In this episode, Joel and Tim talk about the games that left the biggest impact on them over the course of 2020 (even though many of these games were made in earlier years). The list is continued in part 2. Award List, Part 1:
- Technomancer gets "best combat system" and "best bang-for-the-buck game world experience" from Joel.
- Pikuniku gets "best-hearted" and "most hilariously partnership-testing" from Tim.
- Inside gets "most pure gaming experience" from Joel and "most unsettlingly emotional" from Tim.
- Assassin's Creed Syndicate gets "best non-committal timesuck" (with some serious caveats that this is more addictive than it is good) from Joel.
- Red Dead Redemption 2 gets "most immersive" from Tim.
- Dying Light gets "best open world movement" from Joel.
- American Truck Simulator and European Truck Simulator 2 get "most therapeutic" from Tim.
- Farcry 5 gets "most annoying / most spineless" from both Tim and Joel. Sagebrush also gets a mention here, as a great indie title that actually engages with cult mentality, unlike the lukewarm mess that is Farcry 5's sad excuse for a setting.
12/17/20 • 83 min
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