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Game, Develop, Repeat - 054: Blending Story and Gameplay (Yakuza: Like a Dragon)

054: Blending Story and Gameplay (Yakuza: Like a Dragon)

Game, Develop, Repeat

01/08/24 • 40 min

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Game:

  • Brief comparison to The Legend of Dragoon
  • Blending Narrative and Gameplay
  • Job System
  • Character Personalities
  • Summons
  • Adding flavor to classic mechanics
  • Like a Dragon combat vs standard Yakuza combat

Develop:

  • The purpose and weight of a story
  • The purpose and weight of gameplay
  • Is this immersion?
  • My development:
    • A major test drive of indie game dev
    • Godot is amazing
    • TileMap, Terrain, Animator
    • Still have a lot to learn

Repeat:

  • Does your gameplay have any connection to your narrative, or your characters?
  • What is the most compelling part of your game?
  • What would you like to be the most compelling part?

Tip:

  • Comparison is not strictly necessary to learn from something. Do not compare yourself to others excessively.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.

01/08/24 • 40 min

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