EP21_ with Mitja Roskaric | Leading Teams, Level Design Expectations
The Industry Idiots Game Design Podcast07/28/20 • 63 min
In this week's episode, we had the pleasure to sit down with Mitja Roskaric (Lead Level Designer @ Machine Games) to discuss being in a leadership position, designing for coop games, and managing player expectations within levels and games. We also chat about level design, as you'd probably expect. Its a fun one, enjoy!
As part of the industry and in love with games, best buds Sam & Sven explore both sides of relevant topics in not-too-thick German accents. It’s chill, an hour-long, has "valuable insight" / banter and there are guests from AAA and Indie.
You can easily reach us via //
Twitter_ https://twitter.com/IdiotsIndustry
Instagram_ https://www.instagram.com/industryidiots/
Discord_ https://discord.gg/P9mFJ6b
Youtube_ https://www.youtube.com/channel/UCe3l2KmdiHzDktVZgLu5NKQ
Or check out our personal channels //
Sam_ https://twitter.com/samluckhardt
Sven_ https://twitter.com/sdgiesselmann
Explicit content warning
07/28/20 • 63 min
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/the-industry-idiots-game-design-podcast-313651/ep21-with-mitja-roskaric-leading-teams-level-design-expectations-45293129"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to ep21_ with mitja roskaric | leading teams, level design expectations on goodpods" style="width: 225px" /> </a>
Copy