
Dunce (Dunce) Dungeon: Looking for group
Explicit content warning
03/02/24 • 72 min
Welcome back adventurers for another exciting dive into the Dunce dungeon. Sarah was unexpectedly stuck on another plane of existence, so that leaves Buzz and Will to reminisce about previous TTRPG experiences and the struggles of finding a solid group to actually play with.
We get a little meta this episode, as we talk about the importance of a good session 0, how the best DM/GMs operate, and what can make or break a player's experience at the table.
Of course, we also manage to chat about Final Fantasy VII Rebirth right there at the end, but we avoid sharing any spoilers.
Welcome back adventurers for another exciting dive into the Dunce dungeon. Sarah was unexpectedly stuck on another plane of existence, so that leaves Buzz and Will to reminisce about previous TTRPG experiences and the struggles of finding a solid group to actually play with.
We get a little meta this episode, as we talk about the importance of a good session 0, how the best DM/GMs operate, and what can make or break a player's experience at the table.
Of course, we also manage to chat about Final Fantasy VII Rebirth right there at the end, but we avoid sharing any spoilers.
Previous Episode

The Nintendo Home Shopping Network
We tune in for the latest Nintendo Direct: Partner Showcase and express our sincere gratitude to Nintendo for bringing us a boatload of trailers and release dates...for software we can look forward to on other platforms. (Like, if they are doing an upgraded re-release of SMTV, why wouldn't I get it on current gen hardware?)
Then, do your best impression of the Frizz and shout "Seat belts everyone!", as Buzz takes us for a spin with "Pacific Drive" from Ironwood Studios and Kepler Interactive. It turns out survival mechanics are more fun when you are literally a mechanic.
Final-ly, listen as Will scrambles to consume as much Final Fantasy VII lore before the release of Final Fantasy VII Rebirth this week.
Also, Sarah goes on her apology tour and we buy front row seats.
Next Episode

Final Fantasy VII Rebirth: Call the midwife!
Take a deep breath of that fresh Grasslands air as we step out into the wide open world that is Final Fantasy VII Rebirth. We unpack the massive first two chapters in this episode as we climb radio towers, collect trading cards, and get frustrated at Chadley and Mai's incessant nattering.
Try to keep Kalm, as we keep it spoiler free this episode and limit break our plot discussion to chapters 1 and 2 (with minor nods to the overall content of the original Final Fantasy VII).
And now to leave you all with a classic haiku straight outta Wutai:
Dogs on Chocobos
Who mixed this darn audio?
Cloud plays Yu-Gi-Oh!
If you like this episode you’ll love
Episode Comments
Generate a badge
Get a badge for your website that links back to this episode
<a href="https://goodpods.com/podcasts/dunce-dunce-revolution-598029/dunce-dunce-dungeon-looking-for-group-76911431"> <img src="https://storage.googleapis.com/goodpods-images-bucket/badges/generic-badge-1.svg" alt="listen to dunce (dunce) dungeon: looking for group on goodpods" style="width: 225px" /> </a>
Copy