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Up Up Down Down

Up Up Down Down

Allen Pike and Nigel Brooke

The podcast about what's wrong and right in the games industry. App developers Allen Pike and Nigel Brooke host an interesting guest each week. Chaos ensues.
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Top 10 Up Up Down Down Episodes

Goodpods has curated a list of the 10 best Up Up Down Down episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Up Up Down Down for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Up Up Down Down episode by adding your comments to the episode page.

Up Up Down Down - 41. Let Me Pick Three Colors
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10/12/15 • 61 min

Firewatch’s 3D Artist Jane Ng joins us to disuss 3D art in indie games. We talk about some of the remarkable ways Campo Santo has made Firewatch look beautiful and distinctive. We discuss procedural sky generation, stylistic fog systems, and general challenges with making art for games with small teams. Afterwards, we talk Dragon Age Inquisition, Mario Maker, and avoiding playing Destiny.

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Up Up Down Down - 21. A Complete Tub of Crap
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07/18/14 • 98 min

Guy English returns this week to discuss 3D graphics APIs, so hold on to your butts.

We start with the origins of the GPU, and recount the evolution of graphics APIs. We dig in to what a modern GPU actually does, and then discuss Apple’s new graphics API, Metal. Guy and Nigel reminisce about just how horrible programming for the PlayStation 2 was, we talk latency, and finally Guy explores his relationship with Riddler trophies.

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Up Up Down Down - 22. Games Are Things Made By People
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07/18/14 • 69 min

Adam “Atomic” Saltsman joins us to discuss collaboration and sustanability in the world of indie games.

We talk about Adam’s new venture Finji Games, and collaborating with fans, from early access to Earliest Access. We fondly remember Canabalt, remember that critical hits aren’t always commercial hits, and discuss how contracting fills the gaps between projects. We finish by discussing the intense competitive pressure in the indie market, and the daunting task of building a 3D game.

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Up Up Down Down - 5. You Die Instantly

5. You Die Instantly

Up Up Down Down

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03/21/14 • 74 min

Tyson Kallberg joins us to discuss why games are getting easier, what makes us want to ragequit, and death by checkpoint.

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Up Up Down Down - 42. Flood Their Cities With Poop Water
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10/29/15 • 60 min

Karoliina Korppoo, Lead Designer on Cities Skylines, joins us to discuss simulation games. We discuss the challenges of simulations, making traffic work, cruise ships on land, focusing on fun, and poop water. Afterwards, we discuss the new expansion After Dark, Diablo, and the glory of single-player games.

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Up Up Down Down - 48. We Made a Game

48. We Made a Game

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01/23/20 • 92 min

Malin Sundberg joins us to discuss Two Spies, the new turn-based iOS spy strategy we’ve made, along with its UI, Swift as a game development language, and the pros and cons of shipping a game as a side project.

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Up Up Down Down - 46. Goofy as Heck

46. Goofy as Heck

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03/06/16 • 81 min

Serenity Caldwell joins us to discuss the Apple TV as a gaming platform. We talk about what games we’ve tried so far, the weaknesses of the Siri Remote, and what kind of games could be great on Apple TV. We discuss runner games, party games, and gams that are purposely bad. Afterwards we talk about Star Wars, since this episode was recorded in December when that was the cool thing to do.

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Up Up Down Down - 45. How the Hell to Make Firewatch
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02/19/16 • 77 min

Campo Santo’s Nels Anderson joins us to discuss making narrative games, and in particular, Campo Santo’s new hit game Firewatch. Waving the spoilers flag high, we dig in to what makes Firewatch tick, the crazy world of branching narrative, tricky aspects of making the game, flapjacks, and the horrors of first-person character models. Afterward, we talk about weird bugs, The Witness, and 1988.

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Up Up Down Down - 44. You're Buying a Child
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01/23/16 • 70 min

Chris Bourassa, Creative Director of Red Hook Games, joins us to talk about their hit new game Darkest Dungeon. We talk fairness, difficulty, early access, and corpses. Then we dig in to Chris’ art direction, including the look and feel of the characters, and the tools and processes he uses to create the game’s distinctive art. Afterward, we talk about some of the games we’ve been playing, stealth, and magic whales.

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Up Up Down Down - 47. You Suck at Micro

47. You Suck at Micro

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06/18/16 • 64 min

Soren Johnson joins us to discuss making strategy games. We discuss his new game Offworld Trading Company, touch on his work on the Civilization series, and the challenges of balance. Afterward, we express our early bewilderment at Overwatch.

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FAQ

How many episodes does Up Up Down Down have?

Up Up Down Down currently has 48 episodes available.

What topics does Up Up Down Down cover?

The podcast is about Leisure, Video, Games, Allen, Gaming, Podcasts, Technology and Video Games.

What is the most popular episode on Up Up Down Down?

The episode title '47. You Suck at Micro' is the most popular.

What is the average episode length on Up Up Down Down?

The average episode length on Up Up Down Down is 75 minutes.

How often are episodes of Up Up Down Down released?

Episodes of Up Up Down Down are typically released every 8 days.

When was the first episode of Up Up Down Down?

The first episode of Up Up Down Down was released on Feb 21, 2014.

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