
S1E8 - One Man Band
03/12/20 • 33 min
In this episode, Evva and Charles discuss what it takes to make a game with a team of one. Hear more about Charles’ personal journey as he reflects on what he could and couldn’t do by himself, and how that challenged his definition of solo development.
Timestamps [00:33] So... Why? [02:09] The Romanticized Solo Dev [04:25] The Origins of the Solo Dev Idea [07:03] Proving Everyone Wrong [09:28] Delaying the HyperDot Release [11:00] What Does Everything Mean? [14:31] Defining What A Solo Developer Is [18:20] The Moment When Charles Asked for Help [21:09] Should We Delay? [23:09] How It Felt To Be Helped [27:33] Being Honest About Setbacks [31:31] Finally Fixing HyperDot
Listen on Google Podcasts: http://bit.ly/helloplayergoogle Listen on Apple Podcasts: http://bit.ly/helloplayeritunes Listen on Spotify: http://bit.ly/helloplayer_spotify
HyperDot is out on Xbox, Windows, PC, Mac, and Linux.
Buy on Steam: http://bit.ly/2NjDRfN Buy on itch http://itch.io: http://bit.ly/39Nm6z2 Buy on Xbox/Windows 10: http://bit.ly/2QTBMrR
This podcast is powered by Pinecast.
In this episode, Evva and Charles discuss what it takes to make a game with a team of one. Hear more about Charles’ personal journey as he reflects on what he could and couldn’t do by himself, and how that challenged his definition of solo development.
Timestamps [00:33] So... Why? [02:09] The Romanticized Solo Dev [04:25] The Origins of the Solo Dev Idea [07:03] Proving Everyone Wrong [09:28] Delaying the HyperDot Release [11:00] What Does Everything Mean? [14:31] Defining What A Solo Developer Is [18:20] The Moment When Charles Asked for Help [21:09] Should We Delay? [23:09] How It Felt To Be Helped [27:33] Being Honest About Setbacks [31:31] Finally Fixing HyperDot
Listen on Google Podcasts: http://bit.ly/helloplayergoogle Listen on Apple Podcasts: http://bit.ly/helloplayeritunes Listen on Spotify: http://bit.ly/helloplayer_spotify
HyperDot is out on Xbox, Windows, PC, Mac, and Linux.
Buy on Steam: http://bit.ly/2NjDRfN Buy on itch http://itch.io: http://bit.ly/39Nm6z2 Buy on Xbox/Windows 10: http://bit.ly/2QTBMrR
This podcast is powered by Pinecast.
Previous Episode

S1E7 - Falling Into Accessibility
In this episode, Evva and Charles are joined by two guests, Holly Harrison, marketing manager at GLITCH, and accessibility specialist Cherry Rae Thompson. In it, the four tell the story of how HyperDot stumbled down the accessibility rabbit hole.
Timestamps [02:01] Cherry’s First Impressions [04:23] Charles’ First Encounters with Accessibility [09:26] Adding Controllers Compatibility Just for Fun [11:59] The Adaptive Controller and HyperDot at E3 [14:13] Cherry Helps Out GLITCH [17:30] Cherry Assess HyperDot [18:44] Usability is Accessibility [22:03] Forming HyperDot's A11y Campaign [28:51] Dark or Light Background? [32:00] The Final Findings from the #A11y Research [37:04] Balancing Development Priorities [38:24] What HyperDot and Jedi: Fallen Order Have in Common [41:46] Helping People Feel Heard and Seen [44:30] All the Warm Feels
This podcast is powered by Pinecast.
Next Episode

S1E9 - Just a Learning Experience
In today’s episode, Evva and Charles are joined by GLITCH’s director of insights, Nicolaas VanMeerten to talk about making achievements for HyperDot.
Time Stamps [00:54] The Two Attitudes Toward Achievements [04:55] How Charles Approached Achievements in HyperDot [06:02] Researching Achievements [10:41] Learning How to Score Achievements from the Pros [13:45] Encouraging Players to Try Something New [15:50] Working with ID@Xbox [18:03] Grinding Out Achievements That Work [24:39] Getting to the Root of the Achievement Problem [26:52] Treating Communities with Respect [31:48] Being Thoughtful
Research Paper on Achievements: https://bit.ly/2TZGUNC
You can continue the conversation with us and the Hello Player community at discord.gg/glitch and don't forget to subscribe to Hello Player on your favorite podcast app.
Hello Player is produced by Evva Karr (@evvakarr), Holly Harrison (@hollharris), Ben Hanson of MinnMax (@minnmaxshow), with music by none other than Charles McGregor (@DarkaysTG).
Listen on Google Podcasts: http://bit.ly/helloplayergoogle Listen on Apple Podcasts: http://bit.ly/helloplayeritunes Listen on Spotify: http://bit.ly/helloplayer_spotify
HyperDot is out on Xbox, Windows, PC, Mac, and Linux. Buy on Steam: http://bit.ly/2NjDRfN Buy on Itch: http://bit.ly/39Nm6z2 Buy on Xbox/Windows 10: http://bit.ly/2QTBMrR
This podcast is powered by Pinecast.
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