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DoubleDM - GMs, Take Your Time!

GMs, Take Your Time!

Explicit content warning

03/13/23 • 50 min

3 Listeners

DoubleDM

Time is a Resource that we don't have much of in our lives so how can we make sure that every moment of that time that we use for TTRPGs can be used to create the most joy and fun around our tables? That is exactly what we are here to talk about and discuss today.

We talk about how you as a Game Master can improve every single aspect of GMing by using time effectively. From taking a few seconds in the game to think about reactions and outcomes to taking needed week-long breaks from TTRPGs altogether to beat D&D and TTRPG Game Master Burnout. There is a lot to cover when it comes to making sure your TTRPG moments are the greatest they can be but we are here to help with this episode.

Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

You can find us on the Web under these Links:

https://www.doubledm.com/

https://twitter.com/DoubleDMpod

https://www.instagram.com/doubledmpod/?hl=de

https://ko-fi.com/doubledm

If you want to reach out to us via E-Mail use: [email protected]


Hosted on Acast. See acast.com/privacy for more information.

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Time is a Resource that we don't have much of in our lives so how can we make sure that every moment of that time that we use for TTRPGs can be used to create the most joy and fun around our tables? That is exactly what we are here to talk about and discuss today.

We talk about how you as a Game Master can improve every single aspect of GMing by using time effectively. From taking a few seconds in the game to think about reactions and outcomes to taking needed week-long breaks from TTRPGs altogether to beat D&D and TTRPG Game Master Burnout. There is a lot to cover when it comes to making sure your TTRPG moments are the greatest they can be but we are here to help with this episode.

Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

You can find us on the Web under these Links:

https://www.doubledm.com/

https://twitter.com/DoubleDMpod

https://www.instagram.com/doubledmpod/?hl=de

https://ko-fi.com/doubledm

If you want to reach out to us via E-Mail use: [email protected]


Hosted on Acast. See acast.com/privacy for more information.

Previous Episode

undefined - Should you Split the Party?

Should you Split the Party?

1 Recommendations

In this episode, we talk about if you should split your D&D and TTRPG Parties. This is a meme as old as Tabletop Roleplaying itself and came from the first Editions of D&D where characters would run through dungeons and splitting the party just increased the difficulty of each encounter. But TTRPGs evolved since then, so is it still true to never split the party?

We discuss everything around Splitting your D&D and TTRPG Party. Spoiler Alert: We believe you should and sometimes will have to split the party. So we talk about when you should or shouldn't do it, how to do it as a player, and how GMs can split the party to achieve certain narrative, dangerous and suspenseful moments at the table.

If you ever asked yourself: "Should we split the party in my D&D Game?" This is the episode for you!

Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

You can find us on the Web under these Links:

https://www.doubledm.com/

https://twitter.com/DoubleDMpod

https://www.instagram.com/doubledmpod/?hl=de

https://ko-fi.com/doubledm

If you want to reach out to us via E-Mail use: [email protected]


Hosted on Acast. See acast.com/privacy for more information.

Next Episode

undefined - The Art of Exposition for D&D

The Art of Exposition for D&D

3 Recommendations

Exposition can be tedious and boring to sit through but it is needed to make sure your audience can fully buy into the immersion of your narrative and world and TTRPGs are no different, however, exposition works differently in such an interactive medium and we are here to help you make your next D&D Campaigns Exposition an Engaging, Interesting and Immersive experience that will lay the first stones for your awesome D&D campaign.

We talk about exposition as a whole from a writing and filming point of view, what it is for and how it works to inform an audience with necessary key information without revealing too much or too little, and how you can write and create awesome and immersive exposition for your own stories. We then talk about the TTRPG Spin on Exposition and how you can use that spin to create expositions more easily with greater effect to immerse, inform and interact with your players to create an unforgettable campaign opening!

Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

You can find us on the Web under these Links:

https://www.doubledm.com/

https://twitter.com/DoubleDMpod

https://www.instagram.com/doubledmpod/?hl=de

https://ko-fi.com/doubledm

If you want to reach out to us via E-Mail use: [email protected]


Hosted on Acast. See acast.com/privacy for more information.

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