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MageCast X

MageCast X

Little Fella Media

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5.0

(4)

Co-hosted by the Well-Red Mage and CriterionX, MageCast X is a rebranded podcast feat. fantastic guests and analytical discussion of video games, their intrinsic qualities and extrinsic contexts. One game at a time! Learn more at The-Pixels.com.

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Top 10 MageCast X Episodes

Goodpods has curated a list of the 10 best MageCast X episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to MageCast X for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite MageCast X episode by adding your comments to the episode page.

Seeking out new emotions from old favorites while avoiding the illusory oasis of "aging well", the point of 10-point scales and the average score, how sensationalist and hyperbolic headlines replaced inquisitive video game content, and asking what ever happened to Quest 64... I'm the Well-Red Mage with CriterionX and this is MageCast X!

Guest: Quest64Official

Music: "Title Theme" & "Battle" by Masamichi Amano

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So a red mage, a ninja, and a coffee guru walk into a podcast... On this episode, a tri-force of mages discuss The Legend of Zelda: Breath of the Wild, its place within the context of the franchise, both its 2017 GOTY and controversial status, its unprecedented focus on the princess, its treatment of the open world structure, the place of fans in defining a series by expectations, demanding ingenuity and lateral thinking from the player, weapon durability and survival mechanics, talk of a sequel, and Zelda's legs.

It's not what you think.

Website: thewellredmage.com/2017/03/26/the-...th-of-the-wild/
Patreon: www.patreon.com/thewellredmage
Guests: homebuttongaming.wordpress.com/
gameswithcoffee.com/

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MAGE CAST is back from the dead! On this episode, podcaster and VR pioneer Aaron aka SanityCrypto and I talk Animal Crossing: New Horizons, our new found addiction. We discuss why we were even interested in playing New Horizons in the first place, task-oriented gameplay, Tom Nook for president, Pocket Camp, genre and series context, review bombing and hyperbole, ACNH sales, what the game doesn't tell you, addressing the multiplayer and co-op, the worst, the best, and the missing features, pixel art: the real endgame, how to "evict" villagers, time-traveling, and farming monsters.
Links:

Patreon
Ko-fi
Merch
Guest: @SanityCrypto
Music: "Welcome Horizons" & "Island Tour (Day - Rain)" composed by Yasuaki Iwata, Yumi Takahashi, Shinobu Nagata, Sayako Doi, Masato Ohashi

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The eyes of Ganon are everywhere and we're going to talk about The Adventure of Link anyway! Featuring Ryan from Gameswithcoffee and Katy aka Absolutekaty, we talk about bragging rights and the first time we played Zelda II, and how that affected our perspective on the game, no shame and save states, why Zelda II is Ryan and Katy's favorite, the enjoyable action of the combat, the most unique traits in the game and what caught on in the rest of the series, some tawdry tart, the Peter Pan origins of Dark Link, the worst Zelda (by popular vote), a word for people wanting to play Zelda II for the first time, fair and unfair game design, Zelda II's difficulty difference from other NES hard games, patience and RPG elements, fan expectations and criticism, The Battle of Olympus and Faxanadu, what we would fix in Zelda II, and the abuse of the term "black sheep".
Website: thewellredmage.com/2019/09/07/zelda-ii-the-adventure-of-link-1987-nes/
Patreon: patreon.com/thewellredmage
Guests: @AbsoluteKaty @GameswCoffee

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Hear us dance this Grim Fandango featuring Brent Mead the ABXY Mage and myself, the stuffy nose mage, talking this game's unique combination of influences, its concept of the afterlife, its interesting visual design, whether games as art is really the same thing as music as art, the difference between artistic and art form, the nature of jazz, death puns, championing memorable NPCs, personality world building vs exposition, our personal histories with adventure games, floppy disks, how adventure games lost their footing in the internet age and how to keep puzzles challenging, and that satisfying feeling of accomplishment when you complete one, the state of humor in games, and the false need for relief in the form of comedy.
Website: https://thewellredmage.com/2016/10/10/grim-fandango-remastered/
Patreon: www.patreon.com/thewellredmage
Guest: https://twitter.com/ABXY_Reviews

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The cinematic language of 16-bit RPGs, the lost art of character development, Nobuo Uematsu's favorite works, and why Jaws doesn't need a backstory... I'm the Well-Red Mage and this is MAGE CAST feat. actor, filmmaker, martial artist, streamer, and cosplayer Philip Hartshorn!
Promo code: RED10

Guests:
@philipharts
Links:
linktr.ee/philiphartshorn

-Sponsors-
BiFrost Bridge Studios - twitter.com/StudiosBi
patreon.com/BiFrostBridgeStudios
linktr.ee/BiFrostBridgeStudios
kickstarter.com/projects/bifrostbridgestudios/gaias-seed-a-thrilling-new-graphic-novel
Joypad Lad - twitter.com/JoypadLadShop
joypadlad.com

Music: "Omen" & "Celes's theme" by Nobuo Uematsu

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MageCast X - #059 - "Microwaved Hamsters" (Maniac Mansion)
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09/13/21 • 136 min

Censorship and sadistic puzzle design, the nature of comedy overlapping with horror, the distinction between funny and humorous, and a point-and-click graphic adventure that's a true trailblazer in gaming history... I'm the Well-Red Mage and this is MAGE CAST feat. special guest Bill Tucker of A Gamer Looks At 40 Podcast!

Guest: @BillTuckerTSP

Links: https://twitter.com/agamerlooksat40
-Sponsors-
BiFrost Bridge Studios: https://twitter.com/StudiosBi
https://www.patreon.com/BiFrostBridgeStudios
https://linktr.ee/BiFrostBridgeStudios
Music: "Intro", "Edison Family / Tentacle theme", & "Dave's theme" composed by George "The Fat Man" Sanger and David Hayes, translated into chiptune by David Warhol

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Grab your favorite bard and travel back in time to where it all started! We're talking Dragon Quest 1 on this episode, featuring special guest musician and writer Russell Gordon. We'll discuss localization woes, Western reception, and Dragon Warrior vs Dragon Quest, the series' two trilogies, proto-RPGs, our first RPGs, NA vs JP cover art, Nintendo Power subscriptions, differences between the versions of DQ1, grinding vs whittling and the trance-like state of play, where to start with the Dragon Quest series, Dragon Quest 1 as a fairy tale and not an engaging drama or epic, story vs plot and the player's experiences creating the narrative in real time, dungeon crawling, the game's single character, and how you don't even have to save the princess!

Guest: https://soundcloud.com/shredrussell-1
youtube.com/RussellGHello
twitter.com/rus_gordon

Links: http://thewellredmage.com/2019/12/11/dragon-quest-nintendo-switch-review-2019/
https://thewellredmage.com/2017/09/06/dragon-warrior-1989-dragon-quest-1993/
Music: "Overture March" & "Tantegel Castle" composed by Koichi Sugiyama

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On this Final Fantasy podcast, @AncientLitDude and I discuss what is arguably the most important game to The Well-Red Mage as a concept. Final Fantasy (One) unfolds its depths to us with talk on job classes, early proto-RPGs and learning to read, the speedrunner and randomizer communities, FF series context and overview, the sticky point of grinding, the development of Final Fantasy and the legendary status of its title, Uematsu's body of work, comparing Uematsu and Mitsuda, the premise and story of the game, role-playing with blank avatars, telling a tale without character development, precedent in classic and ancient text, the Warriors of Light compared to later heroes and heroines in the franchise, silent protagonists, Final Fantasy as both science fiction and high fantasy, the Hero's Journey, the value of myth and beliefs in light of rationality, learning unity without unanimity in civil conversation on controversial subjects, a word on science vs scientism, the ancient idea of 4 elements, battles, bugs, and the best that we could do with audience questions.
Links:
* thewellredmage.com/2018/02/16/final-fantasy-1987/
* webcitation.org/60hMl5q2z?url=http://www.develop-online.net/news/28960/Sakaguchi-discusses-the-development-of-Final-Fantasy
* wired.com/2009/07/final-fantasy/
Patreon: patreon.com/thewellredmage
Merch: teepublic.com/stores/thewellredmage?ref_id=10322
Guest: @AncientLitDude

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Traveling back in time at high speeds to the first Sonic the Hedgehog game, Matthew from Normal Happenings and myself talk the blue blur's concept, design, and execution, Sonic's development history and future, Project Defeat Mario, the epic console wars, Sonic Tuesday, and Sega's legacy. This is our first episode ever to feature a 1 vs 1 discussion from two very different perspectives. Do sparks fly? Idk, but Tails does. Too bad he's not in this game.
Website: thewellredmage.com/2017/05/20/sonic-the-hedgehog/
Patreon: www.patreon.com/thewellredmage
Guest: normalhappenings.com/

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FAQ

How many episodes does MageCast X have?

MageCast X currently has 96 episodes available.

What topics does MageCast X cover?

The podcast is about Leisure, Games, Gaming, Podcasts, Video Games and Arts.

What is the most popular episode on MageCast X?

The episode title '#093 - "And All It Took Were Some Memes" (Quest 64)' is the most popular.

What is the average episode length on MageCast X?

The average episode length on MageCast X is 109 minutes.

How often are episodes of MageCast X released?

Episodes of MageCast X are typically released every 12 days, 22 hours.

When was the first episode of MageCast X?

The first episode of MageCast X was released on Nov 17, 2018.

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