
January 2001
02/10/21 • 76 min
Sega abandons the Dreamcast Nintendo's 64DD is a bust and Hasbro Interactive is no more
These stories and many more on this episode of the Video Game Newsroom Time Machine
Welcome back to the Video Game Newsroom Time Machine, the show where we travel back in time to see what was making headlines in the computer and video game business 40, 30 and 20 year ago.
On this episode we will look back at the biggest stories from publications dated January of 2001. As always, a disclaimer, we are using magazine cover dates so the events reported always happened a tad bit earlier.
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]
Links: Corrections: https://sega.fandom.com/wiki/SegaNet https://dl.acm.org/doi/10.5555/559522
2001: Sega exits the console hardware market https://archive.org/details/Computer_Gaming_World_Issue_198/page/n45/mode/1up https://en.wikipedia.org/wiki/Dreamcast https://en.wikipedia.org/wiki/Wii_U http://podcast.theycreateworlds.com/e/dreams-of-sega/
The US launch of the PS2 marred by shortages https://archive.org/details/NextGen73Jan2001/page/n13/mode/2up https://www.gamesradar.com/how-do-the-ps5-launch-titles-compare-to-ps4-ps3-ps2-and-playstation/ https://en.wikipedia.org/wiki/PlayStation_2
Sony launches PS2 in Europe with Yabasic https://archive.org/details/NextGen73Jan2001/page/n15/mode/1up https://en.wikipedia.org/wiki/Yabasic#PlayStation_2
64DD pulled from sale https://www.retromags.com/files/file/4076-electronic-gaming-monthly-issue-138-january-2001/ pg. 58 https://en.wikipedia.org/wiki/64DD
Germany to get its own gaming convention https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n17/mode/1up https://en.wikipedia.org/wiki/Games_Convention https://en.wikipedia.org/wiki/Gamescom https://en.wikipedia.org/wiki/Dragon_Con
Youth violence in Japan puts pressure on games industry https://archive.org/details/NextGen73Jan2001/page/n16/mode/1up https://en.wikipedia.org/wiki/Computer_Entertainment_Rating_Organization https://www.chick.com/products/tract?stk=0046 https://videogamenewsroomtimemachine.libsyn.com/august-2020 Everquest reaches 300,000 subscribers https://archive.org/details/Computer_Gaming_World_Issue_198/page/n40/mode/1up https://en.wikipedia.org/wiki/EverQuest#Sales_and_subscriptions https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2 Lucasarts announces Star Wars Galaxies MMO https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up https://en.wikipedia.org/wiki/Star_Wars_Galaxies https://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic https://en.wikipedia.org/wiki/Star_Wars:_Obi-Wan https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview https://videogamenewsroomtimemachine.libsyn.com/noah-falstein-interview
Ultima Online goes 3D https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n19/mode/1up https://ultima.fandom.com/wiki/Ultima_Online:_Third_Dawn
Take 2 buys Duke Nukem publishing rights https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up https://en.wikipedia.org/wiki/Take-Two_Interactive#1993%E2%80%932000:_Formation_and_initial_growth https://en.wikipedia.org/wiki/Duke_Nukem_Forever#Development
Microsoft buys Digital Anvil https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up https://en.wikipedia.org/wiki/Digital_Anvil https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up https://www.mobygames.com/game/conquest-frontier-wars Infogrames buys Hasbro Interactive https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up https://en.wikipedia.org/wiki/Hasbro_Interactive https://en.wikipedia.org/wiki/Atari_SA https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Sega abandons the Dreamcast Nintendo's 64DD is a bust and Hasbro Interactive is no more
These stories and many more on this episode of the Video Game Newsroom Time Machine
Welcome back to the Video Game Newsroom Time Machine, the show where we travel back in time to see what was making headlines in the computer and video game business 40, 30 and 20 year ago.
On this episode we will look back at the biggest stories from publications dated January of 2001. As always, a disclaimer, we are using magazine cover dates so the events reported always happened a tad bit earlier.
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]
Links: Corrections: https://sega.fandom.com/wiki/SegaNet https://dl.acm.org/doi/10.5555/559522
2001: Sega exits the console hardware market https://archive.org/details/Computer_Gaming_World_Issue_198/page/n45/mode/1up https://en.wikipedia.org/wiki/Dreamcast https://en.wikipedia.org/wiki/Wii_U http://podcast.theycreateworlds.com/e/dreams-of-sega/
The US launch of the PS2 marred by shortages https://archive.org/details/NextGen73Jan2001/page/n13/mode/2up https://www.gamesradar.com/how-do-the-ps5-launch-titles-compare-to-ps4-ps3-ps2-and-playstation/ https://en.wikipedia.org/wiki/PlayStation_2
Sony launches PS2 in Europe with Yabasic https://archive.org/details/NextGen73Jan2001/page/n15/mode/1up https://en.wikipedia.org/wiki/Yabasic#PlayStation_2
64DD pulled from sale https://www.retromags.com/files/file/4076-electronic-gaming-monthly-issue-138-january-2001/ pg. 58 https://en.wikipedia.org/wiki/64DD
Germany to get its own gaming convention https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n17/mode/1up https://en.wikipedia.org/wiki/Games_Convention https://en.wikipedia.org/wiki/Gamescom https://en.wikipedia.org/wiki/Dragon_Con
Youth violence in Japan puts pressure on games industry https://archive.org/details/NextGen73Jan2001/page/n16/mode/1up https://en.wikipedia.org/wiki/Computer_Entertainment_Rating_Organization https://www.chick.com/products/tract?stk=0046 https://videogamenewsroomtimemachine.libsyn.com/august-2020 Everquest reaches 300,000 subscribers https://archive.org/details/Computer_Gaming_World_Issue_198/page/n40/mode/1up https://en.wikipedia.org/wiki/EverQuest#Sales_and_subscriptions https://videogamenewsroomtimemachine.libsyn.com/don-daglow-interview-part-2 Lucasarts announces Star Wars Galaxies MMO https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up https://en.wikipedia.org/wiki/Star_Wars_Galaxies https://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic https://en.wikipedia.org/wiki/Star_Wars:_Obi-Wan https://videogamenewsroomtimemachine.libsyn.com/ken-williams-interview https://videogamenewsroomtimemachine.libsyn.com/noah-falstein-interview
Ultima Online goes 3D https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n19/mode/1up https://ultima.fandom.com/wiki/Ultima_Online:_Third_Dawn
Take 2 buys Duke Nukem publishing rights https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up https://en.wikipedia.org/wiki/Take-Two_Interactive#1993%E2%80%932000:_Formation_and_initial_growth https://en.wikipedia.org/wiki/Duke_Nukem_Forever#Development
Microsoft buys Digital Anvil https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up https://en.wikipedia.org/wiki/Digital_Anvil https://archive.org/details/PC-Player-German-Magazine-2001-01/PC-Player-2001-01/page/n13/mode/1up https://www.mobygames.com/game/conquest-frontier-wars Infogrames buys Hasbro Interactive https://archive.org/details/MicromanaTerceraEpocaSpanishIssue72/page/n11/mode/1up https://en.wikipedia.org/wiki/Hasbro_Interactive https://en.wikipedia.org/wiki/Atari_SA https://videogamenewsroomtimemachine.libsyn.com/tom-dusenberry-interview
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Previous Episode

January 1991
Game Gear launches in Japan Capcom goes public and VGA steals Christmas
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and around the video game industry in January of 1991. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]
Links: Corrections: https://videogamenewsroomtimemachine.libsyn.com/december-2000
1991: Parallel Board battle continues Play Meter January 1991, pg. 14 https://www.mobygames.com/game/arcade/simpsons https://www.mobygames.com/game/arcade/teenage-mutant-ninja-turtles__
Video games lose their domination of the coin-op market Replay January 1991, pg. 44
Capcom goes public Replay January 1991, pg. 20 https://www.capcom.co.jp/ir/english/company/history.html
First rumors of the Nintendo Super System emerge https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20018%20%28January%201991%29/page/n31/mode/1up https://nintendo.fandom.com/wiki/Nintendo_Super_System
Sega's TeraDrive announced https://archive.org/details/ACEIssue40Jan91/ACE_Issue_40_Jan_91/page/n7/mode/1up https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20018%20%28January%201991%29/page/n33/mode/1up https://en.wikipedia.org/wiki/Sega_TeraDrive
Game Gear launches in Japan https://www.retromags.com/files/file/3029-game-players-issue-019-january-1991/ https://en.wikipedia.org/wiki/Game_Gear
Cheetah launches the Gamate in the UK https://archive.org/details/Crash_No._84_1991-01_Newsfield_GB/page/n29/mode/2up https://en.wikipedia.org/wiki/Gamate
Gilbert Hyatt's patent for microchips granted https://archive.org/details/1991-01-compute-magazine/page/n111/mode/1up https://patents.google.com/patent/US4942516 https://www.ipwatchdog.com/2019/07/16/episode-12-gilbert-hyatt/id=116807/ https://www.historyofinformation.com/detail.php?id=95 https://venturebeat.com/2018/08/31/why-80-year-old-inventor-gil-hyatt-says-patent-office-is-waiting-for-him-to-die/ https://www.nytimes.com/1996/06/20/business/for-texas-instruments-some-bragging-rights.html
Atari debuts the Mega STe https://archive.org/details/atari_interface_jan91/page/n10/mode/1up https://en.wikipedia.org/wiki/Atari_MEGA_STE
Atari USA in management shakeup https://archive.org/details/startissue03winter1986/STart%20Issue%2040%20%28January%201991%29/page/n17/mode/1up https://translate.google.com/translate? hl=en&sl=fr&u=http://obligement.free.fr/articles/itwkenan2.php&prev=search&pto=aue https://www.computerwoche.de/a/commodore-im-clinch-mit-frankreich-distributor,1164482 https://www.stcarchiv.de/ace/50/1990-atari https://mcurrent.name/atarihistory/tramel_technology.html
Games are missing their release dates https://archive.org/details/Computer_Gaming_World_Issue_78/page/n95/mode/1up
Sierra renames Hero's Quest to Quest for Glory https://archive.org/details/Power.Play.N34.1991.01-kultpower/page/n13/mode/1up https://www.mobygames.com/game/heros-quest-so-you-want-to-be-a-hero https://www.mobygames.com/game/hero-u-rogue-to-redemption https://www.mobygames.com/game/heroquest https://boardgamegeek.com/boardgame/699/heroquest
Recommended Links: The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/
Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.
Next Episode

Michael Dornbrook Interview Part 2
When last we left Michael Dornbrook, Infocom's fortunes had just begun to change with the Cornerstone database project turning sour and new competitors hitting the market. Listen, as we find out how the company reacted to the changing market, being purchased by Activision, management changes, and a reluctant entry into the world of graphics, as well as, Michael's life after text adventures.
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected]
Sources:
https://en.wikipedia.org/wiki/Cornerstone_(software)
https://en.wikipedia.org/wiki/Douglas_Adams
https://en.wikipedia.org/wiki/Simon_%26_Schuster
https://en.wikipedia.org/wiki/Activision
https://en.wikipedia.org/wiki/Tom_Snyder_(animator)
http://teacher.scholastic.com/products/tomsnyder.htm
https://en.wikipedia.org/wiki/Soup2Nuts
https://www.mobygames.com/developer/sheet/view/developerId,14936/
https://www.mobygames.com/company/legend-entertainment-company
https://en.wikipedia.org/wiki/Stanfords
https://www.mobygames.com/developer/sheet/view/developerId,52777/
https://www.mobygames.com/company/boffo-games-inc
https://www.mobygames.com/developer/sheet/view/developerId,62246/
https://www.thenewseveryday.com/iconic-alien-and-back-to-the-future-designer-ron-cobb-has-died/
https://www.mobygames.com/company/rocket-science-games-inc
https://www.mobygames.com/company/looking-glass-studios-inc
https://www.mobygames.com/company/harmonix-music-systems-inc
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