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Visionaries: Gaming, Media and the Internet Explained - Coming July 26: Visionaries with Jacob Wolf

Coming July 26: Visionaries with Jacob Wolf

07/18/22 • 2 min

Visionaries: Gaming, Media and the Internet Explained
Gaming has a problem. No one asks the hard questions. "Visionaries" is a new twice-weekly interview show hosted by former ESPN, award-winning investigative journalist Jacob Wolf. Wolf will welcome on the most powerful in gaming, from executives atop multi-billion dollar companies, influencers with millions of followers, and athletes and musicians who are integrating gaming further into consumer culture. No question is off the table. Live every Monday and Wednesday on Twitter at @overcome, with audio-on-demand available the next day on Apple Podcasts, Spotify, or wherever you get your podcasts. Starting July 25. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Gaming has a problem. No one asks the hard questions. "Visionaries" is a new twice-weekly interview show hosted by former ESPN, award-winning investigative journalist Jacob Wolf. Wolf will welcome on the most powerful in gaming, from executives atop multi-billion dollar companies, influencers with millions of followers, and athletes and musicians who are integrating gaming further into consumer culture. No question is off the table. Live every Monday and Wednesday on Twitter at @overcome, with audio-on-demand available the next day on Apple Podcasts, Spotify, or wherever you get your podcasts. Starting July 25. Learn more about your ad choices. Visit megaphone.fm/adchoices

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undefined - Creating an Indie Game Success with 'Among Us' Co-Creator Marcus Bromander

Creating an Indie Game Success with 'Among Us' Co-Creator Marcus Bromander

Marcus Bromander is the co-founder of Innersloth and a co-creator of the wildly-successful multiplayer game 'Among Us'. "We were basically done with it at the start of 2019. We had put out our third map. We had done enough bug fixes that the game functioned. We were like, 'alright, that's it.' Forest and Amy started prototyping other game ideas that got decently far along, but when 'Among Us' took off again, we were like what do we do? We should ride the wave." Show Notes: @PuffballsUnited 2:13: What Innersloth is working on now. 3:15: How 'Among Us' found success organically on Twitch and TikTok. 6:20: 'Among Us' evolution from initial 2018 release to present day. 7:48: The fan art community around 'Among Us' and how it's helped create exposure. 10:03: How has the game's financial success changed Marcus' and the team's lives? 12:10: Has Innersloth turned down acquisition offers? 13:21: Innersloth's next games and pipeline. 14:41: Marcus' time developing games on Newgrounds prior to forming Innersloth. 17:47: Lessons from 'Among Us' on influencer marketing. 19:14: Running a real business after time working on games solo. 21:50: How the Innersloth team's scaled up. 24:46: Is following up the success of 'Among Us' with another game daunting? 27:44: How would life be different without 'Among Us' and its success? 30:20: Did Innersloth almost give up on 'Among Us'? 33:36: The opportunity to do pop culture integration and merchandising. 35:10: Marcus' recent indie game love. 37:11: The lack of 'Among Us' copycats. 40:26: Innersloth's canceled titles and lessons learned from failure. Go to https://betterhelp.com/visionaries for 10% off your first month of therapy with BetterHelp and get matched with a therapist who will listen and help. #sponsored Learn more about your ad choices. Visit megaphone.fm/adchoices

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