
Design Doc
Hannah Shaffer and Evan Rowland

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Top 10 Design Doc Episodes
Goodpods has curated a list of the 10 best Design Doc episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Design Doc for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Design Doc episode by adding your comments to the episode page.

When No One Is the GM, Everyone Is
Design Doc
08/23/19 • 44 min
Questlandia 2 is a campaign game with no Game Master. Without a designated person in the GM role, that responsibility must be distributed among all players. We talk about how the Junk Poets can support every player in the GM role.

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Plumb Bobs
Design Doc
11/29/17 • 41 min
What makes for a good RPG toolkit? We explore dice, cards, dactylomancy, and some of the weirder tactile tools you can bring to the table.

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Finding the Game's Emotional Core
Design Doc
03/13/19 • 46 min
We've finished the first two playtests of Questlandia and something is still missing. In this episode we talk about how to hone in on the emotional core of the game. What stories does this game want to tell and how do we make sure it tells them?

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Mosslickers
Design Doc
03/04/18 • 39 min

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Whoops, It's a Dystopia
Design Doc
12/12/18 • 37 min
Why are our worlds turning out horrible? After playtesting at Metatopia, we talk about how the framing for worldbuilding can exaggerate societies to cartoonish levels. Maybe we can learn from the original Questlandia?

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The First Playtest
Design Doc
12/28/17 • 43 min

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Rewards and Prizes
Design Doc
02/12/25 • 44 min
Even when things are going wrong for your characters, you as a player might feel rewarded by narrative twists and turns. In this episode, Hannah and Evan discuss the ways that games can reward both players and characters, and do some live game design about claw machine prizes...
Links/Credits:
Patreon: patreon.com/turtlebun
Website: turtlebun.com
Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/
Episode edited by Rob Abrazado: https://robabrazado.com/
Support Design Doc with a coffee: https://ko-fi.com/designdoc
Get in touch:
Designdocpod (at) gmail (dot) com
Turtlebun Discord: https://discord.gg/XD4WVDjvbz

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06/18/19 • 78 min
We asked on Twitter what you wanted to know about running a roleplaying game Kickstarter. Now, we're answering your questions. From self-promotion to self-care, what to say when there's nothing to say, and pretending we know anything about taxes.
Show notes:
- Design Doc Intro/Outro theme by Pat King
- Additional music: New Ages 1 by Little Dog Big Ears

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04/16/19 • 48 min
Who are the Junk Poets and what do they add to Questlandia? We go over what we know, what's still missing, and how they could make a GMless game easier to play!

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Retreat Forward
Design Doc
10/04/18 • 37 min
In September we met for a mini Questlandia retreat. We talked about how our intentions for the game have shifted in the current political landscape and introduced an unfolding guidebook that will sit at the center of play.

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FAQ
How many episodes does Design Doc have?
Design Doc currently has 92 episodes available.
What topics does Design Doc cover?
The podcast is about Leisure, Games, Design, Podcasts and Arts.
What is the most popular episode on Design Doc?
The episode title 'Whoops, It's a Dystopia' is the most popular.
What is the average episode length on Design Doc?
The average episode length on Design Doc is 48 minutes.
How often are episodes of Design Doc released?
Episodes of Design Doc are typically released every 25 days, 2 hours.
When was the first episode of Design Doc?
The first episode of Design Doc was released on Oct 17, 2017.
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