It's a TRAP!
PART 1:
A free form discussion about using Traps as a Game Master and how we make them interesting and avoid some of the pitfalls that comes with them. This discussion is inspired by questions that was provided to us on twitter, and we answer in a free form, podcast style.
We touch on:
1) What to do if the party faces a dungeon full of traps, but does not have a thief-type character?
2) How to avoid the game from halting, because of the many rolls players ask to make when exploring areas with potential traps?
3) Should traps be just damage/no damage and what else can they be?
4) How to give purpose to your traps, so they don't feel pointless?
PART 2:
Are your traps boring? Want to do more with you traps in your next #DnD or #TTRPG session? In this episode, we give you 7 tips on how to make traps fun and meaningful in your game.
The 7 things to consider are:
1) Integration of traps with other elements
2) Why is the trap there? Give it purpose
3) Variability of skill and diversity of challenge
4) How was it built? Give it lore/history
5) Puzzly traps - Easy to find, but hard to deal with
6) Frontload information - Bringing tension to every check
7) Make traps more than straight up damage - Alarm, environment change, conditions and more....
Role Play Chat is a YouTube channel where your hosts Chris and Mat sit down and chat about Tabletop Role-Playing Games (such as #DungeonsandDragons, Fates, Warhammer or Call of Cthulhu) and other RPG related topics.
Enjoy!
Chris and Mat
Where to you find us?:
Youtube: Look for Role Play Chat
Twitter: @role_play_chat
Email: [email protected]
Podcast: Apple Podcasts, Google Podcasts, Spotify, Podbean or where ever you find your podcasts! ( https://anchor.fm/roleplaychat )
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Music: https://www.bensound.com
02/14/20 • 31 min
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