
Playtesting Progress Part 2: The Spinning Mountain
02/21/19 • 48 min
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After playtesting Questlandia's new kingdom and character creation, it's time to test some scenes! Bartholomew the anxious city planner and Quincy the cast out justice-bringer will have to make some hard choices. Choices that begin with a cat and end with a geological anomaly.
Intro/Outro theme music - by Pat King
After playtesting Questlandia's new kingdom and character creation, it's time to test some scenes! Bartholomew the anxious city planner and Quincy the cast out justice-bringer will have to make some hard choices. Choices that begin with a cat and end with a geological anomaly.
Intro/Outro theme music - by Pat King
Previous Episode

Playtesting Progress Part 1: Knotty Business
Welcome to Kingdom Knot, where our people keep vigil over the void at the edge of the world. Something has emerged from that void—a creature for which we have no words, of which we have no memory. For now, we will call it...a "cat."
Music credits:
- Design Doc Intro/Outro theme written by Pat King
- Also featuring New Ages 1 by Little Dog, Big Ears
Next Episode

Finding the Game's Emotional Core
We've finished the first two playtests of Questlandia and something is still missing. In this episode we talk about how to hone in on the emotional core of the game. What stories does this game want to tell and how do we make sure it tells them?
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