IndieGameBusiness®
Jay Powell
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Top 10 IndieGameBusiness® Episodes
Goodpods has curated a list of the 10 best IndieGameBusiness® episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to IndieGameBusiness® for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite IndieGameBusiness® episode by adding your comments to the episode page.
Things I wish I knew before I started my own indie studio
IndieGameBusiness®
10/16/23 • 74 min
Starting an indie studio is easy. Maintaining one is like taking care of a child, a life you are now responsible for, and suddenly you're not sure if you're even up to the task. My own experience of starting and running an indie studio, things I learned along the way, things I wished I knew before, and how this may or may not prepare you to start your own studio journey!
#IndieStudioLife, #IndieGameDev, #StudioJourney, #IndieGameWisdom, #StudioChallenges
Discussing how to maximize your IP with a video game lawyer
IndieGameBusiness®
09/28/23 • 65 min
Intellectual property law is a complex and fascinating field that is critical to any video game developer. Understanding the nuances of intellectual property will help game developers create an effective strategy that maximizes the potential in their IP. This presentation will provide a comprehensive overview of intellectual property law, equipping attendees with the knowledge and tools they need to create an effective intellectual property strategy roadmap.
#IntellectualPropertyLaw #GameDevIP #IPStrategy #LegalKnowledge #IPStrategyRoadmap
5 ways the UX of your toolset improves the quality of your games
IndieGameBusiness®
02/22/24 • 59 min
New features in tools are neat, especially if you can make them yourself, but without good UX you and your team are still be limited in what they can accomplish. How can you improve the UX of your own tools? And what kind of UX improvements can you ask of tool developers, whose tools you buy to create your games?
So lets walk through some examples! Such as:
1. The power of asking why, why, why, why, why.
2. The critical flaw of asset browsers
3. The power of spatial documentation
4. The interconnected nature of narrative tools
5. The key UX differences between Unity and Unreal
#IndieGameusiness #UX #GameUX
From Chaos to Harmony: The Dual Nature of Community Management
IndieGameBusiness®
02/23/24 • 62 min
Explore the nuanced facets of community management with Ash in this insightful session. Delving into both the positive and challenging aspects often overlooked in discussions, she will provide valuable insights into supporting and retaining community managers. Discover strategies for finding a skilled community manager for your indie project, understand fundamental community manager responsibilities, and gain practical tips for organizational efficiency – 'Neurospicy' edition.
Dynamics Powering the Future of Work
IndieGameBusiness®
04/15/22 • 71 min
New technology advances, coupled with evolving dynamics around building and managing teams around the globe, have quickly changed the scope of work in our industry: What skills are required to stay ahead of the curve? How can we build and optimize teams working remotely from many locations worldwide? How do we create more transparent, supportive, and mission-driven projects and companies that satisfy the new demands of professionals?
In this informative discussion, hear directly from two of the industry’s shapeshifters who will examine a multitude of trends, realities, and opportunities that are driving game industry innovation and the future of work in the present-to-post Pandemic era.
Participants
Nika Nour, Head of Partnerships, Genvid Entertainment
Arthur von Nagel, VP Production, Genvid Entertainment
Key Touchpoints
-Address the challenges and benefits of running (and participating in) fully remote projects, especially around new concepts; how do you manage global teams effectively and with an empathetic focus to maintain morale and quality of work?
-Discuss how to create and maintain a more transparent, rewarding, mission-driven culture that satisfies the new demands of top professionals and emerging talent
-Analyze best practices that instill leadership while creating next-generation experiences
-Unpack the insane talent market: it's a total bloodbath and the entire industry has recruiting and retention issues; meanwhile there are plenty of devs looking for work who may be left behind
02/25/24 • 61 min
Starting out as an indie development studio is tough: while the indie scene is rich of wonderful ideas and talented developers, many struggle to secure funding, to raise awareness for their game with publishers and customers, or to develop a proper communication strategy for their game.
This talk elaborates how incubation and acceleration programs can help to close these gaps. It gives an overview about existing programs worldwide and insights from former participants of the Games Lift Incubator in Hamburg, Germany.
#IndieGameBusiness #GamingBusiness #GamingIncubators
Diversify Gaming: Africans Telling their own stories through Games from Africa by Africans
IndieGameBusiness®
09/28/22 • 19 min
Overall view on the African Games Industry ecosystem, How African studios and Developers are striving to put a mark on the western saturated Games market.
#africangamedevs #gamemarketing #gamediversity
China Market Entry 101 for Indie Devs
IndieGameBusiness®
10/24/23 • 61 min
During this session, we will take a deep dive into the Chinese gaming market, uncovering insights that are not commonly shared in western media. By gaining a comprehensive understanding of the market and your target audience, you will be better equipped to strategize your game publishing plan. So, join me on this exciting journey as we explore the fascinating world of the Chinese gaming industry. Sit back, relax, and let's embark on this adventure together.
#ChineseGamingMarket #GamePublishingStrategy #MarketInsights #ChineseGamingIndustry #GamingIndustryExploration
What it's Like to be a Project Manager on AAA vs. Indie
IndieGameBusiness®
06/05/23 • 65 min
Welcome to our show! In this episode, we have a special guest, Masao Kobayashi, who will shed light on "What it's Like to be a Project Manager on AAA vs. Indie."
During our conversation, Masao will compare and contrast project management in a 500-person team versus a smaller indie team of 10 members. We will explore the differences in risk management approaches and discuss the unique challenges and problem-solving strategies involved in each setting.
Join us as Masao shares his insights into the world of project management, addressing both invented problems and real problems faced in the industry.
Connect with Masao Kobayashi on Twitter and LinkedIn to stay updated with his expertise and experiences:
Twitter: https://twitter.com/megamasao
LinkedIn: https://www.linkedin.com/in/masao-kobayashi/
#ProjectManagement #AAA #IndieGames #TeamManagement #RiskManagement #GameDevelopment #GameIndustry #MasaoKobayashi #InventedProblems #RealProblems
Shaking Up Publishing For Living Games
IndieGameBusiness®
01/03/22 • 60 min
This talk will explore game publishing, from Fundamentally Games' perspective of their journey to shake up what it means to be a publisher. What do developers actually need and want from a publisher, how has the industry's transition to games as a service affected this, and how can publishers add value in today's market?
Ella Romanos
Fundamentally Games
Since 2008 Ella has been helping build and manage games development teams and projects, having started out as a programmer and co-founding game development studio Remode as a graduate. Prior to Fundamentally Games, Ella spent 6 years consulting with game developers, investment funds, and games-related organizations and has a deep understanding of the resources, funding methods, processes, and commercial considerations of taking games to market. She has been directly responsible for releasing over 50 games and has acted as head of the studio, executive producer and advisor, for many organizations, most notably, Pinewood Film Advisors, Agatha Christie Ltd, and Altara Games Fund. Ella also acts as a mentor and has provided input into academia including undergraduate and master's courses across the UK, and writing content and exams for AQA exam board’s games courses. She has been twice mentioned as MCV’s UK Top 100 Women in Games, named in Develop’s ‘Top 30 under 30’, and has sat on the board of directors of UKIE, the UK trade body for games, for 5 years.
To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business
Indie Game Business is produced by The Powell Group: powellgroupconsulting.com
Watch the official live stream: twitch.tv/indiegamebusiness
Watch Indie's live stream: twitch.tv/INDIE
Join the Indie Game Business Discord: discord.gg/indiegamebusiness
The Twitters to follow -
Indie Game Business: twitter.com/BusinessIndie
Powell Group Consulting: twitter.com/PowellGrp
INDIE: twitter.com/TheRealIndie
Donate to Extra Life with our link: extra-life.org/participant/IndieGameBusiness
Join the Indie Game Business Extra Life Team: extra-life.org/team/indiegamebusiness
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FAQ
How many episodes does IndieGameBusiness® have?
IndieGameBusiness® currently has 403 episodes available.
What topics does IndieGameBusiness® cover?
The podcast is about Leisure, Podcasts and Video Games.
What is the most popular episode on IndieGameBusiness®?
The episode title 'How to get the most out of your Discord community with Paul Hesling' is the most popular.
What is the average episode length on IndieGameBusiness®?
The average episode length on IndieGameBusiness® is 66 minutes.
How often are episodes of IndieGameBusiness® released?
Episodes of IndieGameBusiness® are typically released every 1 day, 18 hours.
When was the first episode of IndieGameBusiness®?
The first episode of IndieGameBusiness® was released on May 18, 2019.
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