In this second episode we discuss our approach to game and level design. We chat a little about Steam Next Fest, boomer shooter fatigue, Kotaku's race to the bottom and game development misconceptions. And finally, Sean interviews Bradley, delving into the design of his Half-Life 2 mod, Inhuman.
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
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03/06/22 • 76 min
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