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The Industry Idiots Game Design Podcast - EP27_ No One Lives Forever, Re-inventing Counter-Strike

EP27_ No One Lives Forever, Re-inventing Counter-Strike

Explicit content warning

09/08/20 • 63 min

The Industry Idiots Game Design Podcast

In this week's episode, we talk about flying-tornado houses and what it would take to create a new, modern Counter-Strike.
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has "valuable insight" / banter and there are guests from AAA and Indie.

You can easily reach us via //
Twitter_ https://twitter.com/IdiotsIndustry
Instagram_ https://www.instagram.com/industryidiots/
Discord_ https://discord.gg/P9mFJ6b
Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQ
Or check out our personal channels //
Sam_ https://twitter.com/samluckhardt
Sven_ https://twitter.com/sdgiesselmann

Support the show
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In this week's episode, we talk about flying-tornado houses and what it would take to create a new, modern Counter-Strike.
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has "valuable insight" / banter and there are guests from AAA and Indie.

You can easily reach us via //
Twitter_ https://twitter.com/IdiotsIndustry
Instagram_ https://www.instagram.com/industryidiots/
Discord_ https://discord.gg/P9mFJ6b
Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQ
Or check out our personal channels //
Sam_ https://twitter.com/samluckhardt
Sven_ https://twitter.com/sdgiesselmann

Support the show

Previous Episode

undefined - EP26_ with Edwin McRae | Narrative Design & Writing Games

EP26_ with Edwin McRae | Narrative Design & Writing Games

In this week's hilarious episode, we had the pleasure to sit down with Narrative Designer & Video Game Writer Edwin McRae (Path of Exile, Lost Ember, and more) to discuss all things writing and narrative design. We talk about the profession, working remotely, and integrating writers into your team. Enjoy!
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has "valuable insight" / banter and there are guests from AAA and Indie.

You can easily reach us via //
Twitter_ https://twitter.com/IdiotsIndustry
Instagram_ https://www.instagram.com/industryidiots/
Discord_ https://discord.gg/P9mFJ6b
Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQ
Or check out our personal channels //
Sam_ https://twitter.com/samluckhardt
Sven_ https://twitter.com/sdgiesselmann

Support the show

Next Episode

undefined - EP28_ with Lena Falkenhagen | Building Worlds, Writing Process

EP28_ with Lena Falkenhagen | Building Worlds, Writing Process

In this week's magical episode, we had the honor to sit down with award-winning author, the dark eye professional design expert, national chairwoman of the German Writers Association (V S union), narrative designer for beloved games like Drakensang Online, and overall wonderful human being Lena Falkenhagen! We discuss The Witcher 3's narrative, building worlds (world design) for games and books, game dev unions, getting things done, and the overall writing process. Enjoy!
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has valuable insight / banter and there are guests from AAA and Indie.

You can easily reach us via //
Twitter_ https://twitter.com/IdiotsIndustry
Instagram_ https://www.instagram.com/industryidiots/
Discord_ https://discord.gg/P9mFJ6b
Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQ
Or check out our personal channels //
Sam_ https://twitter.com/samluckhardt
Sven_ https://twitter.com/sdgiesselmann
Photo by: Pete O'Shea (2011, Flickr, CC 2.0 License)

Support the show (https://twitter.com/IdiotsIndustry)

Support the show

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