
The Business of Gaming
04/10/19 • 45 min
Summary: Who will be the Netflix of gaming? How do you make a gaming platform stickier? How do you keep users engaged and entertained? Brian and Malinda discuss changes in the gaming industry, what new platforms are coming to market, and how these competitors may disrupt the gaming industry. Brian breaks down some need-to-know acronyms and helps listeners wrap their heads around the business of gaming. An episode that is sure to make both dataphobes and dataphiles question where is gaming going next.
What We Covered:
1:00 - Shopify and Mailchimp Podcast
1:00 - Gaming platform streaming services - Sony, Nintendo, Atari
2:00 - PAX and Uprise Partners - helping businesses launch, brand, and market new games
5:00 - Apple IOS - Developer - Game Center
13:00 - Google Stadia - Cloud Gaming Service
15:00 - PAX - Everyone is building games but they don’t know how to bring their games to market
16:00 - Content Curation Podcast
17:00 - Twitch - Live Game Play
21:00 - What is Snap’s platform going to look like?
24:00 - The Networking Effect Podcast
25:00 - EA (Electronic Arts) - Why is building a platform to capture the developer important?
27:00 - XCloud - Microsoft
30:00 - Is WalMart coming into the gaming industry? The difference between streaming video and gaming.
32:00 - What is a codec? Encryption and decryption algorithms
33:00 - What is CPU (Central Processing Unit) and GPU (Graphics Processing Unit)?
38:00- BitCoin
39:00 - What is TPU (Tensor Processing Unit)?
40:00 - What is a teraflop?
42:00 - Nvidia - What will happen next?
Summary: Who will be the Netflix of gaming? How do you make a gaming platform stickier? How do you keep users engaged and entertained? Brian and Malinda discuss changes in the gaming industry, what new platforms are coming to market, and how these competitors may disrupt the gaming industry. Brian breaks down some need-to-know acronyms and helps listeners wrap their heads around the business of gaming. An episode that is sure to make both dataphobes and dataphiles question where is gaming going next.
What We Covered:
1:00 - Shopify and Mailchimp Podcast
1:00 - Gaming platform streaming services - Sony, Nintendo, Atari
2:00 - PAX and Uprise Partners - helping businesses launch, brand, and market new games
5:00 - Apple IOS - Developer - Game Center
13:00 - Google Stadia - Cloud Gaming Service
15:00 - PAX - Everyone is building games but they don’t know how to bring their games to market
16:00 - Content Curation Podcast
17:00 - Twitch - Live Game Play
21:00 - What is Snap’s platform going to look like?
24:00 - The Networking Effect Podcast
25:00 - EA (Electronic Arts) - Why is building a platform to capture the developer important?
27:00 - XCloud - Microsoft
30:00 - Is WalMart coming into the gaming industry? The difference between streaming video and gaming.
32:00 - What is a codec? Encryption and decryption algorithms
33:00 - What is CPU (Central Processing Unit) and GPU (Graphics Processing Unit)?
38:00- BitCoin
39:00 - What is TPU (Tensor Processing Unit)?
40:00 - What is a teraflop?
42:00 - Nvidia - What will happen next?
Previous Episode

Shopify vs. Mailchimp - An E-Commerce Data Dispute
Summary: This week we’re catching you up on all the dirty data details of the recent Shopify and MailChimp breakup. Before you decide whether you’re team MailChimp or team Shopify, listen to Brian and Malinda weigh in on what ultimately led to the split. Who are the casualties? What does the split mean for other platforms? Is your data really in jeopardy? Brian and Malinda explain how this e-commerce drama is affecting small businesses and start up companies. If you’re a small business owner wondering if this will affect you and your store, plug in and listen up. It’s time to start planning for the future and thinking about user privacy and data ownership.
What We Covered:
1:00 - What’s happening between Mailchimp and Shopify?
2:00 - Facebook, Apple, and Google getting into trouble
3:00 - Klaviyo
5:00 - What is Mailchimp? What about Shopify?
13:00 - MailChimp is buying LemonStand
17:00 - User privacy, terms and conditions, and sharing customer information
18:00 - Where do Cloud services stand in this situation?
19:00 - Where do enterprise companies stand on data sharing services?
19:00 - The Networking Effect in relation to data?
22:00 - Who is in control of your data?
23:00 - HubSpot and Salesforce
36:00 - MailChimp GDPR and Privacy legislation
39:00 - Data breaches and how it will affect the way data is controlled
Next Episode

The E-Commerce Equation: To Prime or Not To Prime—That is the Question
Summary: Where will e-commerce be in five years? Will Brian and Malinda find another great deal on a TV before then? This week’s episode focuses on e-commerce—the major players, the trends, and the future of main street shopping. Today, e-commerce platforms are empowering brands to sell directly to consumers; closing the gap on third-party retail sellers; and reducing the cost of production. On this week’s e-commerce-focused episode, Brian and Malinda consider how Amazon factors into the e-commerce equation. Will main street businesses stay competitive? Will we be seeing more pop-up stores and food trucks in the future? Listen to find out.
What We Covered:
1:00 - DIG SOUTH
3:00 - 90 percent of retail sales come from in-store purchases.
6:00 - Millennial's are changing their buying habits.
17:00 - Amazon’s strategy to stay in the e-commerce market.
21:00 - Over 50 percent of Amazon’s products are sold through 3rd parties.
21:00 - Amazon leading the charge in the Networking Effect
21:00 - Uprise Partners growth strategy in the e-commerce industry.
25:00 - InstaCart used to deliver for Whole Foods Market.
32:00 - Amazon’s not so secret way to success.
37:00 - Walmart and Kroger bought companies in the technology industry.
40:00 - Best Buy is creating in store experiences.
41:00 - Local stores are competing in the marketplace.
42:00 - Pop-up shops and food trucks are creating urgency and unique experiences.
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