
IBD #20 - How and why do you play games?
10/22/18 • 66 min
We play games, but why and how do we play them? Compared to other mediums - such as cinema and literature - games have a wide variety of means when it comes to absorbing and consuming them and this can affect the how and why of our playing of them.
In this episode Stace Harman and John Robertson discuss how they prefer to play games, why they play them at all and if/how this has changed as they've gotten older and their tastes have changed.
Mentioned games include Dishonored, Firewatch, Destiny 2, Darkest Dungeon, Fortnite and more. Be warned that minor spoilers are revealed for some of the discussed games.
Hosted on Acast. See acast.com/privacy for more information.
We play games, but why and how do we play them? Compared to other mediums - such as cinema and literature - games have a wide variety of means when it comes to absorbing and consuming them and this can affect the how and why of our playing of them.
In this episode Stace Harman and John Robertson discuss how they prefer to play games, why they play them at all and if/how this has changed as they've gotten older and their tastes have changed.
Mentioned games include Dishonored, Firewatch, Destiny 2, Darkest Dungeon, Fortnite and more. Be warned that minor spoilers are revealed for some of the discussed games.
Hosted on Acast. See acast.com/privacy for more information.
Previous Episode

IBD #19 - What's happening in Life is Strange 2: Episode 1?
In this episode Stace Harman and John Robertson of Indie By Design talk about the themes, impact and direction of Dontnod's Life is Strange 2: Episode 1 and whether or not they are so far impressed with the new cast of characters and their world.
***This episode contains spoilers. It is recommended that you finish Life is Strange 2: Episode 1 before listening.***
See IndieByDesign.net for more podcasts, as well as books and other original videogame content.
Twitter: @indiebydesign
Hosted on Acast. See acast.com/privacy for more information.
Next Episode

IBD #21 - What makes a multiplayer game?
In terms of both quality and form, what is it that makes a multiplayer game a game worth playing and/or a multiplayer game at all? Can, for example, a single player game be a multiplayer game if you choose to consume it as a group?
Stace Harman and John Robertson delve into these questions and more in this episode that focuses on the nature of multiplayer gaming.
This episode includes discussion on Dungeons & Dragons and tabletop games, as well as videogames. More episodes: IndieByDesign.net
Twitter: @indiebydesign
Hosted on Acast. See acast.com/privacy for more information.
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