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The iAnimate.net Podcast - Interview with Animator & animBot developer Alan Camilo

Interview with Animator & animBot developer Alan Camilo

Explicit content warning

03/25/21 • 113 min

The iAnimate.net Podcast
In our 82nd podcast we interview animator & animBot developer Alan Camilo. Alan is originally from Brazil where he started as a 2D animator. He eventually made his way to Canada and has worked at such studios as Reel FX, Sony Animation, and Method Studios. During his time at Sony he worked on such films as Storks and Hotel Transylvania 2, and developed such such tools as aTools. This aTools would eventually launch him out on his own where he would create the amazing animBot for Maya! Listen to his story, his time on some amazing films, and how he came to develop this versatile and 'hard to animate without' tools.
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In our 82nd podcast we interview animator & animBot developer Alan Camilo. Alan is originally from Brazil where he started as a 2D animator. He eventually made his way to Canada and has worked at such studios as Reel FX, Sony Animation, and Method Studios. During his time at Sony he worked on such films as Storks and Hotel Transylvania 2, and developed such such tools as aTools. This aTools would eventually launch him out on his own where he would create the amazing animBot for Maya! Listen to his story, his time on some amazing films, and how he came to develop this versatile and 'hard to animate without' tools.

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undefined - Interview with Principal Animator Kyle Kenworthy

Interview with Principal Animator Kyle Kenworthy

In our 81th podcast we interview Schell Games Principal Animator and iAnimate.net instructor, Kyle Kenworthy. Kyle has been working professionally since 2006 and most recently was the Lead Animator on Star Wars Jedi Challenges & Until You Fall. Past projects also include working for clients such as Marvel, Pixar, & Walt Disney Imagineering.

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undefined - Interview with Writer, Director, and Animator Kirby Atkins

Interview with Writer, Director, and Animator Kirby Atkins

In our 83rd podcast we interview writer, director, and animator Kirby Atkins. Kirby has been animating in the early years of CG, cutting his teeth on the TV show Jimmy Neutron: Boy Genius. Since that time he has worked at such studios as Weta Digital, Sony Pictures, and ReelFX, and animated on such shows as SCOOB, Alvin and the Chipmunks, and The BFG. Last year he had the opportunity direct his first feature animated film, Mosley; something he had written over a decade earlier. It was a treat to speak with Kirby and hear from someone who has over two decades of experience, as well as written, directed, and been in the trenches as an animator. He is currently Head of Development over at Brazen Animation.

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<a href="https://goodpods.com/podcasts/the-ianimatenet-podcast-61247/interview-with-animator-and-animbot-developer-alan-camilo-12633507"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to interview with animator & animbot developer alan camilo on goodpods" style="width: 225px" /> </a>

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