Log in

goodpods headphones icon

To access all our features

Open the Goodpods app
Close icon
headphones
Gaming - The Podcast

Gaming - The Podcast

Indie By Design

The video game design and culture podcast from Indie By Design's John Robertson and Stace Harman. Every Tuesday.


Your hosts are John Robertson and Stace Harman, long-time game design and narrative consultants and authors of books that celebrate the design, culture and greatness of videogames.


Visit IndieByDesign.net to find out more about their books.


You can follow on Twitter @IndieByDesign and join them on Discord to chat and mingle with other people like you who are interested in games and the culture around them.


https://www.indiebydesign.net/podcast


Theme music by Ben Prunty.



Hosted on Acast. See acast.com/privacy for more information.

bookmark
Share icon

All episodes

Best episodes

Top 10 Gaming - The Podcast Episodes

Goodpods has curated a list of the 10 best Gaming - The Podcast episodes, ranked by the number of listens and likes each episode have garnered from our listeners. If you are listening to Gaming - The Podcast for the first time, there's no better place to start than with one of these standout episodes. If you are a fan of the show, vote for your favorite Gaming - The Podcast episode by adding your comments to the episode page.

Returnal can be a difficult game to play, understand and unlock the Platinum Trophy for. Having achieved the latter, how is the context, interpretation and playing of the game altered?


Join John Robertson and Stace Harman as chat returning to Returnal for the Ascension update and unlocking the game's famously difficult Platinum Trophy.


Come and get involved in the conversation with us on Twitter @IndieByDesign and via our Discord, which you can find via our Twitter.


Gaming: The Podcast is released every Tuesday and is brought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - Remaking Legacy of Kain: Soul Reaver
play

04/20/22 • 46 min

This week Stace and John are remaking Legacy of Kain: Soul Revear, 1999's PlayStation classic and a game that had so much to offer through its narrative, gameplay and aesthetic.


Join us for in rediscovering Soul Reaver by designing how it could look and play today.


Come and get involved in the conversation with us on Twitter @IndieByDesign and via our Discord, which you can find via our Twitter.


Gaming: The Podcast is released every Tuesday and is brought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - Neon White's sweet spot, a review
play

06/22/22 • 46 min

A speedrunner, first-person shooter crossed with a parkour platformer, Neon White is upon us and it's glorious.


Join Stace and John as they detail and dissect their experience the game in a bid to understand what's going in Ben Esposito's latest video game offering and how he's hit Neon White's sweet spot.


Come and get involved in the conversation with us on Twitter @IndieByDesign and via our Discord, which you can find via our Twitter.


Gaming: The Podcast is released every Tuesday and is brought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - On Elden Ring's first 50 levels
play

03/08/22 • 53 min

John and Stace discuss their experiences of Elden Ring's first 50 levels and how the game presents itself in such a way as to offer challenge, spectacle and the opportunity to experiment in a way that feels both grand and intimate.


Discussion covers class builds, exploration, how information is presented to players, boss fights and the general difficulty curve.


Gaming: The Podcast is released every Tuesday and is brought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net and @IndieByDesign.



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - The Genius of Metal Gear Solid's Opening
play

10/26/21 • 40 min

Where does Metal Gear Solid rank in the history of great video game opening sequences?


This week John and Stace discuss the opening hour of the original Metal Gear Solid (1998), from the initial cut-scene to the Revolver Ocelot boss fight. The sequence is a masterclass of game design, narrative and originality, providing us with numerous concepts and ideas that have gone on to become commonplace across many games.


Our discussion of Metal Gear Solid comes ahead of our look at Metal Gear Solid 2 which celebrates its 20th anniversary on 13 November 2021.


Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net


Twitter: @IndieByDesign



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - What's the best weapon in gaming?
play

10/20/21 • 34 min

This week John Robertson and Stace Harman discuss what makes a great video game weapon and talk through some of their favourite examples.


Does a great weapon need to make sense within the world it exists? Does it need to play a role in the narrative? Does it need to be unique? Should it involve spectacle? What does it say about the game that it is a part of?


Check out our twitter bio below to get involved in the conversation and let us know which weapons you are most drawn to and why.


Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net


Twitter: @IndieByDesign



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - Why do we love Metal Gear Solid's Shadow Moses facility?
play

11/02/21 • 40 min

Welcome to the second episode in Metal Gear Solid podcast trilogy. This week John and Stace focus on Metal Gear Solid 1's Shadow Moses facility location and how it has come to occupy such a revered place in the history of great video game settings.


The space is a triumph of both level design and in creating an atmosphere of narrative realism and intrigue. Given how small the actual playing area is, how has Hideo Kojima and his team managed to achieve such a sense of scale and deliver so many different meanings? What is it about the facility that stands the test of time and has been so influential for other designers?


Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode

Its the final part of our Metal Gear Solid trilogy, in which John and Stace discuss the qualities, themes and design of Metal Gear Solid 2's opening Tanker sequence. Has there been a better opening to video game sequel?


Points of discussion include expecation/ hype versus delivery, foreshadowing of themes seen later in the game, new additions to enemy behaviour and Snake's actions, how the game teaches itself to players, what the game says about the act of playing games and much more.


Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - Death's Door: Peace Through Combat & Exploration
play

11/16/21 • 50 min

This week on Gaming: The Podcast John and Stace discuss the way in which Acid Nerve's Death's Door using its design of exploration and combat to create an atmosphere of peace in a harsh, unforgiving world.


Gaming: The Podcast is released every Tuesday and is bought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode
Gaming - The Podcast - Psychonauts 2: Behind the Brains
play

08/24/21 • 36 min

Psychonauts 2 is finally upon us after a 16 year wait. We've played it, we like it and we've written the book on it.


Informed by our two years of working with Double Fine to create 20 Double Fine Years, we dedicate this episode of Gaming: The Podcast to Psychonauts 2 and how it embraces the creativity of its developers to provide us something wonderfully unique, insightful and rewarding.


If you would like to learn more about the making of Psychonauts 2, its creators, its art and the guiding principles behind it, then make sure to check out 20 Double Fine Years - our all-encompassing book of everything Double Fine, from Psychonauts 1 and 2 to Grim Fandango and Day of the Tentacle Remastered and Brutal Legend to Broken Age. Everything is underpinned by complete and exclusive access to Double Fine's art archives and by 10s of hours of original interviews with Tim Schafer, Peter Chan, Scott Campbell and many more.


20 Double Fine Years is available via DoubleFineBook.com.


A video version of this podcast is available on YouTube.


Visit us at IndieByDesign.net


Twitter: @IndieByDesign



Hosted on Acast. See acast.com/privacy for more information.

bookmark
plus icon
share episode

Show more best episodes

Toggle view more icon

FAQ

How many episodes does Gaming - The Podcast have?

Gaming - The Podcast currently has 91 episodes available.

What topics does Gaming - The Podcast cover?

The podcast is about Pc Gaming, Playstation, Game Design, Videogames, Art, Nintendo, Gaming, Ps5, Video Game and Xbox.

What is the most popular episode on Gaming - The Podcast?

The episode title 'What is the best console launch game of all time?' is the most popular.

What is the average episode length on Gaming - The Podcast?

The average episode length on Gaming - The Podcast is 46 minutes.

How often are episodes of Gaming - The Podcast released?

Episodes of Gaming - The Podcast are typically released every 7 days.

When was the first episode of Gaming - The Podcast?

The first episode of Gaming - The Podcast was released on Mar 22, 2017.

Show more FAQ

Toggle view more icon

Comments