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The Atari XEGS Cart by Cart Podcast - Review Episode 2

Review Episode 2

04/16/16 • 100 min

The Atari XEGS Cart by Cart Podcast
In Episode 2, we take to the skies with Blue Max, then dive down to the sewers to join the Mario Brothers. We also touch on Joust and Zaxxon, two games that share many similarities to our featured reviews. Kieren Hawken gives his two pence on Budget Titles, and we finally get to our user feedback.

Show Notes

New Theme Song

News

Missing Links (Ep 1.: Missile Command)

Mario Bros.

  • Published by Atari, 1988
  • Developed by Sculptured Software
Information Sources: Other Reviews and Info:

Joust

  • Developed and published by Atari, 1983
Where to buy: Information Sources: Other Reviews and Info:

Blue Max

  • Original disk version (1983)
    • Published by Synapse Software (aka SynSoft in the UK) & U.S. Gold
    • Developed by Bob Polin
  • XEGS cartridge port (1987)
    • Published by Broderbund / Atari
    • Developed by Sculptured Software
Where to buy: Information Sources:

Zaxxon

  • Published by Sega, 1983
  • Developed by Ron J. Fortier, Datasoft
  • (Disk and tape versions...
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In Episode 2, we take to the skies with Blue Max, then dive down to the sewers to join the Mario Brothers. We also touch on Joust and Zaxxon, two games that share many similarities to our featured reviews. Kieren Hawken gives his two pence on Budget Titles, and we finally get to our user feedback.

Show Notes

New Theme Song

News

Missing Links (Ep 1.: Missile Command)

Mario Bros.

  • Published by Atari, 1988
  • Developed by Sculptured Software
Information Sources: Other Reviews and Info:

Joust

  • Developed and published by Atari, 1983
Where to buy: Information Sources: Other Reviews and Info:

Blue Max

  • Original disk version (1983)
    • Published by Synapse Software (aka SynSoft in the UK) & U.S. Gold
    • Developed by Bob Polin
  • XEGS cartridge port (1987)
    • Published by Broderbund / Atari
    • Developed by Sculptured Software
Where to buy: Information Sources:

Zaxxon

  • Published by Sega, 1983
  • Developed by Ron J. Fortier, Datasoft
  • (Disk and tape versions...

Previous Episode

undefined - Review Episode 1

Review Episode 1

In our first review episode, we review EA’s Archon to find out if the game is good or evil. Then we set our sights on the XEGS packaged light gun game, Bug Hunt. We also have user submision from Shinto, the host of the The Atari Jaguar Game by Game Podcast and Kieran Hawkin introduces his new UK Budget Games segment. This time he reviews Fruit Machine Simulator and puts in his two pence on our two featured games.

Show Notes

Archon: The Dark and the Light

Other reviews & references: Other ports:
  • Archon was ported to the Apple II, Commodore 64, Amiga, IBM PC, Apple Macintosh, NES, Amstrad CPC, ZX Spectrum, and PC-88
  • Archon II: Adept - 1984 sequel for Apple II, Atari 8-bit, Commodore 64, Amiga, Amstrad CPC, and ZX Spectrum. Unfortunately, was never released on cartridge
  • Archon Ultra - 1994 remake for MSDOS, by Free Fall Assoc (published by SSI)
  • The Unholy War - 1998 spiritual successor by Paul Reiche III for PlayStation, by Toys for Bob (published by Crystal Dynamics)
  • Kombat Chess - mini-game (similar to Archon) within 2004’s Mortal Kombat: Deception for PS2, Xbox, GameCube, and PSP
  • Archon: Conquest - 2009 iPhone remake, by React Games. Licensed by Free Fall. Available today, via App Store!
  • Archon: Classic - 2010 Windows remake, by React Games. Available today, via Steam!
Where to buy: Information Sources:

Next Episode

undefined - Review Episode 3

Review Episode 3

In Episode 3, we find out if the Choplifter! will be an uplifting experience, and we break out our loupe and peer into Crystal Castles to see if it's a cut above. Also, Kieren Hawken is back but this time he'll be bringing with him some of that British class live to our little show. This time we'll all review two budget titles; L.A. SWAT and Yogi Bear & Friends in The Greed Monster.

Show Notes

New Theme Song

News

Choplifter!

  • Published by Atari Corp., 1988
  • Developed by Steve Aguirre, Sculptured Software
  • Based on 1982 Brøderbund Software original, by Dan Gorlin
Links: Other Reviews and Info:

Crystal Castles

  • Published by Atari Corp., 1988
  • Developed by The Software Factory
  • Based on Atari Inc. unreleased 1984 prototype, by Paul Metz and William Jahnke
Where to buy: Information Sources:

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