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IndieGameBusiness® - Shaking Up Publishing For Living Games

Shaking Up Publishing For Living Games

01/03/22 • 60 min

IndieGameBusiness®

This talk will explore game publishing, from Fundamentally Games' perspective of their journey to shake up what it means to be a publisher. What do developers actually need and want from a publisher, how has the industry's transition to games as a service affected this, and how can publishers add value in today's market?

Ella Romanos

Fundamentally Games

Since 2008 Ella has been helping build and manage games development teams and projects, having started out as a programmer and co-founding game development studio Remode as a graduate. Prior to Fundamentally Games, Ella spent 6 years consulting with game developers, investment funds, and games-related organizations and has a deep understanding of the resources, funding methods, processes, and commercial considerations of taking games to market. She has been directly responsible for releasing over 50 games and has acted as head of the studio, executive producer and advisor, for many organizations, most notably, Pinewood Film Advisors, Agatha Christie Ltd, and Altara Games Fund. Ella also acts as a mentor and has provided input into academia including undergraduate and master's courses across the UK, and writing content and exams for AQA exam board’s games courses. She has been twice mentioned as MCV’s UK Top 100 Women in Games, named in Develop’s ‘Top 30 under 30’, and has sat on the board of directors of UKIE, the UK trade body for games, for 5 years.

To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

Watch the official live stream: twitch.tv/indiegamebusiness

Watch Indie's live stream: twitch.tv/INDIE

Join the Indie Game Business Discord: discord.gg/indiegamebusiness

The Twitters to follow -

Indie Game Business: twitter.com/BusinessIndie

Powell Group Consulting: twitter.com/PowellGrp

Jay: twitter.com/Powell_Jay

INDIE: twitter.com/TheRealIndie

Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness

Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness

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This talk will explore game publishing, from Fundamentally Games' perspective of their journey to shake up what it means to be a publisher. What do developers actually need and want from a publisher, how has the industry's transition to games as a service affected this, and how can publishers add value in today's market?

Ella Romanos

Fundamentally Games

Since 2008 Ella has been helping build and manage games development teams and projects, having started out as a programmer and co-founding game development studio Remode as a graduate. Prior to Fundamentally Games, Ella spent 6 years consulting with game developers, investment funds, and games-related organizations and has a deep understanding of the resources, funding methods, processes, and commercial considerations of taking games to market. She has been directly responsible for releasing over 50 games and has acted as head of the studio, executive producer and advisor, for many organizations, most notably, Pinewood Film Advisors, Agatha Christie Ltd, and Altara Games Fund. Ella also acts as a mentor and has provided input into academia including undergraduate and master's courses across the UK, and writing content and exams for AQA exam board’s games courses. She has been twice mentioned as MCV’s UK Top 100 Women in Games, named in Develop’s ‘Top 30 under 30’, and has sat on the board of directors of UKIE, the UK trade body for games, for 5 years.

To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

Watch the official live stream: twitch.tv/indiegamebusiness

Watch Indie's live stream: twitch.tv/INDIE

Join the Indie Game Business Discord: discord.gg/indiegamebusiness

The Twitters to follow -

Indie Game Business: twitter.com/BusinessIndie

Powell Group Consulting: twitter.com/PowellGrp

Jay: twitter.com/Powell_Jay

INDIE: twitter.com/TheRealIndie

Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness

Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness

Previous Episode

undefined - Same Oars, Bigger Ship: Navigating AA(A) Live Ops with Indie XP

Same Oars, Bigger Ship: Navigating AA(A) Live Ops with Indie XP

How can you successfully drive live operations for a massive project with experience limited to small indie studios and startups? In this talk, join PUBG Madison Producer Sarah Spiers to learn how to leverage diverse backgrounds and development fundamentals to effectively navigate maintaining and improving a live project.

Sarah Spiers

Producer

PUBG Corporation

Sarah Spiers is an award-winning game producer from Madison, WI, currently working with PUBG Corporation. Her ambitions focus on growing small and mid-size studios to support robust production and operational processes. Sarah also serves as the interim executive director of the IGDA Foundation, where she oversees sponsorships and internal programming focused on diversity, equity, and inclusion. Recently, Sarah was named as part of the inaugural #QueerinGames list and inducted into the Women in Game’s Hall of Fame for her leadership in the gaming industry.

To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

Watch the official live stream: twitch.tv/indiegamebusiness

Watch Indie's live stream: twitch.tv/INDIE

Join the Indie Game Business Discord: discord.gg/indiegamebusiness

The Twitters to follow -

Indie Game Business: twitter.com/BusinessIndie

Powell Group Consulting: twitter.com/PowellGrp

Jay: twitter.com/Powell_Jay

INDIE: twitter.com/TheRealIndie

Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness

Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness

Next Episode

undefined - A Post-Mortem to Pivoting and Launching an Indie Xbox Game During the Pandemic

A Post-Mortem to Pivoting and Launching an Indie Xbox Game During the Pandemic

In this session, I'll go over the entire roller-coaster of our development journey of launching our Xbox game during a pandemic including:

dealing with mental stress and personal battles during a Pandemic

pivoting our game design to work during lockdown

integrating platform-specific features for Xbox

working with ID@Xbox on approval and launch

getting our community involved through live streams

planning our roadmap and keeping up with our game as a service

our spin on marketing and the uphill battle that it is

In the end, you will walk away learning from what we believe we did right and what we definitely did wrong during our development process, the approach we took to get to launch, and how we continue to improve our game post-launch.

Miranda Lowry

Co-Founder & Sofware Engineer

Black Hive Media

Mandy has been in the game industry for over a decade, self-publishing multiple titles across an array of platforms under her and her husband's indie game studio, Black Hive Media. She is a Microsoft GameStack Ambassador and has worked as a software engineer for various game companies over the course of her career.

To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

Indie Game Business is produced by The Powell Group: powellgroupconsulting.com

Watch the official live stream: twitch.tv/indiegamebusiness

Watch Indie's live stream: twitch.tv/INDIE

Join the Indie Game Business Discord: discord.gg/indiegamebusiness

The Twitters to follow -

Indie Game Business: twitter.com/BusinessIndie

Powell Group Consulting: twitter.com/PowellGrp

Jay: twitter.com/Powell_Jay

INDIE: twitter.com/TheRealIndie

Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness

Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness

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