
Episode 42 - Brandon Bayer on creating Blitz.js, the fullstack framework for React.
08/17/21 • 23 min
Brandon Bayer talks about his creation, Blitz.js, a Next.js fork and a fullstack, batteries-included framework for React. In this episode, we talk about the inspiration for the project, the challenges along the way and what's planned for this great framework's future. Listen to the episode now.
🎧 Key Takeaways
- What is Blitz.js and how it relates to React.
- JavaScript or TypeScript, which is best?
- When is Blitz 1.0 coming out.
- What features are planned for the future.
About Semaphore Uncut
In each episode of Semaphore Uncut, we invite software industry professionals to discuss the impact they are making and what excites them about the emerging technologies.
Brandon Bayer talks about his creation, Blitz.js, a Next.js fork and a fullstack, batteries-included framework for React. In this episode, we talk about the inspiration for the project, the challenges along the way and what's planned for this great framework's future. Listen to the episode now.
🎧 Key Takeaways
- What is Blitz.js and how it relates to React.
- JavaScript or TypeScript, which is best?
- When is Blitz 1.0 coming out.
- What features are planned for the future.
About Semaphore Uncut
In each episode of Semaphore Uncut, we invite software industry professionals to discuss the impact they are making and what excites them about the emerging technologies.
Previous Episode

Peter Cooper on Why Developers Should Create Content
Welcome to Semaphore Uncut, a podcast about developers building great products. In this episode, I talk with Peter Cooper, tech publisher, author, software engineer, and of the most successful newsletter curators. Press the play button and listen to us talking about content creation, the cycles in the tech business, and how developers learn.
Key Takeaways
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Episode 43 - Mapping the World and Testing Against Reality with Eric Bowman
Today we have Eric Bowman, CTO at TomTom, former VP Engineering at Zalando, and a developer behind the game "The Sims". In this episode, we discuss how mapping technology has changed the world and how CI/CD practices have made real-time mapping possible.
🎧 Key Takeaways
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Listen to our entire conversation above, and check out my favorite parts in the episode highlights!
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