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Tune Into Gaming - Ep. 3 - Forever Crawling Dungeons

Ep. 3 - Forever Crawling Dungeons

Explicit content warning

11/14/16 • -1 min

Tune Into Gaming
Dungeons, caverns, temples, and even space -- just a few of the places that Rougelike games take place. In this episode, we discuss old school dungeon crawler type games along with the Rougelike genre of gaming, permadeath, and exploration. For the first time, we delve into our own lives involving music. Learn about where we started with music creation and where we're going! Originally posted: 11/14/16 Topics discussed:
  • Currently Playing/Nostalgia Trip: Legend of Grimrock, Demise
  • Music: Where we started, where we're going, influences, the creative process
  • Roguelikes and Dungeon Crawlers - Binding of Isaac, FTL, Skyrim,
  • "Mystery Sound" Segment
Disclaimer: Due to technical difficulties, (primarily due to some issues with Skype and recording) the audio quality may not be as good as previous episodes. Specifically a couple of audio hiccups at the very beginning. However, this issue has been resolved and won't be a problem going forward. Get in touch with us! Send us your questions or comments:
@TuneIntoGaming
[email protected]
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Dungeons, caverns, temples, and even space -- just a few of the places that Rougelike games take place. In this episode, we discuss old school dungeon crawler type games along with the Rougelike genre of gaming, permadeath, and exploration. For the first time, we delve into our own lives involving music. Learn about where we started with music creation and where we're going! Originally posted: 11/14/16 Topics discussed:
  • Currently Playing/Nostalgia Trip: Legend of Grimrock, Demise
  • Music: Where we started, where we're going, influences, the creative process
  • Roguelikes and Dungeon Crawlers - Binding of Isaac, FTL, Skyrim,
  • "Mystery Sound" Segment
Disclaimer: Due to technical difficulties, (primarily due to some issues with Skype and recording) the audio quality may not be as good as previous episodes. Specifically a couple of audio hiccups at the very beginning. However, this issue has been resolved and won't be a problem going forward. Get in touch with us! Send us your questions or comments:
@TuneIntoGaming
[email protected]

Previous Episode

undefined - Ep. 2 - Jump Scares, Switches, and Marshmallow Combat

Ep. 2 - Jump Scares, Switches, and Marshmallow Combat

The spooky episode of Tune Into Gaming, where we discuss the what makes games scary. Whether it's jump scares, scary sound effects or music, why do some games scare us and others don't? We also share our thoughts/opinions about seasonal in-game content and have a spooky edition of the Mystery Sound segment. Originally posted: 10/31/16 Topics discussed:

  • Nintendo Switch
  • Nostalgia Trip - MDuel
  • Spoooooky Stories - creepy light flickering video
  • Seasonal In-Game content items - World of Warcraft, RuneScape, Overwatch, Rocket League
  • What makes a game scary? - Jump scares, sound effects, Amnesia, Left4Dead, Five Nights at Freddy's
  • "Mystery Sound" Segment - Spook Edition
Get in touch with us! Send us your questions or comments:
@TuneIntoGaming
[email protected]

Next Episode

undefined - Ep. 4 - Stay Grouped

Ep. 4 - Stay Grouped

We're grateful for a lot of things around this time of year. For us, we're grateful for the games we've played that brought us a sense of community and for those communities themselves. In this episode, we discuss gaming communities and our experiences around them. Originally posted: 12/2/16 Topics discussed:

  • Currently Playing: Darkest Dungeon, Legend of Zelda: Skyward Sword
  • Grateful for games: Neverwinter Nights, Halo 3
  • Gaming communities, Internet communities
  • "Mystery Sound" Segment
Get in touch with us! Send us your questions or comments:
@TuneIntoGaming
[email protected]

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