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The Art of LiveOps - Zynga: Scott Koenigsberg

Zynga: Scott Koenigsberg

09/09/19 • 35 min

The Art of LiveOps

Have you ever invited your players out to lunch? If not, Scott Koenigsberg has some great advice for you in the third episode of The Art of LiveOps podcast. Scott is the head of product and ad monetization at Zygna where he has worked for over 10 years. In this episode, he talks about Zynga's culture of experimentation and shares his experiences on how games are more about the players than ever before.

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Have you ever invited your players out to lunch? If not, Scott Koenigsberg has some great advice for you in the third episode of The Art of LiveOps podcast. Scott is the head of product and ad monetization at Zygna where he has worked for over 10 years. In this episode, he talks about Zynga's culture of experimentation and shares his experiences on how games are more about the players than ever before.

Support the show

Previous Episode

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Next Episode

undefined - Free-to-play expert: Steve Meretzky

Free-to-play expert: Steve Meretzky

Steve Meretzky has been called the Steven Spielberg of adventure games, and the funniest man in the game business. Seeing his name on a game box is akin to seeing The Beatles on an album cover, and his resume reads like a best-of compilation. In this week’s episode, this game design all-star talks about what LiveOps looked like back in 1982 and the importance of using data throughout the game design process.

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The Art of LiveOps - Zynga: Scott Koenigsberg

Transcript

Speaker 1

Hello, I'm James Gwertzman. I'm Crystin Cox. Welcome to the Art of LiveOps podcast.

Crystin Cox

I've been making games for 16 years as a designer and a game director focused on live ops.

James Gwertzman

I founded PlayFab five years ago because I saw a huge gap in the kinds of access to live ops technologies game studios needed to be successful. We've put this

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