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Know How... (Audio) - KH 407: Networking and the Cloud - Buffer bloat, gaming routers, cloud gaming

KH 407: Networking and the Cloud - Buffer bloat, gaming routers, cloud gaming

11/01/18 • 55 min

Know How... (Audio)

Gaming is much bigger than the system a game is running on. Nowadays, gaming is enhanced and oftentimes defined by how it interplays with the cloud, and that poses complications for home networks. Jason Howell and Sam Machkovech from Ars Technica check out the category of gaming routers to understand what makes them effective, and how even mediocre systems are now capable of so much more thanks to cloud gaming services.

Hosts: Jason Howell and Sam Machkovech

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Gaming is much bigger than the system a game is running on. Nowadays, gaming is enhanced and oftentimes defined by how it interplays with the cloud, and that poses complications for home networks. Jason Howell and Sam Machkovech from Ars Technica check out the category of gaming routers to understand what makes them effective, and how even mediocre systems are now capable of so much more thanks to cloud gaming services.

Hosts: Jason Howell and Sam Machkovech

Connect with us!

Sponsors:

Previous Episode

undefined - KH 406: TVs, Monitors, and Sound for Gaming - Refresh Rates, Gaming Mode, OLED vs. LCD

KH 406: TVs, Monitors, and Sound for Gaming - Refresh Rates, Gaming Mode, OLED vs. LCD

When picking a new TV set for gaming, one must wade through a lot of jargon and features in order to find something that's appropriate for the high speed and frenetic game play that modern gaming commands. Jason Howell and Sam Machkovech from Ars Technica break down what gaming mode actually means, how to avoid lag, why high refresh rates are important, and the difference between a gaming TV and gaming monitor. Sound can be as important as the video, with Dolby Atmos making things better, and virtual surround sound making things worse.

Hosts: Jason Howell and Sam Machkovech

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Next Episode

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Tools for gamers who want to live stream their gameplay to the world have never been more accessible and in many cases, those tools cost next to nothing. All of that live-streamed gameplay can actually lead to a healthy paycheck earned from patiently building an audience around their regularly streamed gaming sessions. Jason Howell and Sam Machkovech from Ars Technica pick apart the major streaming platforms, the hardware and software solutions for creating engaging live streams, and the ways that those streams can be monetized.

Hosts: Jason Howell and Sam Machkovech

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<a href="https://goodpods.com/podcasts/know-how-audio-43344/kh-407-networking-and-the-cloud-buffer-bloat-gaming-routers-cloud-gami-2063880"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to kh 407: networking and the cloud - buffer bloat, gaming routers, cloud gaming on goodpods" style="width: 225px" /> </a>

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