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Command Line Heroes - Open Source Hardware: Makers Unite

Open Source Hardware: Makers Unite

04/07/20 • 30 min

2 Listeners

Command Line Heroes

People never stop tinkering. Hardware hacking didn’t disappear after personal computers became mainstream. But it did change. A new generation of artists, designers, and activists are banding together to change the world—with open source hardware.

Hardware hacking used to be expensive and time-consuming. Adaptable microcontrollers are making tinkering much easier. But even as the barriers to entry started falling, the practices around selling hardware have continued to veer toward secrecy. Ayah Bdeir, Alicia Gibb, and Limor Fried are working to keep hardware open. These leaders share how they helped build the open source hardware movement, and navigated fierce disagreements to make engineering accessible to all.

If you want to read up on some of our research on open source hardware, you can check out all our bonus material over at redhat.com/commandlineheroes. You’ll find extra content for every episode. Follow along with the episode transcript.

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People never stop tinkering. Hardware hacking didn’t disappear after personal computers became mainstream. But it did change. A new generation of artists, designers, and activists are banding together to change the world—with open source hardware.

Hardware hacking used to be expensive and time-consuming. Adaptable microcontrollers are making tinkering much easier. But even as the barriers to entry started falling, the practices around selling hardware have continued to veer toward secrecy. Ayah Bdeir, Alicia Gibb, and Limor Fried are working to keep hardware open. These leaders share how they helped build the open source hardware movement, and navigated fierce disagreements to make engineering accessible to all.

If you want to read up on some of our research on open source hardware, you can check out all our bonus material over at redhat.com/commandlineheroes. You’ll find extra content for every episode. Follow along with the episode transcript.

Previous Episode

undefined - Smarter Phones: Journey to the Palm-Sized Computer

Smarter Phones: Journey to the Palm-Sized Computer

Few could imagine what a handheld computer would look like—or even do. But a trio of visionaries saw where computing was headed. To succeed in this new frontier, though, they would need to create everything from scratch, and throw out the conventional wisdom on hardware.

Their creation, the PalmPilot, went on to break sales records. It showed the world what was possible and it helped people realize that the value in tech was shifting once again. But when the tech bubble burst and new competitors entered the market, Palm’s grip on the handheld computing industry began to slip.

If you want to read up on some of our research on smart phones, you can check out all our bonus material over at redhat.com/commandlineheroes. You’ll find extra content for every episode.

Follow along with the episode transcript.

Next Episode

undefined - Consoles: The Dreamcast's Life After Death

Consoles: The Dreamcast's Life After Death

Gaming consoles are pioneering machines. The Dreamcast pushed the limits of what even consoles could do. But that wasn’t enough to guarantee commercial success. Despite that failure, fans say no other console has accomplished so much.

The Dreamcast was meant to restore Sega to its glory days. After the disappointing Saturn, Sega pitted two teams against each other to build a new console. Andrew Borman describes the Dreamcast as a generational leap in hardware. Jeremy Parish explains how big a departure its production was from Sega’s usual processes. Mineko Okamura provides an insider’s insight on developing the Dreamcast. Brian Bacino recounts the console’s massive U.S. launch. But despite record U.S. sales, Sega had to pull the plug on the Dreamcast. Too good to let die, homebrewers like Luke Benstead plugged it back in.

If you want to read up on some of our research on the Dreamcast, you can check out all our bonus material over at redhat.com/commandlineheroes. You’ll find extra content for every episode.

Slight correction: While the Dreamcast did have a keyboard and mouse available, it did not have a full keyboard controller.

Follow along with the episode transcript.

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