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The Art of LiveOps - What Players Want - Interpreting Data and Communications w/ Jason Coleman: The Art of LiveOps S2E3

What Players Want - Interpreting Data and Communications w/ Jason Coleman: The Art of LiveOps S2E3

08/26/20 • 35 min

The Art of LiveOps

Today we are joined by Jason Coleman, founder and CEO of Sparkypants, specializing in Long-Play, Cross-Platform Strategy Games. Listen as Jason explains how the roles of Developers, Players and Publishers have changed in this brave new LiveOps world.

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Today we are joined by Jason Coleman, founder and CEO of Sparkypants, specializing in Long-Play, Cross-Platform Strategy Games. Listen as Jason explains how the roles of Developers, Players and Publishers have changed in this brave new LiveOps world.

Support the show

Previous Episode

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Every Game Starts at Zero w/ Demetri Detsaridis: The Art of LiveOps S2E2

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undefined - Effective Events w/ Tim Nixon: The Art of LiveOps S2E4

Effective Events w/ Tim Nixon: The Art of LiveOps S2E4

Striking a balance between engagement and appeasement can be tricky. Happily, Tim Nixon, Director of Online Experience at ThatGameCompany, has some very actionable advice to share on how to construct effective live events, how to acknowledge player feedback without becoming reactionary, and where to focus your energy.

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The Art of LiveOps - What Players Want - Interpreting Data and Communications w/ Jason Coleman: The Art of LiveOps S2E3

Transcript

James Gwertzman:

Hello, I'm James Gwertzman.

Crystin Cox:

I'm Crystin Cox. Welcome to the Art of LiveOps Podcast.

James Gwertzman:

Hey Crystin.

Crystin Cox:

Hey James. So today we are going to be talking to Jason Coleman. He's the president of Sparkypants.

James Gwertzman:

Right, and also a pretty technical guy.

Jason Coleman:

Yeah. I'm the President of Sparkypants Studios. My primary role as developer, is lead backend programme

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