The Art of LiveOps
James Gwertzman and Crystin Cox

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Top 10 The Art of LiveOps Episodes
Best episodes ranked by Goodpods Users most listened
There’s No Business Like Game Business w/ Patrick McGrath: The Art of LiveOps S2E15
The Art of LiveOps
11/19/20 • 50 min
Who really runs the show these days at games studios? Today’s guest, Patrick McGrath, makes a solid case for the Product Leads and PMs who are thinking long-term and making sure the studio is making the right decisions for all the games, and all the players, for many years to come. He also points out some exciting ways that other businesses are starting to make use of gamification and free-to-play monetization strategies to create the kinds of excellent customer experiences that keep them coming back for more.
Support the show11/19/20 • 50 min

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Kongregate: Peter Eykemans and Tammy Levy
The Art of LiveOps
10/10/19 • 59 min
Is there a template for free-to-play game success? In this two-for-one episode, Peter Eykemans and Tammy Levy, who both work in monetization at Kongregate, share the blueprint they use to help their entire portfolio of games engage, retain, and monetize players.
Support the show (http://microsoftgamestack.com)
10/10/19 • 59 min
09/22/20 • 47 min
Are you nourishing innovation? Or are you killing creativity by shutting down out-there ideas? Brett Nowak, creator of Liquid and Grit, the leading product research company in mobile gaming, is here to inspire you to up-level your studio through a balance of risk-taking and solid product planning.
Support the show09/22/20 • 47 min
Zynga: Scott Koenigsberg
The Art of LiveOps
09/09/19 • 35 min
Have you ever invited your players out to lunch? If not, Scott Koenigsberg has some great advice for you in the third episode of The Art of LiveOps podcast. Scott is the head of product and ad monetization at Zygna where he has worked for over 10 years. In this episode, he talks about Zynga's culture of experimentation and shares his experiences on how games are more about the players than ever before.
Support the show09/09/19 • 35 min
Production Consultant: Mike Pagano Doom
The Art of LiveOps
08/21/19 • 46 min
Mike Pagano, bringer of doom, wants you to know that if you’re not focusing on this, you’re gonna fail. What is it? Find out in this, our second episode of The Art of LiveOps. Mike Pagano, an early pioneer in the LiveOps mobile space, shares with us some lessons about LiveOps, as well as diving into how and why it developed in the first place.
Support the show08/21/19 • 46 min
Game Designer: Raph Koster
The Art of LiveOps
08/02/19 • 63 min
What do you think is the #1 predictor for retention? In our first episode, we talk with Raph Koster, a legendary game designer who has worked in online games since 1993 and was the lead designer behind Ultima Online as well as the creative director for Star Wars Galaxies. Raph was there at the birth of modern LiveOps in early MUDs and MMORPG games, so what better guest to answer these and other burning questions for our first episode?
Support the show08/02/19 • 63 min
Free-to-play expert: Steve Meretzky
The Art of LiveOps
09/26/19 • 37 min
Steve Meretzky has been called the Steven Spielberg of adventure games, and the funniest man in the game business. Seeing his name on a game box is akin to seeing The Beatles on an album cover, and his resume reads like a best-of compilation. In this week’s episode, this game design all-star talks about what LiveOps looked like back in 1982 and the importance of using data throughout the game design process.
Support the show09/26/19 • 37 min
09/15/20 • 57 min
Today we’re talking with Rich Vogel, who coined the term “live operations” to let his team know they weren’t just doing “maintenance” any more, and who, in addition to writing the first Community Manager job description, discovered the secret to great community management: hire theatre majors!
Support the show09/15/20 • 57 min
The Story of Game Narrative w/ Tom Abernathy: The Art of LiveOps S2E5
The Art of LiveOps
09/08/20 • 67 min
Game narrative is far more than just words and cinematic sequences. In this week’s episode, award-winning narrative director Tom Abernathy lays out for us how narrative functions within games, and why it’s so much more important, and omnipresent, than most people realize.
Support the show09/08/20 • 67 min
Mobile Game Doctor: Dave Rohrl
The Art of LiveOps
10/17/19 • 18 min
Today we are joined by Dave Rohrl, who has over 25 years of experience in the games industry and currently runs a small mobile game consultancy called Mobile Game Doctor. Fun fact: Dave was the inspiration for “Crazy Dave” in Plants Vs. Zombies!
In today’s episode we will learn about the rise in the adoption of a LiveOps mindset in game studios as well hear his thoughts on the biggest challenges and most common mistakes developers make when adopting this mindset.
MGD is currently taking on new clients for consulting on game design, live ops, marketing, and UA. Learn more at aka.ms/mobilegamedoctor.
10/17/19 • 18 min
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FAQ
How many episodes does The Art of LiveOps have?
The Art of LiveOps currently has 49 episodes available.
What topics does The Art of LiveOps cover?
The podcast is about Cloud, Leisure, Gaming, Game Development, Podcasts, Technology, Science and Video Games.
What is the most popular episode on The Art of LiveOps?
The episode title 'There’s No Business Like Game Business w/ Patrick McGrath: The Art of LiveOps S2E15' is the most popular.
What is the average episode length on The Art of LiveOps?
The average episode length on The Art of LiveOps is 44 minutes.
How often are episodes of The Art of LiveOps released?
Episodes of The Art of LiveOps are typically released every 7 days.
When was the first episode of The Art of LiveOps?
The first episode of The Art of LiveOps was released on Aug 2, 2019.
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