
The Who, What, Why? Game Design Podcast
Mike Bonet
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Top 10 The Who, What, Why? Game Design Podcast Episodes
Goodpods has curated a list of the 10 best The Who, What, Why? Game Design Podcast episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to The Who, What, Why? Game Design Podcast for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite The Who, What, Why? Game Design Podcast episode by adding your comments to the episode page.

Who, What, Why? S21.E01 :: Ba-ba-ba-ba-Bird Is the Word
The Who, What, Why? Game Design Podcast
06/26/19 • 63 min
Elizabeth Hargrave, the designer of Wingspan, joined me to talk about the game, it's reception, diversity in board gaming, and bird watching. We really ran the gamut here on topics. Check it out to hear what she has to say.
Bird by Ealancheliyan s from the Noun Project

Who, What, Why S30.E02 :: Playing and Reviewing Games with J.Shipinski and J.Pac
The Who, What, Why? Game Design Podcast
09/29/21 • 69 min
Jay Shipinski and Jonny Pac joined me to talk about the insights Jay gained from playing 365+ games every day without stopping. He and his family documented their gaming, sometimes with fun costumes, and they were even featured on their local news station. We explored how Jay's insights might help us think about how reviewing works.

Who, What, Why S29.E07 :: Expansions and Shipping with Joe Slack
The Who, What, Why? Game Design Podcast
08/30/21 • 43 min
Joe Slack (@CrazyBrdGameGuy), designer of Relics of Rajavihara and owner of Crazy Like a Box Games, joined me to talk about creating an expansion for his game (soon on Kickstarter). We discussed why and when an expansion makes sense, and of course, talked about the shipping crisis. If you like the game, check it out.
Updated with Kickstarter link: click if interested

Who, What, Why? S27.E06 :: The Artist of Doom
The Who, What, Why? Game Design Podcast
04/10/21 • 54 min
John Kovalic, cartoonist and game designer, joined the show to talk about his journey into the industry and more. John is most notable for his work on Munchkin and Apples to Apples, but he has worked on 100s of games in his career. He also draws the comic The Dork Tower.
Credit: artist by Stephen Borengasser from the Noun Project

Who, What, Why? S27.E05 :: Going Up?
The Who, What, Why? Game Design Podcast
04/06/21 • 51 min
Harrison Brooks, a young designer, has burst onto the hobby scene with a game called Elevator Up. It's a casual game that was designed, tested, illustrated, and printed by Harrison. Our conversation focused on how he designed the game and got into game design in general.
Credit: Created by Vectors Point from the Noun Project

Who, What, Why? S27.E01 :: Game Time with Tali Rhein
The Who, What, Why? Game Design Podcast
03/11/21 • 60 min
Tali Rhein, the designer of Dogo Dash, joined me to talk about her game, its origins, and what it was like designing and Kickstarting a game during a worldwide pandemic. We also delved into her time as a Brazilian game designer in Germany.

Who, What, Why? S26.E05 :: I Like Big Games and I Cannot Lie
The Who, What, Why? Game Design Podcast
02/07/21 • 106 min
Luke Laurie and Jonny Pac, designers of Dwellings of Eldervale and Merchant's Cove/Endless Winter respectively, joined me to talk about what it was like to design BIG games, games that have a massive table presence both physically and mechanically. This conversation goes in places, man. It goes in places.

Who, What, Why? S20.E10 :: I Have a Secret. I'm Not Left-Handed.
The Who, What, Why? Game Design Podcast
05/18/19 • 60 min

Who, What, Why? S25.E05 :: Snap a Pic, Take a Vid, Hear a Chat
The Who, What, Why? Game Design Podcast
12/06/20 • 42 min
Tim Chuon, a photographer and videographer of board games, joined me to talk about how he started in photography and board game photography. We also talk about his process in how he approaches his shoots.
Credits: Camera by Ifki rianto from the Noun Project

Who, What, Why? S24.E05 :: Unbuttoning Your Partner
The Who, What, Why? Game Design Podcast
09/26/20 • 62 min
Julian Steindorfer and Ode joined me to talk about 2-player games. We discussed the ins and outs of designing them and we ended up getting on a tangent about the perception of 2-player games in the hobby market.
Credit: Nithinan Tatah from nounproject
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FAQ
How many episodes does The Who, What, Why? Game Design Podcast have?
The Who, What, Why? Game Design Podcast currently has 358 episodes available.
What topics does The Who, What, Why? Game Design Podcast cover?
The podcast is about Leisure, Hobbies, Boardgame, Game, Games, Board, Design, Podcasts and Rpg.
What is the most popular episode on The Who, What, Why? Game Design Podcast?
The episode title 'Who, What, Why? S21.E05 :: Gaming Down Under (And To The Right)' is the most popular.
What is the average episode length on The Who, What, Why? Game Design Podcast?
The average episode length on The Who, What, Why? Game Design Podcast is 54 minutes.
How often are episodes of The Who, What, Why? Game Design Podcast released?
Episodes of The Who, What, Why? Game Design Podcast are typically released every 8 days.
When was the first episode of The Who, What, Why? Game Design Podcast?
The first episode of The Who, What, Why? Game Design Podcast was released on Jun 26, 2008.
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