
Vox Republica 131: Online Communities
12/01/16 • 58 min
Length: 58:47
Show Links: RSS | iTunes | Stitcher | Download Episode
Welcome back to Vox Republica, the Cardboard Republic Podcast!
We post new episodes every other Thursday, with each episode being about 45 minutes long.
Vox Republica is proudly supported by our Patreon. Consider contributing today!
DESCRIPTION: A primary reason that board gaming is such an entertaining hobby is that it fosters and encourages socializing with other people. To that end, this week Erin and Ryan talk about this year's BGG Con, then discuss some of the many online communities available to gamers.
GUESTS: None
RECENTLY PLAYED GAMES - (01:34):
- Fuju Flush by Stronghold Games
- Terraforming Mars by Stronghold Games
- Honshu by Lautapelit / Renegade Game Studios
- Ave Roma by A-Games
- Flamme Rouge by Lautapelit
FEATURED TOPIC - (20:30):
- This week is all about board gaming communities within the board gaming world, including the positives and negatives they each offer to the hobby. The primary ones :
- BoardGameGeek
PLUGS - (57:57):
- As always, Cardboard Republic YouTube videos, Instagram pictures, and the BGG Guild are still ongoing. Subscribe to either - or both if you really love us. You do really love us, right?
We’d love to hear from you! You can send questions or feedback via email at [email protected]. You can also reach us social media, including Twitter, Facebook, and BoardGameGeek.
Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.
Length: 58:47
Show Links: RSS | iTunes | Stitcher | Download Episode
Welcome back to Vox Republica, the Cardboard Republic Podcast!
We post new episodes every other Thursday, with each episode being about 45 minutes long.
Vox Republica is proudly supported by our Patreon. Consider contributing today!
DESCRIPTION: A primary reason that board gaming is such an entertaining hobby is that it fosters and encourages socializing with other people. To that end, this week Erin and Ryan talk about this year's BGG Con, then discuss some of the many online communities available to gamers.
GUESTS: None
RECENTLY PLAYED GAMES - (01:34):
- Fuju Flush by Stronghold Games
- Terraforming Mars by Stronghold Games
- Honshu by Lautapelit / Renegade Game Studios
- Ave Roma by A-Games
- Flamme Rouge by Lautapelit
FEATURED TOPIC - (20:30):
- This week is all about board gaming communities within the board gaming world, including the positives and negatives they each offer to the hobby. The primary ones :
- BoardGameGeek
PLUGS - (57:57):
- As always, Cardboard Republic YouTube videos, Instagram pictures, and the BGG Guild are still ongoing. Subscribe to either - or both if you really love us. You do really love us, right?
We’d love to hear from you! You can send questions or feedback via email at [email protected]. You can also reach us social media, including Twitter, Facebook, and BoardGameGeek.
Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.
Previous Episode

Vox Republica 130: Gaming Slumps
Episode 130: Gaming Slumps
Length: 52:55
Show Links: RSS | iTunes | Stitcher | Download Episode
Welcome back to Vox Republica, the Cardboard Republic Podcast!
We post new episodes every other Thursday, with each episode being about 45 minutes long.
Vox Republica is proudly supported by our Patreon. Consider contributing today!
DESCRIPTION: The world has been a bit topsy-turvy of late, and that has us a bit distracted from our normal love of gaming. So, this week we talk about the idea of gaming dry spells, where other interests or other factors pull you away from gaming regularly - and why that's not necessarily a bad thing.
GUESTS: None
RECENTLY PLAYED GAMES - (01:45):
- Ice Cool by Brain Games
- Mare Nostrum by Academy Games
- Dice City by AEG / Artipia Games
- Covert by Renegade Game Studios
- Joraku by Moaideas Game Design
QUICK TOPICS - (22:11):
- In light of a recent publisher snaffu, we dissect the sometimes nebulous role of gaming media in relation to publishers in terms of ethical boundaries of journalist versus marketer.
- We reflect the recent uptick in digital board game ports.
FEATURED TOPIC - (34:37):
- Most invested board gamers will inevitably go into periods where they go into a gaming slump. We explore (especially of late) some of the reasons why that happens and why it's also entirely normal.
- How external factors can cause this, from time to energy to other things vying for your attention.
- Why it's healthy to consider other activities or hobbies during these slumps.
- Why you shouldn't feel guilty for having to step back now and then.
- How Erin and Ryan are addressing their own genuine current board game slump.
- As well as them musing on ways people can rekindle interest in games after such slumps.
PLUGS - (52:02):
- We're raffling off a copy of AssassinCon to a lucky Patreon backer. Consider donating today!
- As always, Cardboard Republic YouTube videos, Instagram pictures, and the BGG Guild are still ongoing. Subscribe to either - or both if you really love us. You do really love us, right?
We’d love to hear from you! You can send questions or feedback via email at [email protected]. You can also reach us social media, including Twitter, Facebook, and BoardGameGeek.
Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.
Next Episode

Vox Republica 132: Seven Dragons And A Treasured Year
Episode 132: Seven Dragons And A Treasured Year
Length: 1:03:28
Show Links: RSS | iTunes | Stitcher | Download Episode
Welcome back to Vox Republica, the Cardboard Republic Podcast!
We post new episodes every other Thursday, with each episode being about 45 minutes long.
Vox Republica is proudly supported by our Patreon. Consider contributing today!
DESCRIPTION: The end of 2016 is fast approaching - not that we're complaining mind you. This week, after recapping some of the games we managed to play between the holiday rush, we briefly look back at how the CR has fared over the last year...and maybe drop a couple minor announcements about what lies in store for us next in 2017. After that we pull out the 2011 card game Seven Dragons for review. Because, well, dragons!
Production Note: Apologies on the audio quality for this episode - it appears to have recorded on the backup mic by mistake!
GUEST: None
RECENTLY PLAYED GAMES - (01:36):
- Colony by Bezier Games
- SeaFall by Plaid Hat Games
- Karmaka by Hemisphere Games
- Queen's Architect by Queen Games
- Centauri Saga by Vesuvius Media
FEATURED TOPIC – (27:42):
- 2016 site recap! The CR has seen a number of aspects to the site added or changed over the last year, and since it's the end of the year and all, we figured now is as good a time as any to talk briefly about what those changes entailed, including:
- New faces at the CR
- A new review subset
- The launch of our Patreon
- A podcast collaboration
- What the first few tasks may be for 2017
REVIEW - (42:00):
- Seven Dragons is a 2011 color-matching card game by Looney Labs. In this simple game, players take turns drawing and playing cards to a sprawling communal tableau, with every card placed containing 1-4 panels of different colored dragons. The goal in the game is to create a series of seven connected dragon panels all of the same color, while, of course, trying to prevent your opponent from doing the same thing. The end result is a simple game that's quick to play and even easier to teach, all while leaving a colorful dragon-laden mosaic on the table at the end each playthrough. That said, while it definitely works as a casual end of the night style game, it's probably not going to be the most memorable game for many players as a result. Seven Dragons may not be flashy or complicated - it could easily be billed as a card-based color dominoes with some action cards thrown in- yet we argue that it still has merit in the right settings.
(Note: if you don't see pictures below, you can view them via the RSS feed or clicking this link.)
The five primary dragons of Seven Dragons This is a valid placement because the two Black dragons match on one side Having two matching panels results in drawing a bonus card! The player with the Red goal wins for having seven matching panels touching The five possible Action cards in the game, and the poor Silver dragon stuck at their mercyIf you like this episode you’ll love
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