
Paul Barnett Interview | Games Workshop Studio Stories
Explicit content warning
08/27/24 • 73 min
Paul Barnett was a key creative lead in the creation of Warhammer Online and when we got together to chat, Paul had some terrific legends to share from behind the scenes at Games Workshop.
We talked about some of the most interesting anecdotes collected from Paul’s time working with the greatest Warhammer creators and the stories they shared over beers and years. The origins of the Chaos Dwarfs, grumpiness in the design studio, and the fabled Bryan Ansell memos make for some incredible tales!
Paul Barnett interview in conversation with Jordan Sorcery
_____________________________
Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS:
https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK:
https://elementgames.co.uk/?d=11216
PATREON:
https://www.patreon.com/jordansorcery
Paul Barnett was a key creative lead in the creation of Warhammer Online and when we got together to chat, Paul had some terrific legends to share from behind the scenes at Games Workshop.
We talked about some of the most interesting anecdotes collected from Paul’s time working with the greatest Warhammer creators and the stories they shared over beers and years. The origins of the Chaos Dwarfs, grumpiness in the design studio, and the fabled Bryan Ansell memos make for some incredible tales!
Paul Barnett interview in conversation with Jordan Sorcery
_____________________________
Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS:
https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK:
https://elementgames.co.uk/?d=11216
PATREON:
https://www.patreon.com/jordansorcery
Previous Episode

Tom Greenaway Interview | Moonstone Creator
Indie skirmish wargame Moonstone has been gaining fans for its beautiful miniatures, whimsical world, exciting story, and innovative mechanics, and the entire thing is the brainchild of creator Tom Greenway.
In our conversation we talk about the business journey and decisions involved in starting a brand new games publisher, Goblin King Games, and getting a game onto shelves; how to build a community and evolve a game; the influences that informed the world and mechanics of the game; and where things might go next.
Moonstone creator Tom Greenway Interview.
Tom Greenway in conversation with Jordan Sorcery.
Tom's Links:
[Moonstone Website]
www.moonstonethegame.com
Jordan's Links:
[ELEMENT GAMES AFFILIATE LINK]
https://elementgames.co.uk/?d=11216
[PATREON]
https://www.patreon.com/jordansorcery
Hey, Creative! Are you ready to discuss profits, the money, the ways to make it...
Listen on: Apple Podcasts Spotify
Next Episode

Paul Barnett Interview | Games Workshop Studio Stories
Paul Barnett was a key creative lead in the creation of Warhammer Online and when we got together to chat, Paul had some terrific legends to share from behind the scenes at Games Workshop.
We talked about some of the most interesting anecdotes collected from Paul’s time working with the greatest Warhammer creators and the stories they shared over beers and years. The origins of the Chaos Dwarfs, grumpiness in the design studio, and the fabled Bryan Ansell memos make for some incredible tales!
Paul Barnett interview in conversation with Jordan Sorcery
_____________________________
Support My Work:
DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS:
https://jordansorcery.itch.io/dead-king-wenceslas
ELEMENT GAMES AFFILIATE LINK:
https://elementgames.co.uk/?d=11216
PATREON:
https://www.patreon.com/jordansorcery
Hey, Creative! Are you ready to discuss profits, the money, the ways to make it...
Listen on: Apple Podcasts Spotify
If you like this episode you’ll love
Episode Comments
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/in-conversation-with-jordan-sorcery-412709/paul-barnett-interview-games-workshop-studio-stories-72448649"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to paul barnett interview | games workshop studio stories on goodpods" style="width: 225px" /> </a>
Copy