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Arrggh! A Video Game Podcast from The Waffling Taylors

The Waffling Taylors

A fun and silly discussion about video games (both retro and contemporary), video game movies, and pretty much anything related to video games. It is hosted by brothers Jay and Squidge (who may or may not be a cartoon wolf), and featuring the best guests around - including some real video game development legends. Whether it's an in-depth discussion about video games, films surrounding video games, or light-hearted nonsense and tangents, this may be the pod for you.

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Sonic TuesMonth - Episode One, Part Two

Arrggh! A Video Game Podcast from The Waffling Taylors

play

11/11/22 • 69 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

The 30th anniversary of Sonic 2day - the worldwide release of Sonic 2 on the Genesis/Mega Drive - is upon us this month, and we asked G to the Next Level, Franny, Alyxa, MVG, and JonnyG to choose their favourite and least favourite Sonic 2 music, whether it was their first Sonic game, singed furry animals and how Sonic's eco-warrior vibe was dropped, multiple endings, and PS3 era game design

psst. this is the second in a series of four episodes on Sonic 2's 30th anniversary. Be sure to check this page to see the other episodes in the series when they drop.

Here's a sample of the full show notes - make sure to click through and check them out.

Show Notes

To celebrate the 30th anniversary of Sonic 2sday - Tuesday November 24th, 1992 - aka the worldwide release of Sonic 2 on the Genesis - we wanted to create a very special episode of the podcast, and it ended up being so long that we split it into four. And this is part two of that series of special episodes; with part one having released last week - here's a link to part one.

We wanted to create an episode which would have us interviewing some amazing people that we know from the podcasting and video content community, and wanted to talk with them about their memories of Sonic the Hedgehog 2 on the Genesis/ Mega Drive; and reach out, we did.

As you can see from our players section of the fuller show notes - psst. if you're not reading these show notes on the website, then you're missing out - we reached out to some amazing folks. In fact, we go so much content that we've had to split this special episode into two separate episodes, each with two parts. In this episode we talked with:

  • G to the Next Level
  • Franny
  • Alyxa
  • Mad Viking God
  • JonnyG

Assisting us with this episode was Russell, an artificial intelligence that Jay may or may not have sunk several years of his life into creating, for the specific purpose of making everyone's lives easier. Russell took hosting duties for this episode - you'll see why as we work our way through the series.

Full Show Notes

All the details on the questions we asked, the format we took, and the answers that our amazing guests gave can be found in the full show notes, we definitely check them out here.

Do you remember the first time that you played Sonic 2? Was it on Sonic 2sday? Have you checked out all of the content that our guests create? You totally should. Let us know on Discord, Twitter, Facebook, or try our brand-new contact page.

Links

Here are some links to some of the things we discussed in this episode:

play

11/11/22 • 69 min

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Sonic TuesMonth - Episode One, Part One

Arrggh! A Video Game Podcast from The Waffling Taylors

play

11/04/22 • 54 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

The 30th anniversary of Sonic 2day - the worldwide release of Sonic 2 on the Genesis/Mega Drive - is upon us this month, and we asked G to the Next Level, Franny, Alyxa, MVG, and JonnyG about what their first thoughts of Sonic 2 are and their least favourite zones in the game. We also talk about the Dreamcast and just how amaze-bonkers Comix Zone was.

psst. this is the first in a series of four episodes on Sonic 2's 30th anniversary. Be sure to check this page to see the other episodes in the series when they drop.

Here's a sample of the full show notes - make sure to click through and check them out.

Show Notes

To celebrate the 30th anniversary of Sonic 2sday - Tuesday November 24th, 1992 - aka the world wide release of Sonic 2 on the Genesis - we wanted to create a very special episode of the podcast. We wanted to create an episode which would have us interviewing some amazing people from the podcasting community that we knew, and wanted to talk with them about their memories of Sonic the Hedgehog 2 on the Genesis/ Mega Drive; and reach out, we did.

As you can see from our players section of the fuller show notes - psst. if you're not reading these show notes on the website, then you're missing out - we reached out to some amazing folks. In fact, we go so much content that we've had to split this special episode into two separate episodes, each with two parts. In this episode we talked with:

  • G to the Next Level
  • Franny
  • Alyxa
  • Mad Viking God
  • JonnyG

Assisting us with this episode was Russell, an artificial intelligence that Jay may or may not have sunk several years of his life into creating, for the specific purpose of making everyone's lives easier. Russell took hosting duties for this episode - you'll see why as we work our way through the series.

Full Show Notes

All the details on the questions we asked, the format we took, and the answers that our amazing guests gave can be found in the full show notes, we definitely check them out here.

Do you remember the first time that you played Sonic 2? Was it on Sonic 2sday? Have you checked out all of the content that our guests create? You totally should. Let us know on Discord, Twitter, Facebook, or try our brand-new contact page.

Links

Here are some links to some of the things we discussed in this episode:

play

11/04/22 • 54 min

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Doom - I'm So Manly That I Kiss My Gun

Arrggh! A Video Game Podcast from The Waffling Taylors

play

10/31/22 • 110 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

Gammy legs, getting older, men in rubber suits, first-person shooter sections, Semper-Fi, testosteroni (and whether that should be a pizza topping), and guns that make the uwu face. Obviously, this means that we talked about the 2005 movie Doom for our 2022 Spooptober episode.

psst. we've actually done a bunch of these "goes to the movies" episodes. Check this page to see all of the released specials.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

As this is both our Spootober episode and an episode which covers the 2005 action horror movie Doom, this episode contains discussions of things, and words, which are not safe for work or the ears of the innocent.

Please listen responsibly.

Show Notes

Spooptober is upon us once again. This year we wanted to tackle a spoopy video game movie for our Waffling Taylors Goes To The Movies series. But what to choose, what to choose? We've already covered The House of the Dead, and the first two Resident Evil movies - psst. there are three links there for the Resident Evil movies, because our exploration of the second movie took that long that we split it into two parts - because of that, we decided to cover the 2005 action horror movie version of Doom!

As with our House of the Dead episode - do check that out, if you want to hear the boys talking smack about an Uwe Boll movie - we decided to change up the format of our "goes to the movies" episodes. Instead of working through the plot, we decided that it would be much more fun to focus on a handful of scenes from the movie. This serves the double purpose of:

  • Simplifying our episodes, and getting to the gags quicker
  • Not having to discuss the plot - the one thing we're not here for

Basic Info on the Movie

Jay dropped some key facts on this movie before we could get to our discussion on it:

This is a movie that was released in 2005.
It had a budget of 60-70 million dollars, but only took 58 million dollars at the box office. So it was kind of a flop, but not as much as Final Fantasy: The Sprits Within.
Although it's based on Doom, I feel like it's more based on Doom 3 due to the design of the BFG and the dark corridors.
- Jay

Initial Thoughts

Squidge started the conversation off with a very relevant question:

But why did they make Doom into a stealth movie?
- Squidge

And he's not wrong, a large part of the first hour of the movie is mostly the Marines stalking about in the darkness.

This is just Doom, but set in the Red Dwarf universe
- Squidge

... another thing that everyone agreed with, too.

Then Jay dropped the ultimate piece of trivia for this movie:

Apparently, Rosamund Pike turned down the role of Rita Skeeter in Harry Potter and the Goblet of Fire to be in this movie
- Jay

Was that a misstep? Well, Lulu thought so:

Fool! She would have been fantastic as Rita Skeeter
- Lulu

And the big twist - if you want to call it that - that "The Rock" didn't play the good guy in the movie was a breath of fresh air.

They actually hint at it early on in the movie, too. So if you're not just turning your brain off and watching along, there are hints to pick up on.
- Lulu

And thank goodness that ol' Rocky Maivia had started taking acting lessons after this movie, otherwise he may not have made it in Hollywood.

He was doing a lot of "sm...
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10/31/22 • 110 min

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Spirits Within; Plot Without

Arrggh! A Video Game Podcast from The Waffling Taylors

play

10/21/22 • 84 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

From mocap to Resident Evil, and from the passing of a family member to a financial loss of $105 million. This week we talk about the commercial failure (and reason why Square-Enix games where Playstation 2 exclusives for a long time) Final Fantasy: The Spirits Within.

psst. we've actually done a bunch of these "goes to the movies" episodes. Check this page to see all of the released specials.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

Please listen responsibly.

Show Notes

In this "Goes to the Movies" episode, we wanted to tackle a movie which isn't necessarily based on an actual game, per se - but keep a look out for Jay's interpretation, very soon - so we tackled Final Fantasy: The Spirits Within.

As with our House of the Dead episode - do check that out, if you want to hear the boys talking smack about an Uwe Boll movie - we decided to change up the format of our "goes to the movies" episodes. Instead of working through the plot, we decided that it would be much more fun to focus on a handful of scenes from the movie. This serves the double purpose of:

  • Simplifying our episodes, and getting to the gags quicker
  • Not having to discuss the plot which this movie doesn't have

Just before we started recording though, Chief uttered the following famous last words:

I'm a pro at this now, I've done that many episodes that I could probably do this myself.
- Chief

With that said, we jumped to jump straight into a description of this movie...

Basic Info on the Movie

Jay dropped some key facts on this movie before we could get to our discussion on it:

This is a movie that was released in 2001
... it is THE reason why a whole bunch of Square-Enix games that came out after that were PlayStation exclusives for a long time
... it is known as the 4th biggest box-office bombs of all time
... it cost (in 2022 dollars) $190 MILLION to make, and almost drove Square out of business... and only ever made $85 million back, which is less than half of it's budget.
- Jay

Interestingly, the story that this movie was based on - the script was originally called Gaia - was written during the final few days of working on Final Fantasy VII, and was written by Hironobu Sakaguchi shortly after his mother passed away. It was then re-written by Al Reinert (co-writer of Apollo 13) & Jeff Vintar (writer of I, Robot), and was combined with three years of RnD in Hawaii to create the final movie.

It's also important to remember that the fallout of this movie lead to the merger between Square and Enix almost being canned. Both companies were in pretty dire straits - even with the rousing success of both Final Fantasy VII and VIII - and Sony had to step in to buy a (reported) 20% stake in Square to keep the merger alive (as Enix wanted to pull out). And this is why a large number of Square-Enix games of the early 2000s were Playstation exclusives.

Just think about that for a second: The Spirits Within was that expensive and that much of a flop that it undid all of the profits from both Final Fantasy VII and VIII.

Initial Thoughts

Each of the boys agreed that the movie is beautiful to look at, especially for it's time.

I don't think I'd willingly go back and watch it again, though.
- Chief

Before we got into the movie proper, Jay asked:

With 0 being the worst and 10 being the best, how would you rate this film as a film? Imagine that it's an IGN score though: it doesn't mean anything
- Jay
  • Chief: 5
  • Squidge: Numberwang (or a 7)
  • Jay: unrated

Chief had this to say about his score:

What I mean is it's a middling film. The plot is serviceable, if a little uninteresting and uninspired. It makes sense, and the animation is good... but one thing I will say about the sound, though. You know when they're firing the weapons? It always feels under-powered.
- Chief

Squidge had this to say about his score:

I've seen some good CGI movies, and I've seen some $h!t. And so many years later, it holds up... some of the best parts of the movie are Steve Buschemi... the pacing is way too fast, then way too slow.
...
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10/21/22 • 84 min

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Living the Tokyo Game Life with Mono

Arrggh! A Video Game Podcast from The Waffling Taylors

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10/07/22 • 73 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

Jay was joined by Mono of the Tokyo Game Life podcast, and they nerded out about Japan, Japanese culture, and video games. Along the way, they discuss the live action, immersive experiences that Japanese companies create. Mono talks about being "Turtled out" and what it was like at this year's TGS - Tokyo Game Show

Here's a sample of the full show notes - make sure to click through and check them out.

Show Notes

Unfortunately Squidge couldn't appear in this episode, as he was feeling super under the weather. But by the time it came round to editing this episode, he was feeling much better.

Feel better soon, Squidgey!
- Jay

Mono of the Tokyo Game Life podcast joined Jay, to talk about all things Tokyo and video gaming... including a few tidbits about Tokyo Game Show.

Before they could get around to talking about video games though, Jay started talking about his trips to Japan - you can listen to some of his audio diaries from his most recent trip here - which lead to Mono and Jay talking about some of their favourite memories of Kyushu - the southernmost of the big islands which make up Japan - including when Jay was in a crowd of people playing this Space Invaders Groovy Invades Canal City.

Mono describes his show as:

A Tokyo based video game podcast focussing on Nintendo and gaming culture in Japan's capital... it's also like a slice of life of Tokyo.
Yeah, it's just a place where I celebrate Japan, Japanese gaming, and also Nintendo.
- Mono

Recent Games

The Recent Games segment will not be new to listeners, but in case you're new to the show here's how it goes: we go round the table and discuss one or more game that we've been playing recently, and whether we think it's worth the listeners checking it out. We continue to do this until we've run out of games to discuss.

And this episode was no different.

Mono's Recent Games

  • Splatoon 3
  • And a bunch at TGS; some of which were:
    • Sonic Frontiers
    • Super Bomberman R 2
    • Atelier Ryza
    • ONI: Road to be the Mightiest Oni
    • Wanted: Dead
    • RUINSMAGUS

Be sure to check out Mono's podcast for his coverage of (and advice for attending) Tokyo Game Show. Here's a link directly to his TGS 2022 episode.

Jay's Recent Games

  • Teenage Mutant Ninja Turtles: The Cowabunga Collection

Full Show Notes

Make sure to check out the full show notes for more discussion on the points we raise, some extra meta-analysis, and some links to related things.

Have you listened to the Tokyo Game Life podcast? Did you catch Mono's episode on TGS yet? What did you think to it? Have you ever been to Japan? Are you excited for Sonic Frontiers, or will it continue the 3D Sonic games legacies of not being very good?

Let us know on Discord, Twitter, Facebook, or try our brand new contact page.

Links

Here are some links to some of the things we discussed in this episode:

play

10/07/22 • 73 min

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Couching the Capes With Anthony

Arrggh! A Video Game Podcast from The Waffling Taylors

play

09/23/22 • 91 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

This episode sees Anthony of the Capes on the Couch podcast join us. We talk about his show (which you should definitely listen to), ‘previously on’ mode, RPGs and forgetting what to do, the recent TMNT releases, reaching level 99 too soon, airborne controllers, and profanity generators.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

We talk with Anthony about his podcast (which deals with exploring the mental health aspect of comic book characters), and as such need to bring up mental health points. We can't say whether anything in the episode will offend, but what we will ask is that you listen responsibly.

But also that you look after yourself and, if you can, someone else too. Please consider getting help if you need it.

Show Notes

Anthony of the Capes on the Couch podcast joined us, and we wanted to take a few moments to discuss both his podcast and mental health. Mental health is something which is important to both Jay and Squidge, and they take it very seriously.

If you need help, please go get it. There's no shame or stigma attached to it.

Anthony describes the show as:

Capes on the Couch is a podcast that my best friend, my brother, and I have been co-hosting now for four and half years. He is a board certified psychiatrist, and I am a comic book aficionado. And each episode, we take a look at a particular character, a group of characters, or sometimes a theme; and we examine their mental health issues, any concerns that they have, what's going on in their life that might cause them strife or distress... and what would the treatment of the real-world analogue look like
...
We do it to destigmatize a lot of the discussions around mental health, because there's this big bugaboo about if you're feeling sick then you go to the doctor; if your leg is broken then you go to the doctor; but if you're feeling depressed or you're hearing voices in your head, or if you are going through something in your life and you go to see a therapist, "oh we don't talk about that. Shh. Don't tell anybody about that." And it's just as valid and necessary.
- Anthony

Which, you'll agree, is an amazing setup for a podcast. And a very, _very_ important topic to discuss. And it's such an important point that Jay and Squidge wanted to explore it for a big enough portion of the episode.

Along the way, Jay talked about the wonderfully creepy world of deep fakes. He brings up a fantastic video by Corridor Crew where they took all of the appearances of their lawyer on their podcast, fed them into Descrypt - to build up a machine learning model of his voice - then used GPT3 to write a script for a speech, and had Descrypt create the audio for the speech. Effectively, they had a set of machine learning tools generate a full speech, and delivery it to the rest of the company.

It's wonderfully dystopian.

And the reason that Jay brought this up because, looking at his podchaser profile Squidge has edited almost two weeks of continual content with Jay's voice in it.

NO NEED TO WORRY JAY, I HAVE ALREADY DEEP FAKED YOUR VOICE
MWA
HA
HA
HA!
- Russel

Recent Games

After almost 40 minutes of discussion on comic books, superheroes, and mental health

If you need help, please go get it. There's no shame or stigma attached to it

Anthony brought us back on topic, and with the Recent Games segment.

The Recent Games segment will not be new to listeners, but in case you're new to the show here's how it goes: we go round the table and discuss one or more game that we've been playing recently, and whether we think it's worth the listeners checking it out. We continue to do this until we've run out of games to discuss.

And this episode was no different.

Anthony's Recent Games

  • Super Mario Odyssey
  • Teenage Mutant Ninja Turtles: Shredder’s Revenge
  • Asphalt 9: Legends

And when discussing Legend of Zelda: Breath of the Wild, both Anthony and Jay talked about a "Parent mode" or "Previously on... mode"

where it just gives you like a 60 seconds of, "here's getting you back up to speed; here are the characters, the story, and how they're all interact...
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09/23/22 • 91 min

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Reaving Souls in HD with Raina

Arrggh! A Video Game Podcast from The Waffling Taylors

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09/09/22 • 114 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

We were joined by Raina of The Ancient's Den this week. Raina has recently released an HD mod for the Dreamcast version of Legacy of Kain: Soul Reaver, and it's bloody impressive. We talk zombie feeding simulators, the entire Legacy of Kain series, and about Raina's favourite controllers

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

Because we're talking about some of the entries in the Legacy of Kain series - a series of games about vampires going around and doing what vampires do - we'd recommend that you skip this one if you have little ones listening, or are in a space where listening would be inappropriate.

Please listen responsibly.

Show Notes

This week's episode starts with Squidge in the Nosgoth underworld... or was it Brighton?

But before long, the boys where joined by Raina of The Ancient's Den, the person behind the Soul Reaver HD Mod, and all-round amazing person.

And Raina takes us back in time to the late '90s - gaming magazines, demo discs, and incorrectly spelt main characters - when bringing us up to speed about how they got involved with the Legacy of Kain: Soul Reaver. This was a time of internet cafes - remember them? - and floppy disks - remember THEM?! - and before widespread use of email.

Jay also shares a story of him playing around with the MP3 encoder on his home computer so that he could MAYBE load a single MP3 onto a single floppy disk.

I would go down to the library with a stack of floppy disks, which was my music library... I would swap disks after each song.
- Jay

And Squidge tells us that he first played Resident Evil 2 as a 9 year old.

I was so bad at playing it, I thought that it was a zombie feeding simulator.
-Squidge

Before we could talk about the HD mod, Jay asked Raina to...

Get Control of Yourself

This is a segment that we like to do every so often, which is based on a tweet from SinceSpacies - who is an absolutely amazing person, by the way. Seriously, go follow him on Twitter

Get a control of yourself!!!!!! What’s been your most fav controller of all time...
(and what controller bites the big one?)
- SinceSpacies

The idea here is that we want to know which is the best and which is the worst controller of all time.

Raina's Worst Controller

Raina chose the Xbox 360 controller.

The controller is really big and bulky, and it uses batteries... come on!
- Raina

Raina also dislikes the Dreamcast controller:

Not for anything other than the missing features. So with Legacy of Kain: Soul Reaver, they had to break the controls to make it work.
- Raina

Raina's Best Controller

The dual sense really surprised me... You can really feel the rope as your character climbs down, and you can feel tension when you pull an arrow.
- Raina

And both Raina and Squidge agree that the PlayStation controllers from DualShock on-wards are fantastic for FPS games:

I don't know whether it's because the analogue sticks are on the same level.
- Squidge

The HD Mod

Raina describes the origins of the mod by taking us back in time to the release of the original Legacy of Kain on Dreamcast:

They literally had three months to create the port, and that's not a lot of time
- Raina

Strangely enough, during the process of porting to Dreamcast, the graphical assets were reduced by quite a lot - meaning that the "inferior" release on the PlayStation TECHNICALLY has better graphics than the Dreamcast version.

They didn't have a lot of time, so I don't blame them.
- Raina

And Raina is calling this a "remaster" (or sorts) as the mod contains MUCH higher resolution textures which are swapped out, at runtime, by the Flycast emulator for Dreamcast.

You should certainly take a look at the comparison screenshots on the project's website here: https://www.sr1hdremaster.com/screenshots

Full Show Notes

Make sure to check out the full show notes for more ...

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09/09/22 • 114 min

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The Cat Game with G

Arrggh! A Video Game Podcast from The Waffling Taylors

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08/26/22 • 105 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

Moonwalking to the fridge, Memento, video games, kitties, The Lonely Island of programming, spoilers, whether Tom Holland knows he's Spider-Man and silliness. That could only mean one thing: G has returned to the show. But what do these things have to do with video games?

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

This episode has a few poop jokes in it, all around the 10 minutes and 30 second mark.

A misquote from the 1982 classic Blade Runner ("am I lesbian") at 12 minutes and change could cause issues for some listeners if they are listening with little ones.

Please listen responsibly.

Show Notes

Seeing as how it being several weeks since Jay had done the intro, he decided that he would be in charge of intro-ing the show, and he did a pretty terrible job of doing it - as always - but it wasn't just Jay and Squidgey in this episode, as they were joined by G (aka #dontCallMeAudrey).

Considering that it had been almost two years since G was last on the show - his last appearance was in episode 92 "Would You Kindly" from October 2020 - and a lot of amazing things have happened in his life since he was last on - including having a new little one, and her taking her first steps ON THE DAY THAT THE EPISODE WAS RECORDED! How cool is that?

Nothing in the episode will compare to that news, and it will be all downhill from that moment. So strap yourselves in, folks.

And even though G had not been on the show for a long time, he fell right back into the format without any issues

The memories may fade, but the pain remains
- G

Less than 10 minutes into the episode, the boys started to have an existential crisis:

Surely the best way to know whether you are a Sim or not would be to look up. If you see the green crystal, then perhaps you are Sim... perhaps
- Jay

The Cat Game

Of course the hot topic of the month came up: The Cat Game - aka Stray - and the boys had a lot to say about it: from the fact that G has been playing it with his eldest, to the fact that Jay remembered being interested in it because the first ads for it played up the Kowloon Walled City based design of the game world.

And when talking about mutual friend Sakura, and how she should definitely play this game - seeing as she is a rather big fan of the feline species - G had this to day:

I don't understand why we don't just get responses to our every message with, "Can't talk; being a cat"
- G

Indeed.

...

Full Show Notes

Make sure to check out the full show notes for more discussion on the points we raise, some extra meta-analysis, and some links to related things.

Have you ever played The Cat Game? Does it fill you with the cutesy-wootsy fuzzy-wuzzies? What about that rather dark storyline? What about Teenage Mutant Ninja Turtles: Shredder's Revenge, have you played that? Is it really that good?

Let us know on Discord, Twitter, Facebook, or try our brand new contact page.

Links

Here are some links to some of the things we discussed in this episode:

And have you left us a rating or review? We really like to hear back from listeners about our show, so check out https://wafflingtaylors.rocks/our-podcast/ for links t...

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08/26/22 • 105 min

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2 Player Cupboard of Shame: Jay

Arrggh! A Video Game Podcast from The Waffling Taylors

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08/12/22 • 79 min

First of all, we'd like to thank the amazing yurricanes for working with us to create the featured image for this episode. I think you'll agree that it's an amazing piece of art, and you should definitely check out their work.

We'd also like to thank Georgie (aka ChapSketch) for working with Squidge on the episode artwork for the entire New Cupboard of Shame series. Head on over to Georgie's Etsy page to commission some work from her. You really should, as she's blooming brilliant.

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

Squidge invited Jay to make his first appearance on the Cupboard of Shame, and he brought along a white whale of sorts. What do Arnie, Sly Stallone, and trashy 80s cyberpunk movies have in common? And why is Jay recommending running, head first, into walls? This CoS will answer those questions and more.

Here's a sample of the full show notes - make sure to click through and check them out.

Content Warning

Squidge was fully in charge of hosting, producing and editing this episode. As such, he decided to leave the few swears in the episode without bleeping them. This was done for comedy reasons, as we felt that there is very little in the episode which could offend most listeners.

Please listen responsibly.

Show Notes

Squidge wanted to take a shiny new look at The Cupboard of Shame. The difference being that he wanted to invite some familiar voices onto the show, one at a time, and discuss one game that they want to jettison into the Cupboard of Shame. This being the fifth episode in the new series, he invited Andrew "Podcast Collector" Dickinson to dispatch something into the devious - and totally real cupboard - cupboard.

As a quick reminder, Squidge describes The Cupboard of Shame as:

The idea behind it is games that you have bought in your past, played it, but you don't know why you bought [them] but you did anyway.
Any complaints that you have about the game; why you want to stick it in the Cupboard of Shame. We'll talk about the good points and the bad points [of the game], and we'll share some fun facts about the game.
- Squidge

Previous Entries into the Cupboard of Shame

The Cupboard of Shame reboot has only seen two entries so far:

  • Chief Problems decided that The Elder Scrolls V: Skyrim needed to be stored behind the walnut doors of destiny in episode 136
  • Lulu wanted to jettison Chaos Legion to the nether realms of the electronically challenged cupboard in episode 138
  • Sean wanted to yeet Risk of Rain 2 into the underbelly of the cupboard in episode 139
  • Ginger wished to send Final Fantasy X-2 into the depths of cheap MDF that is the cupboard in episode 140
  • AndrewD was on the fence about Kane and Lynch 2: Dog Days and whether it should have been in the Cupboard of Shame, in episode 141
  • JonnyG spoke about the weird-a-thon that is Deadly Premonition is episode 142

Prior to the Cupboard of Shame reboot, Squidge had challenged both G and himself to put some titles into the Cupboard of Shame. The titles that they chose include:

  • Iron Man the Movie Video Game
  • WET
  • Rambo: The Video Game
  • Crackdown
  • Final Fantasy XIII

You can hear their discussion on these games (and a few more) in episode 47: The Cupboard of Shame - here's a link to that episode. All of the "classic" Cupboard of Shame episodes - aka before Squidge's 2022 sexy reboot - can be found here.<...

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08/12/22 • 79 min

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Sonic TuesMonth - Episode Two, Part One

Arrggh! A Video Game Podcast from The Waffling Taylors

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11/18/22 • 49 min

Remember that you can always get in touch with us on our Discord server, Facebook page, on Twitter, or with our Contact page.

The 30th anniversary of Sonic 2day is upon us this month, and we asked a few friends to talk about their memories of the landmark title. This week, we talked with GamerJason, White Mage, and Nezzalonius about what comes to mind when they think about Sonic 2, whether Sonic Team have a trademark on the Casino Levels, and slipping and sliding everywhere.

psst. this is the first in a series of four episodes on Sonic 2's 30th anniversary. Be sure to check this page to see the other episodes in the series when they drop.

Here's a sample of the full show notes - make sure to click through and check them out.

Show Notes

To celebrate the 30th anniversary of Sonic 2sday - Tuesday November 24th, 1992 - aka the worldwide release of Sonic 2 on the Genesis - we wanted to create a very special episode of the podcast, and it ended up being so long that we split it into four. And this is part three of that series of special episodes; with part one having released last week

We wanted to create an episode which would have us interviewing some amazing people that we know from the podcasting and video content community, and we wanted to talk with them about their memories of Sonic the Hedgehog 2 on the Genesis/ Mega Drive; and reach out, we did.

As you can see from our players section - psst. if you're not reading these show notes on the website, then you're missing out - we reached out to some amazing folks. In fact, we got so much content that we've had to split this special episode into two separate episodes, each with two parts. In this episode we talked with:

Assisting us with this episode was Russell, an artificial intelligence that Jay may or may not have sunk several years of his life into creating, for the specific purpose of making everyone's lives easier. Russell took hosting duties for this episode - you'll see why as we work our way through the series.

Full Show Notes

All the details on the questions we asked, the format we took, and the answers that our amazing guests gave can be found in the full show notes, we definitely check them out here.

Do you remember the first time that you played Sonic 2? Was it on Sonic 2sday? Have you checked out all of the content that our guests create? You totally should. Let us know on Discord, Twitter, Facebook, or try our brand-new contact page.

Links

Here are some links to some of the things we discussed in this episode:

And have you left us a rating or review? We really like to hear back from listeners about our show, so check out https://wafflingtaylors.rocks/our-podcast/ for links to services where you can leave us some wonderful feedback.

The Waffling...

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11/18/22 • 49 min

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FAQ

How many episodes does Arrggh! A Video Game Podcast from The Waffling Taylors have?

Arrggh! A Video Game Podcast from The Waffling Taylors currently has 216 episodes available.

What topics does Arrggh! A Video Game Podcast from The Waffling Taylors cover?

The podcast is about Leisure, Videogames, Podcasts, Technology, Video Games and Interviews.

What is the most popular episode on Arrggh! A Video Game Podcast from The Waffling Taylors?

The episode title 'Sonic TuesMonth - Episode One, Part Two' is the most popular.

What is the average episode length on Arrggh! A Video Game Podcast from The Waffling Taylors?

The average episode length on Arrggh! A Video Game Podcast from The Waffling Taylors is 55 minutes.

How often are episodes of Arrggh! A Video Game Podcast from The Waffling Taylors released?

Episodes of Arrggh! A Video Game Podcast from The Waffling Taylors are typically released every 7 days.

When was the first episode of Arrggh! A Video Game Podcast from The Waffling Taylors?

The first episode of Arrggh! A Video Game Podcast from The Waffling Taylors was released on Nov 10, 2017.

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