
How to make a video game, with Auroch Digital
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Goodpods has curated a list of the 10 best How to make a video game, with Auroch Digital episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to How to make a video game, with Auroch Digital for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite How to make a video game, with Auroch Digital episode by adding your comments to the episode page.

What aspects of sword fighting are most important to get right in a game? | S6 E6
How to make a video game, with Auroch Digital
11/30/20 β’ 74 min
Hosts Jemima and Matt are joined by another incredible guest in this weeks episode. Sword fighting expert Fran talks to us about weapons in video games.
Which games do it well? Which games do it badly? What is most important to get right when showing the complexities and brutality of using weapons? We look at The Witcher, Mount & Blade, Nidhogg, Skyrim, For Honor, and more.
Games discussed in this episode
Mount & Blade 2: Bannerlord - Medieval Combat Simulator & RPG
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- Intro to the game - 0.00 - 0.30
- Tournament fight - 3.00 - 4.21
- Siege fight using spear, throwing weapons, and sword - 13.19 - 14.30
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For Honor - Medieval Action Melee game
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- Intro to the game - 0.00 - 0.30
- Two handed sword fight vs AI 1.53 - 2.12
- Fight vs other player 0.50 - 1.25
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Skyrim - Action RPG, wizards, dragons, classic
Nidhogg - side-scrolling two-player fighting video game, with fencing
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- Fencing vs AI 0.42 - 1.08
- Fencing player vs player 21.24 - 21.40
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The Witcher 3 - Action RPG - The best one ever
Mordhau - multiplayer medieval fighting PVP game
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- Game intro - 0.00 - 0.30
- Rapier fighting
- Fighting with hammer
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Show notes
- Want to know more? Fran's new podcast By the Sword looks at the modern study of the ancient art of swordplay
- Want to try your hand at sword play in real life? Find a Historical European Martial Arts (HEMA) club near you
- For our UK listeners By the Sword.net is for HEMA events for women and NBs in the UK run by Fran
- The School of the Sword is Fran's HEMA school so you can learn along with our guest
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π Megaquarium and π Mars Horizon
π Follow us on Facebook, Twitter, and Instagram
ποΈ Missed an Episode? Find all of the Season here
βPlease do rate the podcast and spread the word!

A Day in the Life: Working Through COVID -19 | S7 E1
How to make a video game, with Auroch Digital
01/05/22 β’ 61 min
Today weβre (virtually) opening the doors of the studio and inviting you in to see what working at Auroch is like now we've adapted to COVID-19. Ever wondered what a Studio Directorβs Day looks like? Or how to manage your own community as a Games Studio? We discuss this and more with our colleagues at Auroch Digital, and explain why we are now a largely remote-working studio.
Show Notes
Did Brewmaster pique your interest? You can Wishlist it on Steam now
Check out our porting work on Megaquarium and The Colonists too, and the mentorship scheme Hannah and Ladell both took part in prior to joining Auroch: Limit Break
Curious to see more of our guests? You can check out their personal socials here:
Peter Willington
Oliwia Janczewska
Hannah Corcoran
Ladell Smith
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π Mars Horizon and π» Brewmaster
π Follow us on Facebook, Twitter, Instagram and LinkedIn
ποΈ Missed an Episode? Find our previous Seasons here
βPlease do rate the podcast and spread the word!

100 Game Dev Interviews | S8 E1
How to make a video game, with Auroch Digital
02/13/23 β’ 39 min
Weβre back with fresh insights into the dos and donβts of interviews within the games industry, led by our Studio Director Tomas Rawlings. Having conducted over 100 interviews, Tom is on hand to answer burning questions such as βdo I need a portfolio?β and βwhat should I wear?β, as well as suggest what you in turn can ask your prospective employers.
Show Notes
Weβre currently hiring for various roles at Auroch Digital, so head on over to our website and check out what we have available.
If youβd like to find out more about what itβs like to work with us, you can check out our previous podcast episodes.
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π Mars Horizon and π» Brewmaster
π Follow us on Facebook, Twitter, Instagram and LinkedIn
ποΈ Missed an Episode? Find our previous Seasons here
βPlease do rate the podcast and spread the word!

What is a Steam Event and How to Run One | S9 E6
How to make a video game, with Auroch Digital
04/03/24 β’ 34 min
For our last episode of the season, we highlight something Auroch has done for a few years now but never really spoken about much on the podcast β Steam Events! Since 2020, we have been running them yearly and itβs a pleasure to share that work with you all.
Auroch colleague and esteemed guest, Simon Marshall, joins Matt and Jess in the studio to talk about what Steam events are and how to run one if you are a developer looking to do your own. We cover the lows and highs (mostly highs!) and chat about why theyβre worthwhile for devs and players alike.
Show Notes
If you want to check out our most recent event, you can head to the archived Steam page to check out the fantastic artwork by LadyRed, plus see the games we featured and maybe give them a wishlist!
And if youβre a developer or publisher and want to be involved in our future Steam events, you can sign up to our Steam Events mailing list where youβll be the first to be notified of anything we run in the future!
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π» Brewmaster and π« Warhammer 40,000: Boltgun
π Wishlist Mars Horizon 2: The Search For Life on Steam
π Follow us on Facebook, Twitter, Instagram and LinkedIn
ποΈ Missed an Episode? Find our previous Seasons here
βPlease do rate the podcast and spread the word!

Aren't Games For Kids? | S9 E2
How to make a video game, with Auroch Digital
01/29/24 β’ 58 min
October 1958; a month of incredible human accomplishments like the creation of NASA, Viggo Mortensenβs birth, and most importantly, the first videogame βTennis for Twoβ launched on an oscilloscope.
Fast-forward 65 years later, we reach present day, with mobile games in our pockets, 4k 120fps HDR Baldurβs Gate 3, and a vast array of consoles and controllers collecting dust in our attics (or proudly displayed on our shelves, unplugged).
In this episode, we talk with our eldest and youngest colleagues at the studio (an age gap of over 35 years!) and discuss the games that we grew up with and shaped us into the gamers we are today. How are we similar across generations of gaming, and how are we different? What is it like to have grandparents that love videogames? And what do we aspire to achieve for the next generation of gamers?
Show Notes
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π» Brewmaster and π« Warhammer 40,000: Boltgun
π Wishlist Mars Horizon 2: The Search For Life on Steam
π Follow us on Facebook, Twitter, Instagram and LinkedIn
ποΈ Missed an Episode? Find our previous Seasons here
βPlease do rate the podcast and spread the word!

The Music of Auroch Digital | S7 E2
How to make a video game, with Auroch Digital
01/11/22 β’ 66 min
Grab your best headphones and settle in, because we'd like you to join us in taking a look back at Auroch Digital's musical catalogue. We break down three of the tracks from the Mars Horizon soundtrack, really unpacking what music can make us think and feel, and how that plays such a vital part in video game design. We also discuss what the audio development pipeline is like in the studio, and Matt offers some excellent tips on how to get into video game audio and sound design - this episode really is music to our ears!
Show Notes
For the soundtracks discussed in today's episode:
- Mars Horizon Soundtrack
- Dark Future: Blood Red States Soundtrack
- Achtung! Cthulhu Tactics Soundtrack
For the other excellent videos and features to check out on today's content:
- When Matt met Tom, Red Wasp appear on VGM Awesome
- Dark Future Audio Design Explainer
- Dark Future OST featured in βWarhammer for Your Earsβ
πΌ If you'd like, you can follow more of Matt's compositional work on Spotify
----more----
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π Mars Horizon and π» Brewmaster
π Follow us on Facebook, Twitter, Instagram and LinkedIn
ποΈ Missed an Episode? Find our previous Seasons here
βPlease do rate the podcast and spread the word!

The RPG Renaissance | S8 E2
How to make a video game, with Auroch Digital
02/20/23 β’ 35 min
Weβre entering the dawn of a new age in role playing games β or at least, so we at Auroch Digital believe. RPG enthusiasts Peter Willington and Lucy Cook join hosts Matt, Jess and Tom for this episode. They contemplate the idea of an RPG renaissance, that RPGs and TTRPGs are stronger and more varied than ever, and that now is the perfect time to invest in the wealth of joy and fun that RPGs have to offer.
Show Notes
Thanks to the Grognard podcast for giving us a great model to start this show off with π»
You can check out the great group of games we curated for Steam Digital Tabletop Festival 2021, and maybe pick up a few titles to try!
If analogue is your preferred style, hereβs a link to a great collection of TTRPGs on itch.
πSign up to our Newsletter to stay up to date with Auroch Digital
π¬ Want to talk to us? Join our Discord
πΉοΈ Check out our latest titles: π» Brewmaster and Warhammer 40,000: Boltgun
π Follow us on Facebook, Twitter, Instagram and LinkedIn
ποΈ Missed an Episode? Find our previous Seasons here
βPlease do rate the podcast and spread the word!

Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough | S0 E2
How to make a video game, with Auroch Digital
05/30/18 β’ 18 min
We've re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve.
This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans.
Subscribe to our newsletter.
Show notes
π¬ Want to talk to us about the podcast OR the game? Join our Discord
π₯ Check out our games on Steam
πΉοΈ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle
ποΈ Missed an Episode? Find all of the Season here
π Any feedback? Drop us a line!

Space is hard... | S4 E4
How to make a video game, with Auroch Digital
09/25/19 β’ 32 min
Episode 4 continues our adventure across the galaxy! Hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk about the visit Auroch Digital made to ESA as well as talking. To the Designer on Mars Horizon - Matt Bone.
Find out about the challenges involved in getting the gameplay just right and how to balance the reality and complexity of space travel with game design - all while keeping it authentic!
Show notes
π¬ Want to talk to us about the podcast OR the game? Join our Discord
π₯ Check out our games on Steam
πΉοΈ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle
ποΈ Missed an Episode? Find all of the Season here
π Any feedback? Drop us a line!

Deep Dive: Chainsaw Warrior | S2 E4
How to make a video game, with Auroch Digital
03/14/19 β’ 36 min
In the fourth episode of this season we take a deep dive into one of our earlier games, Chainsaw Warrior, and its follow up Chainsaw Warrior: Lords of the Night. We speak with Tomas Rawlings and Steve Martin about the original game, its creation and a connection between Freudian theories of the mind... genuinely!
Like the podcast? We'd love you to subscribe to the show!
Show notes:
You can pick up Chainsaw Warrior on Steam here, Lords of the Night here and the Total Darkness edition including both here.
Got an idea for an episode? Did we get something wrong?
π¬ Want to talk to us about the podcast OR the game? Join our Discord
π₯ Check out our games on Steam
πΉοΈ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle
ποΈ Missed an Episode? Find all of the Season here
π Any feedback? Drop us a line!
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FAQ
How many episodes does How to make a video game, with Auroch Digital have?
How to make a video game, with Auroch Digital currently has 65 episodes available.
What topics does How to make a video game, with Auroch Digital cover?
The podcast is about Leisure, Games, Podcasts and Video Games.
What is the most popular episode on How to make a video game, with Auroch Digital?
The episode title 'Space is hard... | S4 E4' is the most popular.
What is the average episode length on How to make a video game, with Auroch Digital?
The average episode length on How to make a video game, with Auroch Digital is 35 minutes.
How often are episodes of How to make a video game, with Auroch Digital released?
Episodes of How to make a video game, with Auroch Digital are typically released every 8 days, 21 hours.
When was the first episode of How to make a video game, with Auroch Digital?
The first episode of How to make a video game, with Auroch Digital was released on May 11, 2018.
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