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The Red Tunic Podcast

The Red Tunic Podcast

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A video game podcast about the people that make games and their favorite games! The Red Tunic Podcast features game developers from all over the industry and experiences such as legendary game designer Harvey Smith, everyones favorite voice actor Gianni Matragrano, and many many others! Join me while we learn more about the people behind your favorite games, how they got into the industry, their favorite games, who they are outside of games, and other meaningful topics and conversations to give insight into our favorite game developers!
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Goodpods has curated a list of the 10 best The Red Tunic Podcast episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to The Red Tunic Podcast for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite The Red Tunic Podcast episode by adding your comments to the episode page.

In this conversation I speak with Tom Beardsmore, co-founder of the development studio and publisher, Coatsink.

In this conversation we discuss where and how Coatsink got its start, starting out as a mobile game developer, finding time to play games with a family and sometimes the sacrifices we have to make to do so. As well as other topics.

If you've never played any games developed or published by Coatsink, I highly recommend it. They have a variety of games you can read more about on their website, however two of their more recent games, Cake Bash and PHOGS, are both great games that are both fun and enjoyable and I can't help but recommend them enough.

You can find more information about Coatsink via the information below:

Website: https://coatsink.com/

Twitter, Instagram, & Facebook @Coatsink

And you can also find more information about Tom by checking out his Twitter @WhyAlwaysMad

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The Red Tunic Podcast - The Red Tunic Podcast Bumper

The Red Tunic Podcast Bumper

The Red Tunic Podcast

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10/16/20 • 0 min

This is the first bumper for The Red Tunic Podcast.

For more information visit https://www.theredtunicpodcast.com

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The Red Tunic Podcast - Episode 096 - Sasha, Athanasia Developer
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10/28/24 • 61 min

Hey Link here, thanks for joining me for episode 96 where I speak with Anthanasia dev Sasha, where we talk about their upcoming dinosaur immersive sim Anthanasia, immersive sims, how they got into the industry and words of wisdom, the games that made them want to make games, their life outside of games, and some lightning round questions.

0:00 Start

2:30 Imm sims and Athanasia

17:30 How Sasha got into making games and words of wisdom

30:30 The games that made them want to do it

41:15 Life outside of games

51:30 Lightning Round

55:45 Closing Time

1:00:45 Wrap

Follow their Kickstarter for more info via https://www.kickstarter.com/projects/aysasha/athanasia-dinosaur-immersive-sim

Wishlist, and check out the demo, via https://store.steampowered.com/app/1761910/Athanasia/

Follow Sasha on Twitter https://x.com/AySashaa

Follow Sasha on BlueSky https://bsky.app/profile/aysasha.bsky.social

Follow Momentum Games on Twitter https://x.com/MomentumGamesCo

Follow me on Twitter @ https://twitter.com/RedTunicPodcast

Follow me on Bluesky @ https://bsky.app/profile/theredtunicpodcast.com

Full list found at https://pod.link/TheRedTunicPodcast

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In this episode I speak with David Bocek, Senior Game Designer at Gravity Well and previously worked on Apex Legends and Destiny 2

Start - 3:00 - Introductions

3:00 - 20:30 - David talks more about what he did as a weapon designer at Respawn while working on Apex Legends

20:30 - 31:00 - We talk about how David got into the industry and any advice he can share based on his experiences so far

31:00 - 37:15 - We talk about why David's favorite childhood games included Silent Hill 2, the Zelda series, Mario series, as well as horror-genre games. Which eventually lead to online shooters being what set him on the path to wanting to work on shooters.

37:15 - 39:30 - We talk about what it is about gaming that David enjoys

39:30 - 47:00 - We talk about the concept of flow state and what games David can feel that in

47:00 - 59:00 - We talk about what David does outside of gaming... Which often includes more video games. We also discuss what kind of comfort games David enjoys to relax

59:00 - End - Wrap up

Check David out on Twitter https://twitter.com/AmusedApricot

Check out the studio David works at Gravity Well on Twitter https://twitter.com/gravitywell

David occasionally streams on Twitch, check him out there at https://www.twitch.tv/Amused_Apricot

As David suggested, everyone should check out the Moss devs, Polyarc, on Twitter https://twitter.com/polyarcgames

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In this episode I speak with Aaron Clark, co-founder of Glovebox Games, creators of Beard Blade Start - 3:45 - Intro 3:45 - 10:30 - Aaron answers how and why they landed on a magical beard wielding protagonist named Branson 10:30 - 18:15 - I ask Aaron about the current climate of educational games 18:15 - 30:25 - We talk about how Aaron got into making games, and what kind of advice he can share based on his experience 30:25 - 51:30 - We talk about Aarons favorite game, Super Mario World, and why. We then float through a bunch of other games that Aaron enjoyed and I ask about whether he ever played any of the SNES Capcom games due to his art reminding me of their fantastic designs 51:30 - 54:30 - We talk about what makes gaming enjoyable to Aaron 54:30 - 1:01:00 - We talk about what Aaron enjoys doing outside of playing and making games 1:01:00 - End - Wrap Up Check Beard Blade out on their Steam page at https://store.steampowered.com/app/1546940/Beard_Blade/ Check Beard Blade out on Twitter at https://twitter.com/BeardBladeGame or check out Glove Box Games on Twitter at https://twitter.com/gloveboxgames Check Aaron out on Twitter at https://twitter.com/ac2Dart For you hold outs, you can also check them out on Tumblr at https://beardbladegame.tumblr.com/ Check out their Instagram at www.instagram.com/beardbladegame/
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In this episode I speak with Bruno Beaudoin from Blazing Bit Games, creator of Nightmare Reaper

Start - 6:45 - Intro

6:45 - 16:00 - We talk about how Bruno got into the gaming industry

16:00 - 31:00 - We talk about Bruno's favorite game as a child, Blood. As well as his revisiting of an old favorite Daggerfall.

31:00 - 37:30 - We talk about what it is that make games enjoyable to Bruno

37:30 - 47:30 - Bruno talks about kind of games he enjoys or plays to relax such as Subnautica and Vampire Masquerade

47:30 - 53:00 - We talk about what Bruno likes to do outside of playing and making games

53:00 - End - Wrap Up

Check Nightmare Reaper out on Steam at https://store.steampowered.com/app/1051690/Nightmare_Reaper/

Check out Nightmare Reaper on Twitter at https://twitter.com/NightmareReape4

Check out Nightmare Reaper on the GOG store at https://www.gog.com/en/game/nightmare_reaper

Join the official Discord at https://discord.gg/u2pdcGY

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In this episode I speak with Chandana Ekanayake; Co-Founder, studio and creator director of Outerloop Games and makers of Falcon Age and the upcoming Thirsty Suitors

Start - 06:45 - Intro

06:45 - 16:30 - Chandana talks about how he got into the industry via architecture digital renders/modelling and getting his start at Bethesda

16:30 - 27:00 - Chandana talks about why Metroid and Legend of Zelda were his favorite games as a child, moving on to how the Lucasarts Full Throttle game inspired him to want to get into making games. We jump off of there while talking about other enjoyed games and genres.

27:00 - 35:00 - We talk about what Chandana enjoys about games now.

35:00 - 53:00 - We talk about what Chandana enjoys doing outside of playing/making video games. Coaching sports with his kids, wine tasting, and anime (We spend a lot of time talking about anime...)

53:00 - End - We talk a little more about the upcoming game Thirsty Suitors prior to wrapping up

Check Chandana out on Twitter at https://twitter.com/Ekanaut

Check out Outerloop Games on Twitter at https://twitter.com/outerloopgames

Check out Falcon Age on Steam at https://store.steampowered.com/app/1075080/Falcon_Age/ or via their site with more info on where you can purchase it at https://www.falconage.com/

Wishlist Thirsty Suitors on Steam at https://store.steampowered.com/app/1617220/Thirsty_Suitors/

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In this episode I speak with Anton Hand, VR Dev, one of the creators of Hot Dogs, Horseshoes & Hand Grenades (H3VR).

Start - 4:00 - Intro

4:00 - 7:45 - Anton asks the hard question of "Why hotdogs?"

7:45 - 17:30 - We talk about how Anton got started in the industry starting with modelling and older VR.

17:30 - 23:45 - Anton shares a little advice to get into the industry based on his experiences for 3D Arts with games

23:45 - 34:00 - We talk about why Descent 2 was his favorite game as a child and how all of that sort of bled into aspirations/inspired and such for H3VRs design principles and what not

34:00 - 47:00 - We talk about Escape from Tarkov, a game that Anton enjoys that he feels doesn't get enough credit/attention. Inevitably leading to a discussion about the game philosophy that focuses more on letting you, the player do whatever you would like.

47:00 - 54:30 - I find out what kind of game Anton would make if money and time weren't a concern

54:30 - - Anton talks outside hobbies and what he enjoys unrelated to gaming.

Check out Anton on Twitter at https://twitter.com/AntonHand

Check H3VR out on Steam at https://store.steampowered.com/app/450540/Hot_Dogs_Horseshoes__Hand_Grenades/

Check out Anton and the other Rusties (As he put it!) at https://rustltd.com/

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In this episode I speak with David Szymanski, creator of Dusk, Iron Lung, contributor to Dread XP, Gloomwood, and several other projects.

Start - 7:00 - Introductions

7:00 - 34:00 - David shares how and where he got his start as well as advice he might give based on his experiences

34:00 - 40:30 - David talks about how his favourite game is Myst. We then spend some time talking about Myst

40:30 - 48:00 - I ask David if immersive sims are some of the things he enjoys about games which bridges into discussion of immersive sims as well as slav-jank games

48:00 - 52:00 - David talks about what he enjoys doing outside of making games. We also bridge into discussing children and [bad] parenting advice.

52:00 - End - Wrap up

Check out the End of Dyeus game David mentioned at https://store.steampowered.com/app/1304400/The_End_of_Dyeus/

Check out Iron Lung via Steam at https://store.steampowered.com/app/1846170/Iron_Lung/?curator_clanid=34055240

To get more info on Gloomwood, check out Dillon Rogers at https://twitter.com/TafferKing451 or via the Steam page at https://store.steampowered.com/app/1150760/Gloomwood/

Check New Blood out on Twitter at https://twitter.com/NewBlood or via Steam at https://store.steampowered.com/publisher/NewBlood

Check David out on Twitter at https://twitter.com/DUSKdev

Check out David's entire Steam catalog via his creator page at https://store.steampowered.com/developer/davidszymanski

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In this episode I speak with Rubeki, developer of the upcoming Lorn's Lure, and previously Kill The K.O.T.H, DUE, Hatch, and Hollow Head.

Start - 4:45 - Intro

4:45 - 26:00 - Rubeki talks about how he got into the industry and what advice he might give to those looking to get into making games

26:00 - 39:45 - We talk about why Legend of Zelda Ocarina of Time is Rubeki's favorite childhood game. As well as other games such as Mario 64, Resident Evil 2, and Jet Force Gemini.

39:45 - 45:30 - We talk about what Rubeki enjoys in games, and what makes them enjoyable to him

45:30 - 50:00 - We talk about what Rubeki does outside of making and playing games.

50:00 - 58:30 - We talk a little more about Rubeki's games

58:30 - End - Wrap Up

Check Rubeki out on Twitter at https://twitter.com/_rubeki

Check out the Lorn's Lure demo at https://store.steampowered.com/app/1417930/Lorns_Lure/

Want to support Rubeki through his development? Check out his Patreon at https://www.patreon.com/rubeki

You can also join his Discord via https://discord.com/invite/dQj9DUD

You can also check out his website at https://rubeki.com/ and his Itch IO page at https://rubeki.itch.io/

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FAQ

How many episodes does The Red Tunic Podcast have?

The Red Tunic Podcast currently has 106 episodes available.

What topics does The Red Tunic Podcast cover?

The podcast is about Leisure, Podcasts and Video Games.

What is the most popular episode on The Red Tunic Podcast?

The episode title 'Episode 2 - Conversation with Coatsink co-founder Tom Beardsmore @Coatsink' is the most popular.

What is the average episode length on The Red Tunic Podcast?

The average episode length on The Red Tunic Podcast is 70 minutes.

How often are episodes of The Red Tunic Podcast released?

Episodes of The Red Tunic Podcast are typically released every 14 days.

When was the first episode of The Red Tunic Podcast?

The first episode of The Red Tunic Podcast was released on Oct 16, 2020.

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