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The Art of LiveOps

The Art of LiveOps

Crystin Cox and James Gwertzman

The Art of LiveOps podcast provides an in-depth perspective on modern game development and shares stories behind some of the most successful LiveOps strategies. Join our hosts, Crystin Cox and James Gwertzman, as they interview a variety of game development professionals in the industry about their personal experiences creating and operating LiveOps games.

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Top 10 The Art of LiveOps Episodes

Goodpods has curated a list of the 10 best The Art of LiveOps episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to The Art of LiveOps for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite The Art of LiveOps episode by adding your comments to the episode page.

Who really runs the show these days at games studios? Today’s guest, Patrick McGrath, makes a solid case for the Product Leads and PMs who are thinking long-term and making sure the studio is making the right decisions for all the games, and all the players, for many years to come. He also points out some exciting ways that other businesses are starting to make use of gamification and free-to-play monetization strategies to create the kinds of excellent customer experiences that keep them coming back for more.

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The Art of LiveOps - LiveOps Designer: Daniel McLaren
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01/30/20 • 50 min

This week we talk with Daniel McLaren, a LiveOps Designer with decades of industry experience. Tune in and hear about his experiences and how LiveOps has evolved through the years.

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The Art of LiveOps - Welcome to Season 3 of the Art of LiveOps!
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04/22/22 • 2 min

Crystin Cox and James Gwertzman are back again for Season 3 of the Art of LiveOps podcast. Listen in to see what’s in store for this season. New episodes will be posted every Tuesday starting April 26th, 2022.

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When you think about the top game platforms in the world, though Roblox may not immediately spring to mind, it should. With over 15 million games and 150 million players, Roblox is the #1 gaming site for kids and teens, and is growing in popularity across all demographics. Listen as Jay Jodway, Head of Top Developer, outlines how, and why, Roblox empowers their community of creators with LiveOps tools from day one.

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Today we’re talking with Rich Vogel, who coined the term “live operations” to let his team know they weren’t just doing “maintenance” any more, and who, in addition to writing the first Community Manager job description, discovered the secret to great community management: hire theatre majors!

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The Art of LiveOps - Minecraft Earth: Torfi Olafsson
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01/16/20 • 41 min

Today we are joined by Torfi Olafsson, the game director for Minecraft Earth. Listen as he shares and talks about his experiences working on online and MMO games since 1999.

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The Art of LiveOps - Spry Fox: David Edery

Spry Fox: David Edery

The Art of LiveOps

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12/05/19 • 40 min

Today on The Art of LiveOps podcast, we are joined by David Edery co-founder and CEO of Spry Fox. Listen as he talks about the mindset shift to LiveOps in #gamedevelopment and how the nature of marketing has changed and what this means for games.

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Chris Campbell is a principal designer at Supersocial Games and focuses on making games for the Roblox platform.

Chris will enlighten us on a range of topics including his first job fielding player questions at Nintendo; the switch from premium to free-to-play; his experience with creating content on the Roblox Platform; his perspective on what the metaverse is; and his advice to all game developers when they need inspiration.
Brought to you by Azure PlayFab: https://www.playfab.com

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The Art of LiveOps - Zynga: Scott Koenigsberg

Zynga: Scott Koenigsberg

The Art of LiveOps

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09/09/19 • 35 min

Have you ever invited your players out to lunch? If not, Scott Koenigsberg has some great advice for you in the third episode of The Art of LiveOps podcast. Scott is the head of product and ad monetization at Zygna where he has worked for over 10 years. In this episode, he talks about Zynga's culture of experimentation and shares his experiences on how games are more about the players than ever before.

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Today we are joined by Jason Coleman, founder and CEO of Sparkypants, specializing in Long-Play, Cross-Platform Strategy Games. Listen as Jason explains how the roles of Developers, Players and Publishers have changed in this brave new LiveOps world.

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FAQ

How many episodes does The Art of LiveOps have?

The Art of LiveOps currently has 49 episodes available.

What topics does The Art of LiveOps cover?

The podcast is about Cloud, Leisure, Gaming, Game Development, Podcasts, Technology, Developer, Science and Video Games.

What is the most popular episode on The Art of LiveOps?

The episode title 'There’s No Business Like Game Business w/ Patrick McGrath: The Art of LiveOps S2E15' is the most popular.

What is the average episode length on The Art of LiveOps?

The average episode length on The Art of LiveOps is 44 minutes.

How often are episodes of The Art of LiveOps released?

Episodes of The Art of LiveOps are typically released every 7 days.

When was the first episode of The Art of LiveOps?

The first episode of The Art of LiveOps was released on Aug 2, 2019.

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