
Virtual Reality Characters & Future of VR with Limitless Founder Tom Sanocki
08/28/17 • 51 min
Pixar and Bungie veteran Tom Sanocki is the CEO and founder of Limitless Ltd, building extraordinary new tools for creating CG animated characters that come to life in VR — responding to voice and other stimuli, interacting in remarkably authentic ways. Having worked on character creation for years at Pixar and video game leader Bungie, Tom is uniquely suited to share insights on virtual character technology today and where it will go in the age of artificial intelligence.
More on Tom at: http://www.vrlimitlessltd.com https://twitter.com/LimitlessLtdVR https://twitter.com/tomsanocki
MIND & MACHINE features interviews by August Bradley with leaders in transformational technologies. https://www.mindandmachine.io
Pixar and Bungie veteran Tom Sanocki is the CEO and founder of Limitless Ltd, building extraordinary new tools for creating CG animated characters that come to life in VR — responding to voice and other stimuli, interacting in remarkably authentic ways. Having worked on character creation for years at Pixar and video game leader Bungie, Tom is uniquely suited to share insights on virtual character technology today and where it will go in the age of artificial intelligence.
More on Tom at: http://www.vrlimitlessltd.com https://twitter.com/LimitlessLtdVR https://twitter.com/tomsanocki
MIND & MACHINE features interviews by August Bradley with leaders in transformational technologies. https://www.mindandmachine.io
Previous Episode

Future of Virtual Realty with Felix & Paul Studios CCO Ryan Horrigan
Ryan Horrigan, Chief Content Officer of Felix & Paul Studios, talks about the current and future state of Virtual Reality and how it may ultimately impact our world. Ryan has a unique perspective as the head of content development for one of the most prominent VR studios. If there's an inner circle of VR creation, Ryan and Felix & Paul Studios are at the center. So we get an insightful look at where immersive media is heading.
More on Ryan at: https://twitter.com/ryandhorrigan http://www.FelixAndPaul.com http://www.instagram.com/felixandpaul/
MIND & MACHINE features interviews by August Bradley with leaders in transformational technologies. http://www.mindandmachine.io
Next Episode

Game World Simulations & Modeling Reality to Shape our Future
In this episode we explore what we can learn from video games and multi-player digital experiences as we move into an immersive media future — discussing game models as simulations to understand human behavior.
Our guest today: Spencer Hunt has been the Senior Vice President of Gaming and Interactive Entertainment at Skydance, and prior to that VP of Digital Entertainment at Paramount Pictures. He has been deeply involved in video game development, and has had an insider’s view on a wide range of thinking and analysis of interactive platforms.
Spencer has also been deeply involved in the move into virtual reality, augmented reality, and social platforms in digital and immersive environments. Instagram: https://www.instagram.com/spencerhunt
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Discussion Points in this episode: • What makes a video games succeed? • Simulations: Insights on human behavior. Digital Organisms. • Virtual Societies. What makes communities and digital economies grow in virtual worlds? • What can we learn form video games and game worlds to bring to other forms of immersive media? • How will VR/AR add to digital experiences. • How will social happen in virtual space? Lessons from multiplier games in the non-gaming virtual world?
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MIND & MACHINE features interviews by August Bradley with leaders in transformational technologies. More at: ww.MindAndMachine.io
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