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IndieGameBusiness® - Diversify Gaming: Africans Telling their own stories through Games from Africa by Africans

Diversify Gaming: Africans Telling their own stories through Games from Africa by Africans

09/28/22 • 19 min

IndieGameBusiness®

Overall view on the African Games Industry ecosystem, How African studios and Developers are striving to put a mark on the western saturated Games market.

#africangamedevs #gamemarketing #gamediversity

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Overall view on the African Games Industry ecosystem, How African studios and Developers are striving to put a mark on the western saturated Games market.

#africangamedevs #gamemarketing #gamediversity

Previous Episode

undefined - 360 IP - Creating a multiverse on all platforms

360 IP - Creating a multiverse on all platforms

IP has evolved from written word for the masses to technology-driven narrative curated for the single viewer.

New technologies and platforms have pushed consumers and society to think in a more immersive and 360 way, interconnecting areas such as gaming, film, and music.

This is most pronounced in the growth of the gaming ecosystem, where gaming has evolved into creating a virtual world where players socialize, immerse themselves and uniquely engage with an IP. IP is now platform-agnostic with the goal of growing and strengthening various communities.

The gaming ecosystem has become the most interesting platform and system for world-building as it’s evolved from single player narrative to people building together to fulfill a vision. Future IP should be built for this new evolution.

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undefined - Better Playtesting for Indie Developers

Better Playtesting for Indie Developers

Top game development teams know that regular playtesting is the difference between a successful launch, and being forgotten at the bottom of the Steam charts.

However many of the tools large game studios rely on are out of reach from indie and small game teams, due to being expensive or requiring specialist skills. This discourages small teams from doing playtesting, which has an impact on the quality of their games - issues are often not discovered until when it's too late to fix and fewer options are available to fix them.

In this talk, Steve will share how to run effective and affordable playtesting throughout game development, including:

How to find unbiased players to take part in playtests

How to find the right research method for your development questions

How to gather and analyze playtest data

How to prioritize and incorporate feedback from playtests into a development schedule

You don’t need a full-time user research team, or lots of money, to build quality games. Save time and money by running usability playtests throughout development so that you can fix problems quickly and affordably!

#gamedev #gameplaytesting #gameQA #QA #playetesting

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