func_podcast
Sean Noonan, Bradley Toliver
Hosted on Acast. See acast.com/privacy for more information.
All episodes
Best episodes
Seasons
Top 10 func_podcast Episodes
Goodpods has curated a list of the 10 best func_podcast episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to func_podcast for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite func_podcast episode by adding your comments to the episode page.
Episode 1 - The Inaugural
func_podcast
02/20/22 • 44 min
In this inaugural episode we talk about balance within game and AI design, and make observations of AI analysis and criticism. We also discuss Microsoft acquiring Activision and why Sony doesn't do first person. Sean also gushes about the the Sinden Lightgun for a bit.
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Comfort Jones (Bradley Toliver) and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
Episode 6 - Gamescom and EEK3 2022
func_podcast
09/07/22 • 58 min
In this sixth episode, we discuss our thoughts and reactions to this year's Gamescom showcase, as well as the Haunted PS1 community EEK3 event. At the halfway point, Bradley quizzes Sean on how he balances time-to-kill along with a quick catch up with the state of their games, Inhuman and Sentry.
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
11/07/22 • 41 min
In this seventh episode, remakes dominate the discussion. We chat a little about the current state of the industry and our potentially remake-heavy future. There's a little bonus chat about Scorn too!
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
07/21/22 • 62 min
In this fifth episode, Bradley lists his issues with the recent wave of game remakes, Sean talks about his latest game jam game, "The Interval", followed by a discussion around the fall of survival horror. Bradley theorises a potential Naughty Dog Silent Hill game, and we outline some of the games we're most looking forward to. We close by discussing the shortcomings of boomer shooter marketing and the pressure to market on "juice".
You can play The Interval at: https://sean-noonan.itch.io/interval
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design, as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
Episode 2 - Push and Pull
func_podcast
03/06/22 • 76 min
In this second episode we discuss our approach to game and level design. We chat a little about Steam Next Fest, boomer shooter fatigue, Kotaku's race to the bottom and game development misconceptions. And finally, Sean interviews Bradley, delving into the design of his Half-Life 2 mod, Inhuman.
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
Episode 4 - Sentry Reveal
func_podcast
06/19/22 • 29 min
In this late fourth episode Bradley grills Sean over his newly announced indie project, "Sentry". We cover the creation of the announcement trailer and the high level design of Sentry. We close by discussing the benefits of working on an independent project.
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
Episode 3 - Level Design Process
func_podcast
04/11/22 • 69 min
In this third episode we talk a little about Sean's Super Mario Bros. homage, "The Super 1-1 Challenge", Bradley's Half-Life 2 mod, "Inhuman" and discuss the complicated world of fan games. We then dig into the general level design process and workflow for Gears Tactics, applying narrative and themes to level design, and the pomodoro technique. We close by following up on last month's Steam Next Fest demos and then talk a little about toxicity within the indie game development scene. Bradley also refers to himself as "Comfort Jones" again for some reason.
The func_podcast is a game development podcast by game developers. The podcast covers game design and level design as well as discussion around industry events of the day. Your hosts are Bradley Toliver and Sean Noonan.
Hosted on Acast. See acast.com/privacy for more information.
Show more best episodes
Show more best episodes
FAQ
How many episodes does func_podcast have?
func_podcast currently has 7 episodes available.
What topics does func_podcast cover?
The podcast is about Game Design, Leisure, Gamedev, Game Development, Podcasts, Technology and Video Games.
What is the most popular episode on func_podcast?
The episode title 'Episode 7 - More problems with remakes, the fall of game preservation and Scorn' is the most popular.
What is the average episode length on func_podcast?
The average episode length on func_podcast is 55 minutes.
How often are episodes of func_podcast released?
Episodes of func_podcast are typically released every 47 days, 19 hours.
When was the first episode of func_podcast?
The first episode of func_podcast was released on Feb 20, 2022.
Show more FAQ
Show more FAQ