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Stack o’ Dice - Ep 147 - Captain Cave Man

Ep 147 - Captain Cave Man

07/10/23 • 59 min

2 Listeners

Stack o’ Dice

Ep 147: The battle outside the abandoned temple has come to an end, and now the party must figure out how to proceed. With a redoubtable enemy so close at hand, time is of the essence, but differing objectives may pose an issue. Find out what happens next by listening now!

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Our spot for Battlebards uses music from Battlebards! We hope you like our use of:

  • Capital City - Middlegate - Score Music by Shams Ahsan

We're glad you're sharing our story; we really appreciate your support and hope you enjoy what we've created together. We're having fun sharing our adventure with you each week, and we'll only get better with time! If you like what you hear, please take the time to leave us a review on iTunes, since that bumps us up in the ratings and lets others join in the fun. For quick updates on a more real-time basis, follow us on Twitter (@stackodice) and on Instagram (@stackodice), where we'd love to hear from you. Or if you want to share a question or idea with us, drop us a line at [email protected].

Also, if you aren't on our Discord server yet, you should be! Check it out here: https://discord.com/invite/sUUJp78r3E

Finally, we now have a Ko-fi page! If you wish to support our show with a little money, you can do that today. Please know that we'll use anything you contribute to improve the show.

-----

We used some Creative Commons sound effects and music in this show. For the sake of attribution, we list them here. The following were taken from freesound.org, a fantastic resource for completely free sound effects.

Sound effects that fall under the Attribution license:

We also used some excellent Battlebards sound effects. If you like what you hear, check them out at battlebards.com. If you sign up for a Prime account, be sure to use our special code, stack, and you'll get a 20% discount on your subscription.

Here are the sound effects we used in this episode:

  • Fire Elemental Slam, by Wes Otis
  • Hidden Realm - Palace of the Under Gods - Score Music, by Phil Archer
  • Hidden Realm - Witness to Centuries - Score Music, by Mike Bridge
  • Nature Claimed Ruins - Hallowed Grounds - Score Music, by Marc Cholette
  • Polymorph, by Wes Otis

And now, on with the show-- we're excited to tell a story with you.

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Ep 147: The battle outside the abandoned temple has come to an end, and now the party must figure out how to proceed. With a redoubtable enemy so close at hand, time is of the essence, but differing objectives may pose an issue. Find out what happens next by listening now!

-----

Our spot for Battlebards uses music from Battlebards! We hope you like our use of:

  • Capital City - Middlegate - Score Music by Shams Ahsan

We're glad you're sharing our story; we really appreciate your support and hope you enjoy what we've created together. We're having fun sharing our adventure with you each week, and we'll only get better with time! If you like what you hear, please take the time to leave us a review on iTunes, since that bumps us up in the ratings and lets others join in the fun. For quick updates on a more real-time basis, follow us on Twitter (@stackodice) and on Instagram (@stackodice), where we'd love to hear from you. Or if you want to share a question or idea with us, drop us a line at [email protected].

Also, if you aren't on our Discord server yet, you should be! Check it out here: https://discord.com/invite/sUUJp78r3E

Finally, we now have a Ko-fi page! If you wish to support our show with a little money, you can do that today. Please know that we'll use anything you contribute to improve the show.

-----

We used some Creative Commons sound effects and music in this show. For the sake of attribution, we list them here. The following were taken from freesound.org, a fantastic resource for completely free sound effects.

Sound effects that fall under the Attribution license:

We also used some excellent Battlebards sound effects. If you like what you hear, check them out at battlebards.com. If you sign up for a Prime account, be sure to use our special code, stack, and you'll get a 20% discount on your subscription.

Here are the sound effects we used in this episode:

  • Fire Elemental Slam, by Wes Otis
  • Hidden Realm - Palace of the Under Gods - Score Music, by Phil Archer
  • Hidden Realm - Witness to Centuries - Score Music, by Mike Bridge
  • Nature Claimed Ruins - Hallowed Grounds - Score Music, by Marc Cholette
  • Polymorph, by Wes Otis

And now, on with the show-- we're excited to tell a story with you.

Previous Episode

undefined - Creation Corner: Flavoring Up Thieves’ Cant

Creation Corner: Flavoring Up Thieves’ Cant

Creation Corner: It's so easy to let game mechanics feel, well, mechanical. But they don't have to be! D&D and other RPGs draw from rich sources, and if we know a little more about them, we can find ways to use the extra detail to enrich our games.

In this episode, we consider the 5e Rogue class feature of thieves' cant, and its shadowy origins as revealed through English literature from the 15 and 1600s. We'll look at how it was used, other specialized speech and writing designed to allow direct communication with others while in public, and then consider some ways to use these facets to drive rewarding roleplay at the table.

Here are links to the references and resources Rhett used in today's episode, in case you'd like to do some digging on your own:

Thieves' Cant

Cockney Rhyming Slang

Hobo Symbols

Ocean's Twelve excerpt: https://www.youtube.com/watch?v=_j9qAhXfNAU

Contemporary books that share oodles of rogue flavoring:

So get out that shaker and let's start flavoring!

-----

Our spot for Battlebards uses music from Battlebards! We hope you like our use of:

  • Capital City - Middlegate - Score Music by Shams Ahsan

We're glad you're sharing our story; we really appreciate your support and hope you enjoy what we've created together. We're having fun sharing our adventure with you each week, and we'll only get better with time! If you like what you hear, please take the time to leave us a review on iTunes, since that bumps us up in the ratings and lets others join in the fun. For quick updates on a more real-time basis, follow us on Twitter (@stackodice) and on Instagram (@stackodice), where we'd love to hear from you. Or if you want to share a question or idea with us, drop us a line at [email protected].

Also, if you aren't on our Discord server yet, you should be! Check it out here: https://discord.com/invite/sUUJp78r3E

Finally, we now have a Ko-fi page! If you wish to support our show with a little money, you can do that today. Please know that we'll use anything you contribute to improve the show.

-----

We didn't use any Creative Commons sound effects and music in this show, but we like to point to freesound.org, a fantastic resource for completely free sound effects.

We also used some ex...

Next Episode

undefined - Ep 148 - Thunder Underground

Ep 148 - Thunder Underground

Ep 148: Waves lap the shore of the ocean cavern below the abandoned temple, and a sinister longboat bobs in the choppy water as The Eel approaches the party. A fight is brewing, and it'll try the party like nothing they've faced yet. Find out what happens next by listening now!

-----

Our spot for Battlebards uses music from Battlebards! We hope you like our use of:

  • Capital City - Middlegate - Score Music by Shams Ahsan

We're glad you're sharing our story; we really appreciate your support and hope you enjoy what we've created together. We're having fun sharing our adventure with you each week, and we'll only get better with time! If you like what you hear, please take the time to leave us a review on iTunes, since that bumps us up in the ratings and lets others join in the fun. For quick updates on a more real-time basis, follow us on Twitter (@stackodice) and on Instagram (@stackodice), where we'd love to hear from you. Or if you want to share a question or idea with us, drop us a line at [email protected].

Also, if you aren't on our Discord server yet, you should be! Check it out here: https://discord.com/invite/sUUJp78r3E

Finally, we now have a Ko-fi page! If you wish to support our show with a little money, you can do that today. Please know that we'll use anything you contribute to improve the show.

-----

We used some Creative Commons sound effects and music in this show. For the sake of attribution, we list them here. The following were taken from freesound.org, a fantastic resource for completely free sound effects.

Sound effects that fall under the Attribution license:

We also used some excellent Battlebards sound effects. If you like what you hear, check them out at battlebards.com. If you sign up for a Prime account, be sure to use our special code, stack, and you'll get a 20% discount on your subscription.

Here are the sound effects we used in this episode:

  • Churches of Good - Worshipers of the Old Gods - Source Music, by Eduardo Lopez
  • Crypts of the Undead - Where the Dead Dwell - Score Music, by Wilddog Productions
  • Cure Light Wounds Spell, by Pablo Betancourt
  • Darkness (Spell), by Wes Otis
  • Hand Axe Strikes Chainmail, by Illicevici Serban
  • Mace Deflected by Wood Shield, by Pablo Betancourt
  • Magic Missile Spell, by Daniel Warneke

And now, on with the show-- we're excited to tell a story with you.

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