
What Players Want - Interpreting Data and Communications w/ Jason Coleman: The Art of LiveOps S2E3
08/26/20 • 35 min
Today we are joined by Jason Coleman, founder and CEO of Sparkypants, specializing in Long-Play, Cross-Platform Strategy Games. Listen as Jason explains how the roles of Developers, Players and Publishers have changed in this brave new LiveOps world.
Today we are joined by Jason Coleman, founder and CEO of Sparkypants, specializing in Long-Play, Cross-Platform Strategy Games. Listen as Jason explains how the roles of Developers, Players and Publishers have changed in this brave new LiveOps world.
Previous Episode

Every Game Starts at Zero w/ Demetri Detsaridis: The Art of LiveOps S2E2
We’ve all heard the dire news of the death of PC Gaming. And Mobile Gaming. And even Gaming itself. Happily, though, reports of their death have been greatly exaggerated. In this, our second episode of season two, LiveOps veteran and eSports innovator Demetri Detsaridis explains why there will always be a market for a wide range of game types, why you should be innovating instead of following the crowd, and how to keep your eyes on the games industry meta-trends.
Next Episode

Effective Events w/ Tim Nixon: The Art of LiveOps S2E4
Striking a balance between engagement and appeasement can be tricky. Happily, Tim Nixon, Director of Online Experience at ThatGameCompany, has some very actionable advice to share on how to construct effective live events, how to acknowledge player feedback without becoming reactionary, and where to focus your energy.
The Art of LiveOps - What Players Want - Interpreting Data and Communications w/ Jason Coleman: The Art of LiveOps S2E3
Transcript
James Gwertzman:
Hello, I'm James Gwertzman.
Crystin Cox:
I'm Crystin Cox. Welcome to the Art of LiveOps Podcast.
James Gwertzman:
Hey Crystin.
Crystin Cox:
Hey James. So today we are going to be talking to Jason Coleman. He's the president of Sparkypants.
James Gwertzman:
Right, and also a pretty technical guy.
Jason Coleman:
Yeah. I'm the President of Sparkypants Studios. My primary role as developer, is lead backend programme
If you like this episode you’ll love
Episode Comments
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/the-art-of-liveops-1749/what-players-want-interpreting-data-and-communications-w-jason-coleman-7420152"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to what players want - interpreting data and communications w/ jason coleman: the art of liveops s2e3 on goodpods" style="width: 225px" /> </a>
Copy