Welcome to another episode of IndieGameBusiness! Today, we have a special duo with us: Lucas Pessoa de Freitas, Business Developer Manager at Robot Teddy, and Richie de Wit, Founder & Business Development Consultant at Bear Knuckle. Our focus for today's discussion is the ever-relevant topic of "Publishing vs Self-Publishing."
In this episode, we'll dive into the nuances of publishing and self-publishing, exploring factors such as ownership, risk-taking, and the reasons behind choosing one approach over the other. Our guests will share insights into the considerations that go beyond financial aspects and why prioritization is crucial.
We'll also explore the challenges and rewards of running a game development business versus developing games as a side project. Business development will take center stage, with a deep dive into its role at every stage of game development when pursuing a self-publishing route.
Strategic thinking about funding opportunities, the importance of networking, and approaches to building valuable connections in the industry will be key themes. Our guests will share their experiences and expertise in funding, investing, publishing, and navigating emerging technologies.
Stay connected with Richie de Wit and Lucas Pessoa de Freitas on social media:
Richie de Wit:
Twitter: https://twitter.com/richiedewit
LinkedIn: https://www.linkedin.com/in/richiedewit/
Lucas Pessoa de Freitas:
Twitter: https://twitter.com/lucaspessoaf
LinkedIn: https://www.linkedin.com/in/lucaspessoaf/
Join us for this insightful discussion on publishing vs self-publishing, business development, funding, and emerging tech. It's sure to be a valuable episode!
#IndieGameBiz #PublishingVsSelfPublishing #GameDevelopment #BusinessDevelopment #FundingOpportunities #IndieGameNetworking
--- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support10/13/23 • 86 min
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