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Test & Code - 150: A Practical Testing Strategy

150: A Practical Testing Strategy

04/15/21 • 10 min

Test & Code

Coming up with a testing strategy doesn't have to be stressful. Prioritizing features to test, and generating test cases for each feature can be fairly quick and painless. This episode covers a strategy for both that can be applied to many types of software.


Sponsored by:

  • The Complete pytest course is now a bundle, with each part available separately.
  • Whether you need to get started with pytest today, or want to power up your pytest skills, PythonTest has a course for you.
★ Support this podcast on Patreon ★
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Coming up with a testing strategy doesn't have to be stressful. Prioritizing features to test, and generating test cases for each feature can be fairly quick and painless. This episode covers a strategy for both that can be applied to many types of software.


Sponsored by:

  • The Complete pytest course is now a bundle, with each part available separately.
  • Whether you need to get started with pytest today, or want to power up your pytest skills, PythonTest has a course for you.
★ Support this podcast on Patreon ★

Previous Episode

undefined - 149: I don't test my code, "crappy Python" is all I write - Corey Quinn

149: I don't test my code, "crappy Python" is all I write - Corey Quinn

Corey Quinn is the Chief Cloud Economist at The Duckbill Group. He's also a podcaster and writes a newsletter. And he also automates things with Python. But he doesn't write tests. Let's find out why.

Reason for the interview. Rough summary of a twitter conversation:

  • Corey: What podcasts should I try to get an invite onto?
  • ToonArmyCaptain: Python Bytes, Test & Code, Talk Python
  • Corey: But... I don't test my code, "crappy Python" is all I write, and I'd feel like a giant imposter. So yeah, I'd be game. link
  • So here we are.

This diagram is referenced in the show, the Last Week In AWS Newsletter Production Pipeline.

Full Transcript

Special Guest: Corey Quinn.

Sponsored By:

Links:

★ Support this podcast on Patreon ★

Next Episode

undefined - 151: Python Adventure - Brandon Rhodes

151: Python Adventure - Brandon Rhodes

Adventure, or Colossal Cave Adventure, was written between 1975 and 1977 in Fortran. Brandon Rhodes ported it to Python 3, initial release in 2011, and still maintains it. We talk to Brandon about this wonderful game.

YOU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK BUILDING. AROUND YOU IS A FOREST. A SMALL STREAM FLOWS OUT OF THE BUILDING AND DOWN A GULLY. >>> east A bit later... IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT. >>> light(lamp) YOUR LAMP IS NOW ON. YOU ARE IN A DEBRIS ROOM FILLED WITH STUFF WASHED IN FROM THE SURFACE. A LOW WIDE PASSAGE WITH COBBLES BECOMES PLUGGED WITH MUD AND DEBRIS HERE, BUT AN AWKWARD CANYON LEADS UPWARD AND WEST. A NOTE ON THE WALL SAYS ...

What's happening is that I'm playing adventure, which you can pip install thanks to Brandon Rohdes. Adventure is a faithful port to Python 3 from the original 1977 FORTRAN code by Crowther and Woods that lets you explore Colossal Cave, where others have found fortunes in treasure and gold, ...

In this episode, we talk with Brandon Rhodes about this marvelous game.

Links:


Sponsored by:

  • The Complete pytest course is now a bundle, with each part available separately.
  • Whether you need to get started with pytest today, or want to power up your pytest skills, PythonTest has a course for you.
★ Support this podcast on Patreon ★

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