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How to make a video game, with Auroch Digital - Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough  | S0 E2

Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough | S0 E2

05/30/18 • 18 min

How to make a video game, with Auroch Digital

We've re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve.

This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans.

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Show notes

📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know!

💬 Want to talk to us about the podcast OR the game? Join our Discord

💥 Check out our games on Steam

🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle

🎙️ Missed an Episode? Find all of the Season here

🙋 Any feedback? Drop us a line!

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We've re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve.

This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans.

Subscribe to our newsletter.

Show notes

📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know!

💬 Want to talk to us about the podcast OR the game? Join our Discord

💥 Check out our games on Steam

🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle

🎙️ Missed an Episode? Find all of the Season here

🙋 Any feedback? Drop us a line!

Previous Episode

undefined - Mars Horizon Mission Control Gameplay Explained & Translating Space Engineering to Games  | S0 E1

Mars Horizon Mission Control Gameplay Explained & Translating Space Engineering to Games | S0 E1

The studio airlock is open and welcomes you to Mars Horizon, a space agency management game where the player gets humanity to Mars.

This is the first of a three-part series about Auroch Digital's approach to game development while exploring some of our Mars Horizon plans.

Subscribe to our newsletter.

Visit the Mars Horizon game page.

Show notes

📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know!

💬 Want to talk to us about the podcast OR the game? Join our Discord

💥 Check out our games on Steam

🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle

🎙️ Missed an Episode? Find all of the Season here

🙋 Any feedback? Drop us a line!

Next Episode

undefined - Andrew Kuh of the UK Space Agency chats Mars and the inner workings of an agency with Tomas, Steve talks Mars Mission, and the Brodster details Event Systems  | S0 E3

Andrew Kuh of the UK Space Agency chats Mars and the inner workings of an agency with Tomas, Steve talks Mars Mission, and the Brodster details Event Systems | S0 E3

Here we are with EP.3 of this mini-series, with special guest Andrew Kuh of the UK Space Agency. Tomas spoke with Andrew on Mars, how Mars Horizon translates in the real world, and Mars Horizon as an important outreach tool.

This is the final episode of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans. More podcasts to follow!

Subscribe to our newsletter.

Show notes

📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know!

💬 Want to talk to us about the podcast OR the game? Join our Discord

💥 Check out our games on Steam

🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle

🎙️ Missed an Episode? Find all of the Season here

🙋 Any feedback? Drop us a line!

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