UIBuzz - Software and game development
Peter Witham
1 Creator
1 Creator
All episodes
Best episodes
Top 10 UIBuzz - Software and game development Episodes
Goodpods has curated a list of the 10 best UIBuzz - Software and game development episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to UIBuzz - Software and game development for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite UIBuzz - Software and game development episode by adding your comments to the episode page.
Unplanned features are hard to integrate
UIBuzz - Software and game development
10/06/22 • 10 min
Trailer
UIBuzz - Software and game development
07/04/22 • 1 min
Using collaboration to learn, network and make cool stuff
UIBuzz - Software and game development
11/17/22 • 5 min
My Godot game engine experiences
UIBuzz - Software and game development
10/08/23 • 14 min
After learning how the Godot game engine wants me to work, I have put a few thoughts together and would like to share them with folks considering switching or starting with the tool.
- (00:00) - Devlog - My Godot game engine experience
- (01:07) - Download Endless Hurdles on iOS
- (01:49) - My plan of attack for learning
- (03:38) - Things I like in Godot
- (08:49) - My advice for transitioning
- (09:52) - The weird bits
- (10:35) - Final thoughts
- (12:29) - Endless Hurdles 1.1 Halloween Event released
- (13:59) - Contact me
The latest Unity pricing changes (rollbacks) and my thoughts
UIBuzz - Software and game development
09/22/23 • 10 min
Unity sent an email detailing their latest changes on Friday, September 22nd. More accurately, reversal of changes in an attempt to stop the bleed to their user base. I go over those changes and share my thoughts on this whole mess from the perspective of an indie game and professional software developer.
As mentioned in this episode,
Unity's open letter to the community on their blog.
Dev Log - Game updates + SpriteKit vs Game Engines
UIBuzz - Software and game development
09/12/23 • 10 min
In this episode, I share my thoughts on the experience of developing my game with SpriteKit and how it compares with other game development tools. I use my planned game updates for the remainder of the year as a benchmark for the pro's and con's of SpriteKit vs game engine tools.
As mentioned in this episode
My Endless Hurdles iOS game
You can support this content by buying me a Coffee
https://peterwitham.com/bmc
My Starfield thoughts after24 hours of game play
UIBuzz - Software and game development
09/04/23 • 18 min
As an avid gamer, I have played Starfield like mad since it dropped on early access. To that end, I have some thoughts and tips for those considering the game. There are no spoilers here, so there's no need to worry about that. See the chapter list for a breakdown.
- (00:00) - Introduction
- (00:38) - A players perspective
- (01:37) - Don't rush it
- (02:25) - The game adapts to your choices
- (03:41) - There is a lot to explore on foot
- (05:29) - Building outposts
- (07:48) - Cut scenes as loaders
- (09:28) - Get an S class ship and suit at the start
- (10:14) - Ship building tip
- (12:23) - Missions and quests
- (13:40) - Skills and talents
- (14:59) - The reality of walking in space
- (16:23) - Lessons for game developers
- (17:18) - Want to discuss Starfield?
- (17:59) - Buy me a Coffee
- (18:38) - Twitter
You can support this content by buying me a Coffee
https://peterwitham.com/bmc ★ Support this podcast ★
Project and timeline planning really does help. An example
UIBuzz - Software and game development
08/28/23 • 9 min
How I use lite project and timeline planning for my side projects to stay on a schedule and keep myself accountable. I'm using my Endless Hurdles updates as examples of making this manageable and attainable.
As mentioned in this episode
Endless Hurdles iOS game
Project planning live stream
Reach out to me
You can support this content by buying me a Coffee
https://peterwitham.com/bmc
Getting early feedback from users
UIBuzz - Software and game development
08/19/23 • 8 min
Having shipped the 1.0 release of my Endless Hurdles game, I feel it is a great time to remind everyone about the importance of shipping for early feedback to help guide your next decisions.
As mentioned in this episode,
Endless Hurdles for iOS
WordPress to Astro site conversion
UIBuzz - Software and game development
05/07/24 • 8 min
I have spent the last few weeks deeply investing in converting my site PeterWitham.com from WordPress hosting to static site generation through Astro. It has been an intense couple of weeks to beat my deadline before the WordPress hosting renews for another year. In this episode, I share tips and thoughts to help you do the same.
Mentioned in this episode
Astro
TailwindCSS
Show more best episodes
Show more best episodes
FAQ
How many episodes does UIBuzz - Software and game development have?
UIBuzz - Software and game development currently has 72 episodes available.
What topics does UIBuzz - Software and game development cover?
The podcast is about Society & Culture, Personal Journals, Design, Development, Software, Indie, Gaming, Podcasts, Technology, Developer and Mobile.
What is the most popular episode on UIBuzz - Software and game development?
The episode title 'The latest Unity pricing changes (rollbacks) and my thoughts' is the most popular.
What is the average episode length on UIBuzz - Software and game development?
The average episode length on UIBuzz - Software and game development is 10 minutes.
How often are episodes of UIBuzz - Software and game development released?
Episodes of UIBuzz - Software and game development are typically released every 13 days, 20 hours.
When was the first episode of UIBuzz - Software and game development?
The first episode of UIBuzz - Software and game development was released on Apr 20, 2020.
Show more FAQ
Show more FAQ