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Arrggh! A Video Game Podcast from The Waffling Taylors - Spirits Within; Plot Without

Spirits Within; Plot Without

10/21/22 • 84 min

Arrggh! A Video Game Podcast from The Waffling Taylors

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

From mocap to Resident Evil, and from the passing of a family member to a financial loss of $105 million. This week we talk about the commercial failure (and reason why Square-Enix games where Playstation 2 exclusives for a long time) Final Fantasy: The Spirits Within.

psst. we've actually done a bunch of these "goes to the movies" episodes. Check this page to see all of the released specials.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

Please listen responsibly.

Show Notes

In this "Goes to the Movies" episode, we wanted to tackle a movie which isn't necessarily based on an actual game, per se - but keep a look out for Jay's interpretation, very soon - so we tackled Final Fantasy: The Spirits Within.

As with our House of the Dead episode - do check that out, if you want to hear the boys talking smack about an Uwe Boll movie - we decided to change up the format of our "goes to the movies" episodes. Instead of working through the plot, we decided that it would be much more fun to focus on a handful of scenes from the movie. This serves the double purpose of:

  • Simplifying our episodes, and getting to the gags quicker
  • Not having to discuss the plot which this movie doesn't have

Just before we started recording though, Chief uttered the following famous last words:

I'm a pro at this now, I've done that many episodes that I could probably do this myself.
- Chief

With that said, we jumped to jump straight into a description of this movie...

Basic Info on the Movie

Jay dropped some key facts on this movie before we could get to our discussion on it:

This is a movie that was released in 2001
... it is THE reason why a whole bunch of Square-Enix games that came out after that were PlayStation exclusives for a long time
... it is known as the 4th biggest box-office bombs of all time
... it cost (in 2022 dollars) $190 MILLION to make, and almost drove Square out of business... and only ever made $85 million back, which is less than half of it's budget.
- Jay

Interestingly, the story that this movie was based on - the script was originally called Gaia - was written during the final few days of working on Final Fantasy VII, and was written by Hironobu Sakaguchi shortly after his mother passed away. It was then re-written by Al Reinert (co-writer of Apollo 13) & Jeff Vintar (writer of I, Robot), and was combined with three years of RnD in Hawaii to create the final movie.

It's also important to remember that the fallout of this movie lead to the merger between Square and Enix almost being canned. Both companies were in pretty dire straits - even with the rousing success of both Final Fantasy VII and VIII - and Sony had to step in to buy a (reported) 20% stake in Square to keep the merger alive (as Enix wanted to pull out). And this is why a large number of Square-Enix games of the early 2000s were Playstation exclusives.

Just think about that for a second: The Spirits Within was that expensive and that much of a flop that it undid all of the profits from both Final Fantasy VII and VIII.

Initial Thoughts

Each of the boys agreed that the movie is beautiful to look at, especially for it's time.

I don't think I'd willingly go back and watch it again, though.
- Chief

Before we got into the movie proper, Jay asked:

With 0 being the worst and 10 being the best, how would you rate this film as a film? Imagine that it's an IGN score though: it doesn't mean anything
- Jay
  • Chief: 5
  • Squidge: Numberwang (or a 7)
  • Jay: unrated

Chief had this to say about his score:

What I mean is it's a middling film. The plot is serviceable, if a little uninteresting and uninspired. It makes sense, and the animation is good... but one thing I will say about the sound, though. You know when they're firing the weapons? It always feels under-powered.
- Chief

Squidge had this to say about his score:

I've seen some good CGI movies, and I've seen some $h!t. And so many years later, it holds up... some of the best parts of the movie are Steve Buschemi... the pacing is way too fast, then way too slow.
- Squid...
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Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

From mocap to Resident Evil, and from the passing of a family member to a financial loss of $105 million. This week we talk about the commercial failure (and reason why Square-Enix games where Playstation 2 exclusives for a long time) Final Fantasy: The Spirits Within.

psst. we've actually done a bunch of these "goes to the movies" episodes. Check this page to see all of the released specials.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

Please listen responsibly.

Show Notes

In this "Goes to the Movies" episode, we wanted to tackle a movie which isn't necessarily based on an actual game, per se - but keep a look out for Jay's interpretation, very soon - so we tackled Final Fantasy: The Spirits Within.

As with our House of the Dead episode - do check that out, if you want to hear the boys talking smack about an Uwe Boll movie - we decided to change up the format of our "goes to the movies" episodes. Instead of working through the plot, we decided that it would be much more fun to focus on a handful of scenes from the movie. This serves the double purpose of:

  • Simplifying our episodes, and getting to the gags quicker
  • Not having to discuss the plot which this movie doesn't have

Just before we started recording though, Chief uttered the following famous last words:

I'm a pro at this now, I've done that many episodes that I could probably do this myself.
- Chief

With that said, we jumped to jump straight into a description of this movie...

Basic Info on the Movie

Jay dropped some key facts on this movie before we could get to our discussion on it:

This is a movie that was released in 2001
... it is THE reason why a whole bunch of Square-Enix games that came out after that were PlayStation exclusives for a long time
... it is known as the 4th biggest box-office bombs of all time
... it cost (in 2022 dollars) $190 MILLION to make, and almost drove Square out of business... and only ever made $85 million back, which is less than half of it's budget.
- Jay

Interestingly, the story that this movie was based on - the script was originally called Gaia - was written during the final few days of working on Final Fantasy VII, and was written by Hironobu Sakaguchi shortly after his mother passed away. It was then re-written by Al Reinert (co-writer of Apollo 13) & Jeff Vintar (writer of I, Robot), and was combined with three years of RnD in Hawaii to create the final movie.

It's also important to remember that the fallout of this movie lead to the merger between Square and Enix almost being canned. Both companies were in pretty dire straits - even with the rousing success of both Final Fantasy VII and VIII - and Sony had to step in to buy a (reported) 20% stake in Square to keep the merger alive (as Enix wanted to pull out). And this is why a large number of Square-Enix games of the early 2000s were Playstation exclusives.

Just think about that for a second: The Spirits Within was that expensive and that much of a flop that it undid all of the profits from both Final Fantasy VII and VIII.

Initial Thoughts

Each of the boys agreed that the movie is beautiful to look at, especially for it's time.

I don't think I'd willingly go back and watch it again, though.
- Chief

Before we got into the movie proper, Jay asked:

With 0 being the worst and 10 being the best, how would you rate this film as a film? Imagine that it's an IGN score though: it doesn't mean anything
- Jay
  • Chief: 5
  • Squidge: Numberwang (or a 7)
  • Jay: unrated

Chief had this to say about his score:

What I mean is it's a middling film. The plot is serviceable, if a little uninteresting and uninspired. It makes sense, and the animation is good... but one thing I will say about the sound, though. You know when they're firing the weapons? It always feels under-powered.
- Chief

Squidge had this to say about his score:

I've seen some good CGI movies, and I've seen some $h!t. And so many years later, it holds up... some of the best parts of the movie are Steve Buschemi... the pacing is way too fast, then way too slow.
- Squid...

Previous Episode

undefined - Living the Tokyo Game Life with Mono

Living the Tokyo Game Life with Mono

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

Jay was joined by Mono of the Tokyo Game Life podcast, and they nerded out about Japan, Japanese culture, and video games. Along the way, they discuss the live action, immersive experiences that Japanese companies create. Mono talks about being "Turtled out" and what it was like at this year's TGS - Tokyo Game Show

Here's a sample of the full show notes - make sure to click through and check them out.

Show Notes

Unfortunately Squidge couldn't appear in this episode, as he was feeling super under the weather. But by the time it came round to editing this episode, he was feeling much better.

Feel better soon, Squidgey!
- Jay

Mono of the Tokyo Game Life podcast joined Jay, to talk about all things Tokyo and video gaming... including a few tidbits about Tokyo Game Show.

Before they could get around to talking about video games though, Jay started talking about his trips to Japan - you can listen to some of his audio diaries from his most recent trip here - which lead to Mono and Jay talking about some of their favourite memories of Kyushu - the southernmost of the big islands which make up Japan - including when Jay was in a crowd of people playing this Space Invaders Groovy Invades Canal City.

Mono describes his show as:

A Tokyo based video game podcast focussing on Nintendo and gaming culture in Japan's capital... it's also like a slice of life of Tokyo.
Yeah, it's just a place where I celebrate Japan, Japanese gaming, and also Nintendo.
- Mono

Recent Games

The Recent Games segment will not be new to listeners, but in case you're new to the show here's how it goes: we go round the table and discuss one or more game that we've been playing recently, and whether we think it's worth the listeners checking it out. We continue to do this until we've run out of games to discuss.

And this episode was no different.

Mono's Recent Games

  • Splatoon 3
  • And a bunch at TGS; some of which were:
    • Sonic Frontiers
    • Super Bomberman R 2
    • Atelier Ryza
    • ONI: Road to be the Mightiest Oni
    • Wanted: Dead
    • RUINSMAGUS

Be sure to check out Mono's podcast for his coverage of (and advice for attending) Tokyo Game Show. Here's a link directly to his TGS 2022 episode.

Jay's Recent Games

  • Teenage Mutant Ninja Turtles: The Cowabunga Collection

Full Show Notes

Make sure to check out the full show notes for more discussion on the points we raise, some extra meta-analysis, and some links to related things.

Have you listened to the Tokyo Game Life podcast? Did you catch Mono's episode on TGS yet? What did you think to it? Have you ever been to Japan? Are you excited for Sonic Frontiers, or will it continue the 3D Sonic games legacies of not being very good?

Let us know on Discord, Twitter, Facebook, or try our brand new contact page.

Links

Here are some links to some of the things we discussed in this episode:

And have you le...

Next Episode

undefined - Doom - I'm So Manly That I Kiss My Gun

Doom - I'm So Manly That I Kiss My Gun

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

Gammy legs, getting older, men in rubber suits, first-person shooter sections, Semper-Fi, testosteroni (and whether that should be a pizza topping), and guns that make the uwu face. Obviously, this means that we talked about the 2005 movie Doom for our 2022 Spooptober episode.

psst. we've actually done a bunch of these "goes to the movies" episodes. Check this page to see all of the released specials.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

As this is both our Spootober episode and an episode which covers the 2005 action horror movie Doom, this episode contains discussions of things, and words, which are not safe for work or the ears of the innocent.

Please listen responsibly.

Show Notes

Spooptober is upon us once again. This year we wanted to tackle a spoopy video game movie for our Waffling Taylors Goes To The Movies series. But what to choose, what to choose? We've already covered The House of the Dead, and the first two Resident Evil movies - psst. there are three links there for the Resident Evil movies, because our exploration of the second movie took that long that we split it into two parts - because of that, we decided to cover the 2005 action horror movie version of Doom!

As with our House of the Dead episode - do check that out, if you want to hear the boys talking smack about an Uwe Boll movie - we decided to change up the format of our "goes to the movies" episodes. Instead of working through the plot, we decided that it would be much more fun to focus on a handful of scenes from the movie. This serves the double purpose of:

  • Simplifying our episodes, and getting to the gags quicker
  • Not having to discuss the plot - the one thing we're not here for

Basic Info on the Movie

Jay dropped some key facts on this movie before we could get to our discussion on it:

This is a movie that was released in 2005.
It had a budget of 60-70 million dollars, but only took 58 million dollars at the box office. So it was kind of a flop, but not as much as Final Fantasy: The Sprits Within.
Although it's based on Doom, I feel like it's more based on Doom 3 due to the design of the BFG and the dark corridors.
- Jay

Initial Thoughts

Squidge started the conversation off with a very relevant question:

But why did they make Doom into a stealth movie?
- Squidge

And he's not wrong, a large part of the first hour of the movie is mostly the Marines stalking about in the darkness.

This is just Doom, but set in the Red Dwarf universe
- Squidge

... another thing that everyone agreed with, too.

Then Jay dropped the ultimate piece of trivia for this movie:

Apparently, Rosamund Pike turned down the role of Rita Skeeter in Harry Potter and the Goblet of Fire to be in this movie
- Jay

Was that a misstep? Well, Lulu thought so:

Fool! She would have been fantastic as Rita Skeeter
- Lulu

And the big twist - if you want to call it that - that "The Rock" didn't play the good guy in the movie was a breath of fresh air.

They actually hint at it early on in the movie, too. So if you're not just turning your brain off and watching along, there are hints to pick up on.
- Lulu

And thank goodness that ol' Rocky Maivia had started taking acting lessons after this movie, otherwise he may not have made it in Hollywood.

He was doing a lot of "smell...

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