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Get In The Mecha - GITM 92: SSSS.Dynazenon - The Churro Scene, Awkwardness & Normality | An Analysis

GITM 92: SSSS.Dynazenon - The Churro Scene, Awkwardness & Normality | An Analysis

Explicit content warning

06/18/21 • 30 min

Get In The Mecha

SSSS.Dynazenon has been a wonderful experience and so I thought it would be worth taking the time to talk about my favourite moments from the series - the awkward & uncomfortable moments. In this week's episode, I talk about the funny, yet quite important 'Churro Scene' and then speak more widely about why these moments are so valuable for humanising the anime and much more.

Timestamps:

0:00 - Previously & Intro 2:14 - Spoiler Alert 2:45 - The Churro Scene & Creating Normality 9:05 - Diagetic Sound & Voice Acting 13:21 - Shot Length & 'Uncomfortable' Filmmaking 19:03 - Building Space & Subtlety 24:29 - Rethinking Worldbuilding 26:09 - Closing Thoughts 28:16 - Outro & Music Credits

SEND ME A VOICE SUB! (it can be a question, opinion, etc): https://www.speakpipe.com/getinthemecha

SUBSCRIBE ON YOUTUBE: https://www.youtube.com/channel/UC2kQWS-ClwMlZNU10uplTUw?sub_confirmation=1

For the complete show notes, visit getinthemecha.home.blog

Follow me on Twitter @GetInTheMecha for updates on the show!

Questions, corrections, complaints: [email protected]

MUSIC IN THIS PRODUCTION

Synth Wave by Alex by Alex McCulloch

Difference by chasersgaming

Mandatory Overtime by Joth

“Anomaly” Eric Matyas www.soundimage.org (Edited for length)

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SSSS.Dynazenon has been a wonderful experience and so I thought it would be worth taking the time to talk about my favourite moments from the series - the awkward & uncomfortable moments. In this week's episode, I talk about the funny, yet quite important 'Churro Scene' and then speak more widely about why these moments are so valuable for humanising the anime and much more.

Timestamps:

0:00 - Previously & Intro 2:14 - Spoiler Alert 2:45 - The Churro Scene & Creating Normality 9:05 - Diagetic Sound & Voice Acting 13:21 - Shot Length & 'Uncomfortable' Filmmaking 19:03 - Building Space & Subtlety 24:29 - Rethinking Worldbuilding 26:09 - Closing Thoughts 28:16 - Outro & Music Credits

SEND ME A VOICE SUB! (it can be a question, opinion, etc): https://www.speakpipe.com/getinthemecha

SUBSCRIBE ON YOUTUBE: https://www.youtube.com/channel/UC2kQWS-ClwMlZNU10uplTUw?sub_confirmation=1

For the complete show notes, visit getinthemecha.home.blog

Follow me on Twitter @GetInTheMecha for updates on the show!

Questions, corrections, complaints: [email protected]

MUSIC IN THIS PRODUCTION

Synth Wave by Alex by Alex McCulloch

Difference by chasersgaming

Mandatory Overtime by Joth

“Anomaly” Eric Matyas www.soundimage.org (Edited for length)

Previous Episode

undefined - GITM 91: What I've Learnt About Anime | The 2021 Mid-Year Review

GITM 91: What I've Learnt About Anime | The 2021 Mid-Year Review

The annual Get In The Mecha Mid-Year Review is back! In this episode, just like last year, I take the time to reflect on what I've learnt about anime this year. Unfortunately, if you're looking for a review of actual anime from this year, this isn't the episode for you - this will be looking at some more anime news-related topics and industry-centred ideas! This time around I discuss the state of the anime industry, why paying attention to credits is important and a bit more.

Timestamps (Yes, these are a thing now.):

0:00 - Previously & Intro 2:07 - What is The GITM Mid-Year Review? 4:01 - State of the Anime Industry 7:19 - Kadokawa, Overproduction & Limitations 12:17 - SB/ED/AD Credits 17:43 - Animation Direction's Impact 22:11 - Anthology Series, Studios & 'Aesthetics' 26:57 - Closing Thoughts 29:55 - Outro & Music Credits

Relevant Links:

Producer Umehara Tweet example: https://twitter.com/kafunsyokougun/status/1376935815788425226?s=20

Kadokawa Article - Animation Business (written by Tadashi Sudo) http://animationbusiness.info/archives/11269

Animator Dormitory Channel's Video on The low wage problem: https://youtu.be/3TLLZfeF8WU

'Japan’s anime goes global: Sony’s new weapon to take on Netflix'- Financial Times (written by Leo Lewis and Kana Inagaki): https://www.ft.com/content/9b7c1670-89b1-484c-ae25-61a500369dc3

Other related links:

'Former MAPPA Animator Describes Working Conditions as Like a 'Factory'' - ANN (writen by Lynzee Loveridge): https://www.animenewsnetwork.com/interest/2021-05-18/former-mappa-animator-describes-working-conditions-as-like-a-factory/.172930

'Anime Is Booming. So Why Are Animators Living in Poverty?' - The New York Times (written by Ben Dooley and Hikari Hida): https://www.nytimes.com/2021/02/24/business/japan-anime.html

SEND ME A VOICE SUB! (it can be a question, opinion, etc): https://www.speakpipe.com/getinthemecha

SUBSCRIBE ON YOUTUBE: https://www.youtube.com/channel/UC2kQWS-ClwMlZNU10uplTUw?sub_confirmation=1

For the complete show notes, visit getinthemecha.home.blog

Follow me on Twitter @GetInTheMecha for updates on the show!

Questions, corrections, complaints: [email protected]

MUSIC IN THIS PRODUCTION

Synth Wave by Alex by Alex McCulloch

Difference by chasersgaming

Mandatory Overtime by Joth

“Anomaly” Eric Matyas www.soundimage.org (Edited for length)

Next Episode

undefined - GITM 93: The Nadeko Snake Arc (Bakemonogatari Analysis & Review)

GITM 93: The Nadeko Snake Arc (Bakemonogatari Analysis & Review)

The Bakemonogatari re-watch is back! This week let's discuss the fourth arc of the series, The Nadeko Snake Arc. This arc marked a real turning point for me in the series in the way that it showcased a much more uncomfortable side to the series and the big ideas within it. In this episode, I touch on how exactly it creates this uneasy mood from the perspective of audio as well as visual direction, why appearance and reality are such important concepts to not only this arc but the series as a whole & more!

Timestamps:

0:00 - Previously & Intro 2:24 - Spoiler Warning 2:55 - Plot Summary 5:33 - Storyboard Staff & Direction 8:42 - Creating Contrast (Audio) 13:52 - Creating Contrast (Visual) 16:00 - Appearance vs. Reality & Presence vs. Absence 19:07 - A Real Life Takeaway? 20:45 - The Turning Point 22:50 - An Uncomfortable Anime
25:45 - Closing Thoughts 27:45 - Outro + Music Credits

SEND ME A VOICE SUB! (it can be a question, opinion, etc): https://www.speakpipe.com/getinthemecha

SUBSCRIBE ON YOUTUBE: https://www.youtube.com/channel/UC2kQWS-ClwMlZNU10uplTUw?sub_confirmation=1

For the complete show notes, visit getinthemecha.home.blog

Follow me on Twitter @GetInTheMecha for updates on the show!

Questions, corrections, complaints: [email protected]

MUSIC IN THIS PRODUCTION

Synth Wave by Alex by Alex McCulloch

China Town by Alex McCulloch

Difference by chasersgaming

Mandatory Overtime by Joth

“Anomaly” Eric Matyas www.soundimage.org (Edited for length)

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<a href="https://goodpods.com/podcasts/get-in-the-mecha-43197/gitm-92-ssssdynazenon-the-churro-scene-awkwardness-and-normality-an-an-14737322"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to gitm 92: ssss.dynazenon - the churro scene, awkwardness & normality | an analysis on goodpods" style="width: 225px" /> </a>

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