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Immersive Experience Network Podcast - Creating Peaky Blinders: The Rise - Tom Maller & Rebecca Brower

Creating Peaky Blinders: The Rise - Tom Maller & Rebecca Brower

11/12/24 • 58 min

Immersive Experience Network Podcast

View the video of this session at https://youtu.be/Hv0fV7NGTlw


Explore the creative process behind “Peaky Blinders: The Rise” with Rebecca Brower (Production Design and Costume Design) and Tom Maller (Creative Director and Director).


They reveal how they turned the series into an immersive theatre hit, focussing on richly detailed set and costume design, combined with an engaging yet accessible narrative. They discuss overcoming the complexities of recreating 1920s Birmingham in busy Camden and categorise audience types, from narrative players to explorers, ensuring an experience that resonates with all.


Discover the full IEN "Making Immersive" Library: https://immersiveexperience.network/articles


This talk was recorded at the Immersive Experience Network’s Live Immersive Design Symposium in October 2023, and is supported by Arts Council England and our industry partners: Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.


Hosted on Acast. See acast.com/privacy for more information.

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View the video of this session at https://youtu.be/Hv0fV7NGTlw


Explore the creative process behind “Peaky Blinders: The Rise” with Rebecca Brower (Production Design and Costume Design) and Tom Maller (Creative Director and Director).


They reveal how they turned the series into an immersive theatre hit, focussing on richly detailed set and costume design, combined with an engaging yet accessible narrative. They discuss overcoming the complexities of recreating 1920s Birmingham in busy Camden and categorise audience types, from narrative players to explorers, ensuring an experience that resonates with all.


Discover the full IEN "Making Immersive" Library: https://immersiveexperience.network/articles


This talk was recorded at the Immersive Experience Network’s Live Immersive Design Symposium in October 2023, and is supported by Arts Council England and our industry partners: Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.


Hosted on Acast. See acast.com/privacy for more information.

Previous Episode

undefined - Accessibility in Immersive Experiences

Accessibility in Immersive Experiences

Kat Gill (Access Producer), Jane Ensell (Audio Describer) and Colin Nightingale (Associate Creative Producer) discuss accessibility requirements and sensitivities in immersive experiences with Joe Bucknall (Immersive and Interactive Scholar).


Their discussion explores their reflections on the successes and challenges of accessible productions they have been involved with, as well as the importance of access stewards, training resources and critiques of current approaches, with a focus on making experiences accessible to all audiences.


Discover the full IEN "Making Immersive" Library: https://immersiveexperience.network/a...


This talk was recorded at the Immersive Experience Network's Live Immersive Design Symposium in October 2023, and is supported by Arts Council England and IEN Industry Partners: Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.


Hosted on Acast. See acast.com/privacy for more information.

Next Episode

undefined - Data & Diagramming: Two Tools for Meaningful Design - Sophie Larsmon

Data & Diagramming: Two Tools for Meaningful Design - Sophie Larsmon

The video of talk can be found on our YouTube channel - https://youtu.be/p2pUSzzAqWc


Sophie Larsmon, a creative producer and director of live immersive experiences, presents data and diagramming tools to help create and structure immersive experiences.


Talking about her previous work, particularly her collaborations with immersive experience production company Any One Thing, Sophie shares some insights into how she looks to create meaning in her experiences, going beyond mere spectacle to leave audiences moved and changed.


Discover the full IEN "Making Immersive" Library: https://immersiveexperience.network/articles


This talk was recorded at the Immersive Experience Network’s Live Immersive Design Symposium in October 2023, and is supported by Arts Council England and our industry partners: Illusion Design & Construction, Mance Communications, White Light, Unlocked Vision, Clockwork Dog, d&b audiotechnik, Scene2, Little Lion Entertainment , Entourage, and Vista Insurance.


Hosted on Acast. See acast.com/privacy for more information.

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