
Scenario Based Learning with Kevin Carrington
07/11/22 • 49 min
Kevin Carrington discusses how his scenario-based The C3 Initiative takes kids on secret STEM-based missions to teach the practicality of STEM concepts taught in classrooms. The elaborate sets and characters create a learning theme park experience where kids feel free to unlock their STEM potential. In this episode, Carrington shares how a message left in a public bathroom led to the development of this cool initiative. He also expresses the importance of having scenario-based learning experiences embedded in the k-12 education system to empower kids to take risks to solve problems in safe environments. It’s one of the best ways to bring STEM to life!
For more information, transcripts, and resources, check out our website at: https://codecombat.com/podcast
Kevin Carrington discusses how his scenario-based The C3 Initiative takes kids on secret STEM-based missions to teach the practicality of STEM concepts taught in classrooms. The elaborate sets and characters create a learning theme park experience where kids feel free to unlock their STEM potential. In this episode, Carrington shares how a message left in a public bathroom led to the development of this cool initiative. He also expresses the importance of having scenario-based learning experiences embedded in the k-12 education system to empower kids to take risks to solve problems in safe environments. It’s one of the best ways to bring STEM to life!
For more information, transcripts, and resources, check out our website at: https://codecombat.com/podcast
Previous Episode

Transforming the Coding Experience for Kids with Nick Winter
Knowing how to code gives a person a remarkable advantage in life and access to high-paying careers. CodeCombat’s CEO and cofounder Nick Winter has helped millions of students learn to code through his game-based platforms CodeCombat and Ozaria. In this conversation, Nick explains how an awful introduction to coding in college, a burning inclination to create a startup, and a volunteer trip to China led to the manifestation of his first company Skritter. Learn how the experience of Skitter led to the framework of CodeCombat. Hear the origin story of CodeCombat’s game elements. Discover how the company builds fluency in coding and promotes a growth mindset in young people.
For more information, transcripts, and resources, check out our website at: https://codecombat.com/podcast
Next Episode

The Power of Games and Storytelling with Brian Freyermuth
In this episode, Brian Freyermuth reveals how he’s used storytelling and game design to engage players throughout his career.
Starting at the beginning — Freyermuth’s entry into the gaming world would begin as one would imagine: as a child. He explains how a simulation game set in the Caribbean sparked his interest in programming. By senior year, Freyermuth had decided to make games for a living. On a college campus, his quest to create games would begin with learning to program objects because game design courses didn’t exist.
Throughout the conversation, Freyermuth shares how a handful of fortuitous events ushered him into the world of game design. From a serendipitous conversation with a teacher and a few buddies after class to a casual chat with a gentleman at a party to failing an interview with a guy named Alan, it’s clear that Freyermuth’s lucky breaks stemmed from infectious passion.
Now much further along in his career, Freyermuth talks about navigating the game design process by using pillars to establish “the why” of a project and explains how storytelling is integral to building a world.
At CodeCombat, Freyermuth expresses how he used his background in the entertainment industry, creating games like Fallout, Star Trek, Starfleet Academy, and so on, to make engaging learning games for kids.
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