:40: YouTube competing with Twitch for streamers and audience. 31:31: The responsibility of influencers and what they promote. 37:38: Setting boundaries in parasocial relationships as a streamer. 42:19: In-person live events as new opportunity for streamers. 45:26: Gaming permeating into mainstream media, TV and film. 48:20: Is esports doomed? Or will it bounce back? 54:21: Does geolocation work in esports? 57:38: Would Atrioc leave Nvidia to go full-time streaming? 1:02:21: How will the recession affect gaming content? Go to https://betterhelp.com/visionaries for 10% off your first month of therapy with BetterHelp and get matched with a therapist who will listen and help. #sponsored Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - FTX's Sam Bankman-Fried Won't Go to Prison & Other 2023 Predictions

FTX's Sam Bankman-Fried Won't Go to Prison & Other 2023 Predictions

Visionaries: Gaming, Media and the Internet Explained

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01/04/23 • 57 min

Visionaries is back! 2022 capped off as one of the biggest year's ever for gaming entertainment, but for esports, the year was less than kind. What will happen in 2023? Award-winning investigative journalist Jacob Wolf and producer Prem Thottumkara sit down to dole out their big predictions for 2023. After allegedly stealing millions of dollars in customer funds, will 30-year-old notorious crypto count Sam Bankman-Fried actually see prison time? Will FaZe Clan, amid financial uncertainty, make it until the end of the year without additional financing? All this and more in Visionaries 2023 prediction episode. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - We're Moving to Patreon!

We're Moving to Patreon!

Visionaries: Gaming, Media and the Internet Explained

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08/14/23 • 45 min

We have some exciting news! We're moving to Patreon. Starting Monday, August 14, you can find new content from Jacob Wolf and Mikhail Klimentov, the former editor of The Washington Post's Launcher video game vertical, on our new Patreon. Subscribe today to get exclusive content from The Jacob Wolf Report, ReaderGrev and the 'Visionaires' podcast.

Subscribe: patreon.com/JacobWolfMikhailKlimentov

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Visionaries: Gaming, Media and the Internet Explained - Coming July 26: Visionaries with Jacob Wolf

Coming July 26: Visionaries with Jacob Wolf

Visionaries: Gaming, Media and the Internet Explained

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07/18/22 • 2 min

Gaming has a problem. No one asks the hard questions. "Visionaries" is a new twice-weekly interview show hosted by former ESPN, award-winning investigative journalist Jacob Wolf. Wolf will welcome on the most powerful in gaming, from executives atop multi-billion dollar companies, influencers with millions of followers, and athletes and musicians who are integrating gaming further into consumer culture. No question is off the table. Live every Monday and Wednesday on Twitter at @overcome, with audio-on-demand available the next day on Apple Podcasts, Spotify, or wherever you get your podcasts. Starting July 25. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - How This Marvel Game Became Mobile's Hottest New App feat. Ben Brode

How This Marvel Game Became Mobile's Hottest New App feat. Ben Brode

Visionaries: Gaming, Media and the Internet Explained

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12/09/22 • 63 min

There's something incredibly satisfying about games that let you command the superheroes, and Second Dinner co-founder Ben Brode and his team have perfected the process in 'Marvel SNAP'. He joins the podcast to talk about his time at Blizzard, his departure, and how Second Dinner became the developers of the 2022 Game Awards Mobile Game of the Year Winner, Marvel SNAP! Follow Ben and Second Dinner here! Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - How James Bardolph Got Started in Esports and His Hopes for Its Growth

How James Bardolph Got Started in Esports and His Hopes for Its Growth

Visionaries: Gaming, Media and the Internet Explained

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08/05/22 • 61 min

Few people have been in esports since close to the beginning. James Bardolph, a professional 'Counter-Strike: Global Offensive' and 'Apex Legends' commentator, is one of them. He joins Visionaries to discuss the financial woes of the competitive game industry and not when, but if, it will recover in a post-COVID world. "We're in a transitional period, that much is clear. We still have serious problems out there. It's hurt, but maybe next year we can measure the damage COVID's done. That's not just true for esports, but for everything." Show Notes: @jamesbardolph 1:24: How James got his start in esports. 10:14: When it became clear esports would take off commercially. 14:38: How investments from Rick Fox, Sacramento Kings owners and others made esports mature. 20:42: ELEAGUE and Turner's impact on 'Counter-Strike' tournaments and broadcasts 26:37: Did esports get ahead of itself with salaries and spending? 34:34: Is esports in a downturn? 40:23: The pandemic excitement around esports. 46:28: Esports' need to change how it tells stories. 53:00: Saudi Arabia's Public Investment Fund's acquisition of FACEIT and ESL. 57:50: Where can esports fashion improve? Note: This interview was edited down from its original runtime for brevity purposes. Go to https://betterhelp.com/visionaries for 10% off your first month of therapy with BetterHelp and get matched with a therapist who will listen and help. #sponsored Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - Turning Conservation into Conversation with Twitch's Maya Higa

Turning Conservation into Conversation with Twitch's Maya Higa

Visionaries: Gaming, Media and the Internet Explained

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08/02/22 • 62 min

Maya Higa is a content creator, founder of the Alveus Sanctuary, and co-host of the "Wine About It" podcast. "At the start of my journey into this industry, I was cool with everybody. It took me years to realize that every relationship I have if it's within the industry I'm in, it has layers. Does that mean that they're bad people? Does that mean that they don't like me and they don't care about me? No, not necessarily. But is there a layer that they want to be my friend because I'm successful on Twitch? Yes and vice versa." Show Notes: @mayahiga 1:45: How Maya got started with animals. 3:35: Reddit's LivestreamFail bringing awareness to Maya's first hawk stream. 4:56: Maya's mom's impact on her connection to animals and philanthropy. 9:26: How Maya's friends and family took to her Internet celebrity growth. 12:00: Maya's decision to focus on Twitch versus other platforms. 16:40: Evaluating shortform content and how Maya views TikTok. 21:42: Dealing with Internet hate for the first time. 27:53: How that hate differs for female celebrities compared to men. 29:26: Evaluating social relationships and true friends. 35:31: Choosing what to share on social media. 39:51: Starting her own non-profit for exotic and endangered birds. 44:04: Balancing content creation with non-profit management. 50:26: Deciding to stay in Texas versus living in California. 53:57: Maya's favorite bird. 55:08: How Maya's relationships with other streamers have influenced her career. 56:25: Measuring success with Alveus. 1:02:01: Maya's favorite Alveus memory. Go to https://betterhelp.com/visionaries for 10% off your first month of therapy with BetterHelp and get matched with a therapist who will listen and help. #sponsored Learn more about your ad choices. Visit megaphone.fm/adchoices
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Visionaries: Gaming, Media and the Internet Explained - From Fortnite To Baldur's Gate in Less Than an Hour With Lightforge

From Fortnite To Baldur's Gate in Less Than an Hour With Lightforge

Visionaries: Gaming, Media and the Internet Explained

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11/30/23 • 77 min

It's been a busy year for gaming, as the billion dollar industry's undergone transformative mergers and acquisitions and unnerving scandals. You've seen the stories and the reports, but how does someone on the inside see these changes?

In the latest episode of Visionaries, Lightforge Games co-founder and CEO Matt Schembari breaks down the intricate layers of his career, from his roots at Blizzard to his time at Epic Games and the departure to create his own studio.

Matt shared his insight on game design principles and how Lightforge is attempting to bend gaming's programming rules to create a choose your own adventure style RPG, inspired by tabletop games like Dungeons & Dragons. Matt discussed his hopes for Microsoft's impact on the culture at Activision Blizzard after that developer's tumultuous two and a half years of labor disputes and sexual harassment lawsuits. And Matt talked about Epic Games scaling back and the broader issues around consolidation in gaming.

"I want to make a studio that lasts. I want to make a studio that's, yes, profitable so we can stay in business and keep doing what we're doing, but I want to make a game that brings people lots of joy. And so that's really what the focus is. I do truly believe that if you make a good game and then all the other things happen right."

You can follow Matt on Twitter @MattSchembari.

To support Visionaries and gain access to exclusive content, subscribe to our Patreon: https://www.patreon.com/JacobWolfMikhailKlimentov

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FAQ

How many episodes does Visionaries: Gaming, Media and the Internet Explained have?

Visionaries: Gaming, Media and the Internet Explained currently has 79 episodes available.

What topics does Visionaries: Gaming, Media and the Internet Explained cover?

The podcast is about Society & Culture and Podcasts.

What is the most popular episode on Visionaries: Gaming, Media and the Internet Explained?

The episode title 'Unraveling the Threads: Reddit's Descent into Chaos' is the most popular.

What is the average episode length on Visionaries: Gaming, Media and the Internet Explained?

The average episode length on Visionaries: Gaming, Media and the Internet Explained is 63 minutes.

How often are episodes of Visionaries: Gaming, Media and the Internet Explained released?

Episodes of Visionaries: Gaming, Media and the Internet Explained are typically released every 6 days, 1 hour.

When was the first episode of Visionaries: Gaming, Media and the Internet Explained?

The first episode of Visionaries: Gaming, Media and the Internet Explained was released on Jul 18, 2022.

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