
Ep. 04: Intro to Narrative
07/16/20 • 79 min
Tim and Joel discuss the games they've been playing recently, and start digging into the topics of narrative in games, and some of the games that have done it best.
Tim and Joel discuss the games they've been playing recently, and start digging into the topics of narrative in games, and some of the games that have done it best.
Previous Episode

Ep. 03: State of the World
Tim and Joel discuss world and gaming news, including the Covid response in the US and UK, the Oglala Sioux protests in the Black Hills at Mount Rushmore following the Trump rally there, reports of toxic culture at Ubisoft, and some of the issues surrounding streaming and games culture.
Next Episode

Ep. 05: Mechanics of Narrative
In this episode, Joel and Tim discuss some of the mechanics of how games tell narrative. We dip into the importance of immersive detail in games like Red Dead Redemption 2, Witcher 3, and Firewatch, the pulled-back scale of strategy games like Frostpunk and Xcom, and touch on some of the emergent storytelling that happens in games like One Hour One Life and Xcom. We also touch on ways indie games can match the expansiveness of detail often found in AAA titles.
If you like this episode you’ll love
Episode Comments
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/seria-ludo-125076/ep-04-intro-to-narrative-6276385"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to ep. 04: intro to narrative on goodpods" style="width: 225px" /> </a>
Copy