In this episode, we discuss running one-shot convention adventures. How do you fit a complete, satisfying adventure into a 4-hour time slot, and finish it? We discuss some of the dos and don'ts. Even if you never run one-shot adventures at cons or in stores, these are tips that can make anyone be a better GM, by helping accomplish more in a limited amount of time.
We also have a short interview with a member of the 501st Legion, Quebec.
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DiceCast is available at the iTunes music store. The RSS feed is http://feeds.feedburner.com/Dicecast.
06/09/11 • -1 min
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